Player Matchup

Vulcan
Vulcan
FokSmiteDevs
Vulcan
Level 20
God Stats
4W - 1L
1,184 SR
Queue Stats
38W - 38L
1,515 Elo+
Party 1
Susano
Susano
FunfFunf1234567
Susano
Level 22
God Stats
3W - 2L
1,500 SR
Queue Stats
60W - 61L
1,396 Elo+
Party 1
Terra
Terra
MugiwaraGabe
Terra
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 130L
1,388 Elo+
Party 1
King Arthur
King Arthur
NomadicDog
King Arthur
Level 96
God Stats
2W - 4L
1,284 SR
Queue Stats
21W - 17L
1,490 Elo+
Solo
Danzaburou
Danzaburou
Tropicvleo-22
Danzaburou
Level 53
God Stats
9W - 4L
1,593 SR
Queue Stats
66W - 64L
1,416 Elo+
Party 1
Team Averages
Level 59
1,412 SR
1,441 Elo+

VS

Team Averages
Level 54
1,545 SR
1,435 Elo+
Ra
Ra
Edman522
Ra
Level 25
God Stats
3W - 11L
1,422 SR
Queue Stats
41W - 68L
1,383 Elo+
Party 2
Nemesis
Nemesis
Firefly42099
Nemesis
Level 33
God Stats
1W - 2L
1,577 SR
Queue Stats
22W - 37L
1,397 Elo+
Solo
Cthulhu
Cthulhu
MrStrappyy
Cthulhu
Level 105
God Stats
13W - 21L
1,414 SR
Queue Stats
284W - 384L
1,481 Elo+
Solo
Achilles
Achilles
The_Real_Pac
Achilles
Level 48
God Stats
16W - 14L
1,792 SR
Queue Stats
75W - 68L
1,472 Elo+
Party 2
Heimdallr
Heimdallr
whatsgoodnikkuh
Heimdallr
Level 61
God Stats
34W - 40L
1,521 SR
Queue Stats
130W - 141L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
1 / 2 / 2
7,022
540
5,185
5,188
1,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 4 / 2
6,144
473
3,323
9,681
2,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 0 / 3
6,510
501
4,727
11,761
10,281
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
NomadicDog
King Arthur
13
4 / 1 / 0
7,618
586
5,989
11,168
6,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Tropicvleo-22
Danzaburou
11
3 / 2 / 1
6,547
504
6,244
7,623
2,581
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 1
7,150
550
4,100
6,326
1,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Firefly42099
Nemesis
9
0 / 1 / 0
5,261
405
1,146
6,706
1,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cthulhu
MrStrappyy
Cthulhu
12
3 / 4 / 0
7,304
562
7,552
9,867
8,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Achilles
The_Real_Pac
Achilles
9
0 / 3 / 2
5,450
419
4,519
8,573
5,851
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Heimdallr
whatsgoodnikkuh
Heimdallr
10
2 / 0 / 0
5,853
450
10,047
6,493
1,938
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
11
Kills
8
9
Deaths
11
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
L
Nemesis
Firefly42099
Nemesis
0
1
0
0
W
Vulcan
1
2
2
1
W
2
4
2
0.75
L
Cthulhu
MrStrappyy
Cthulhu
3
4
0
0.75
W
1
0
3
2.5
W
King Arthur
NomadicDog
King Arthur
4
1
0
4
L
Achilles
The_Real_Pac
Achilles
0
3
2
0.33
W
Danzaburou
Tropicvleo-22
Danzaburou
3
2
1
1.75
L
Heimdallr
whatsgoodnikkuh
Heimdallr
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,468
Damage
27,364
45,421
Taken
37,965
24,252
Mitigated
19,783
13,090
Healing
9,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,100
483
96
1,452
6,326
1,987
35
3,502
2,384
44,392
1,456
L
Nemesis
Firefly42099
Nemesis
1,146
306
136
3,217
6,706
1,728
0
1,439
5,186
0
25,203
W
Vulcan
5,185
52
0
0
5,188
1,643
523
2,821
2,272
46,892
0
W
3,323
809
0
3,670
9,681
2,775
0
1,921
7,684
0
32,317
L
Cthulhu
MrStrappyy
Cthulhu
7,552
810
0
2,060
9,867
8,279
0
102
9,765
46,084
0
W
4,727
1,100
687
4,821
11,761
10,281
0
1,087
10,674
24,641
0
W
King Arthur
NomadicDog
King Arthur
5,989
657
0
1,289
11,168
6,972
104
6,060
4,361
222
46,488
L
Achilles
The_Real_Pac
Achilles
4,519
1,208
0
45
8,573
5,851
0
2,494
6,079
8,596
14,459
W
Danzaburou
Tropicvleo-22
Danzaburou
6,244
4,282
0
2,623
7,623
2,581
0
486
7,137
0
44,561
L
Heimdallr
whatsgoodnikkuh
Heimdallr
10,047
5,039
225
2,446
6,493
1,938
605
1,956
4,537
0
42,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,841
Gold Earned
31,018
346
Minions Killed
329
0
Camps Cleared
0
1,333,810
Distance Traveled
1,175,779
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,150
550
90
7
0
267,214
3
L
Nemesis
5,261
405
54
4
0
197,336
0
W
Vulcan
7,022
540
100
8
0
260,060
0
W
Susano
6,144
473
54
4
0
288,779
1
L
Cthulhu
7,304
562
82
6
0
230,964
2
W
Terra
6,510
501
37
3
0
261,825
0
W
King Arthur
7,618
586
89
7
0
231,573
0
L
Achilles
5,450
419
40
3
0
243,143
0
W
Danzaburou
6,547
504
66
5
0
291,573
1
L
Heimdallr
5,853
450
63
5
0
237,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role