Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
GALVEZ-BRAZIL
Artemis
Level 129
God Stats
11W - 18L
1,655 SR
Queue Stats
100W - 112L
1,466 Elo+
Solo
The Morrigan
The Morrigan
Mr_Jesterkk
The Morrigan
Level 45
God Stats
1W - 2L
1,269 SR
Queue Stats
62W - 64L
1,518 Elo+
Solo
Mercury
Mercury
Ruan_Heaper
Mercury
Level 126
God Stats
5W - 13L
1,326 SR
Queue Stats
321W - 293L
1,517 Elo+
Solo
Team Averages
Level 112
1,450 SR
1,500 Elo+

VS

Team Averages
Level 98
1,568 SR
1,511 Elo+
Xbalanque
Xbalanque
LxZx
Xbalanque
Level 127
God Stats
7W - 2L
1,594 SR
Queue Stats
181W - 169L
1,492 Elo+
Solo
Neith
Neith
diegolte
Neith
Level 94
God Stats
117W - 92L
1,541 SR
Queue Stats
531W - 525L
1,516 Elo+
Solo
Pele
Pele
gorila-genomico8
Pele
Level 62
God Stats
9W - 6L
1,702 SR
Queue Stats
254W - 268L
1,594 Elo+
Solo
Athena
Athena
t1jorgee
Athena
Level 69
God Stats
10W - 9L
1,502 SR
Queue Stats
432W - 439L
1,526 Elo+
Solo
Raijin
Raijin
tafarel_god
Raijin
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 33L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
5 / 2 / 0
8,439
603
13,999
16,925
11,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sobek
 
Sobek
11
0 / 2 / 2
6,865
490
7,724
14,028
12,030
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Artemis
13
1 / 4 / 0
7,395
528
9,098
9,691
3,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

The Morrigan
Mr_Jesterkk
The Morrigan
12
1 / 4 / 1
7,275
520
6,676
7,755
3,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Ruan_Heaper
Mercury
14
1 / 3 / 3
7,317
523
5,255
10,281
4,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
LxZx
Xbalanque
16
5 / 1 / 1
8,966
640
8,964
11,625
3,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
diegolte
Neith
13
2 / 3 / 4
7,924
566
9,860
14,569
3,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 1 / 3
7,946
568
5,597
10,781
3,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Athena
t1jorgee
Athena
12
2 / 2 / 7
7,761
554
7,472
15,218
12,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
11
2 / 1 / 1
6,749
482
6,124
6,905
1,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
8
Kills
15
15
Deaths
8
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
5
2
0
2.5
L
Sobek
 
Sobek
0
2
2
0.5
L
Artemis
1
4
0
0.25
W
Xbalanque
LxZx
Xbalanque
5
1
1
5.5
L
The Morrigan
Mr_Jesterkk
The Morrigan
1
4
1
0.38
L
Mercury
Ruan_Heaper
Mercury
1
3
3
0.83
W
Neith
diegolte
Neith
2
3
4
1.33
W
4
1
3
5.5
W
Athena
t1jorgee
Athena
2
2
7
2.75
W
Raijin
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,752
Damage
38,017
58,680
Taken
59,098
33,860
Mitigated
25,186
12,991
Healing
22,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
13,999
601
0
5,971
16,925
11,248
0
2,790
14,135
58,525
3,361
L
Sobek
 
Sobek
7,724
392
0
4,965
14,028
12,030
0
4,459
9,569
26,900
1,724
L
Artemis
9,098
2,586
0
620
9,691
3,320
0
325
9,366
0
55,762
W
Xbalanque
LxZx
Xbalanque
8,964
4,833
0
6,753
11,625
3,715
3,183
573
11,052
0
74,683
L
The Morrigan
Mr_Jesterkk
The Morrigan
6,676
535
0
1,080
7,755
3,100
0
3,996
3,746
47,157
40
L
Mercury
Ruan_Heaper
Mercury
5,255
1,569
0
355
10,281
4,162
0
1,736
8,545
0
57,572
W
Neith
diegolte
Neith
9,860
2,095
0
5,787
14,569
3,242
0
9,153
4,529
0
56,591
W
5,597
740
0
6,759
10,781
3,760
0
2,501
8,036
0
57,471
W
Athena
t1jorgee
Athena
7,472
2,705
0
1,584
15,218
12,619
0
8,461
6,266
27,404
0
W
Raijin
6,124
681
0
1,120
6,905
1,850
0
4,618
1,813
30,996
669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,291
Gold Earned
39,346
451
Minions Killed
444
0
Camps Cleared
0
1,518,246
Distance Traveled
1,521,381
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,439
603
130
9
0
288,833
0
L
Sobek
6,865
490
25
2
0
323,692
7
L
Artemis
7,395
528
103
7
0
252,832
0
W
Xbalanque
8,966
640
139
10
0
280,689
0
L
The Morrigan
7,275
520
98
7
0
294,166
1
L
Mercury
7,317
523
95
7
0
358,723
0
W
Neith
7,924
566
103
7
0
283,956
5
W
Pele
7,946
568
94
7
0
325,688
0
W
Athena
7,761
554
40
3
0
348,028
0
W
Raijin
6,749
482
68
5
0
283,020
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role