Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Herο
Atlas
Level 195
God Stats
14W - 1L
2,183 SR
Queue Stats
543W - 32L
2,240 Elo+
Party 2
Cthulhu
Cthulhu
InfamousJesse
Cthulhu
Level 278
God Stats
18W - 0L
2,156 SR
Queue Stats
407W - 42L
2,228 Elo+
Party 2
Achilles
Achilles
mwec
Achilles
Level 252
God Stats
27W - 0L
2,097 SR
Queue Stats
559W - 21L
2,217 Elo+
Party 2
Medusa
Medusa
natli
Medusa
Level 161
God Stats
34W - 1L
2,238 SR
Queue Stats
571W - 30L
2,230 Elo+
Party 2
Team Averages
Level 210
2,035 SR
2,083 Elo+

VS

Team Averages
Level 178
1,483 SR
1,627 Elo+
Ra
Ra
Dōtokan
Ra
Level 173
God Stats
4W - 5L
1,534 SR
Queue Stats
365W - 281L
1,689 Elo+
Solo
Merlin
Merlin
Snekburrito
Merlin
Level 231
God Stats
1W - 4L
1,453 SR
Queue Stats
45W - 50L
1,593 Elo+
Solo
Neith
Neith
Thaumuturgy
Neith
Level 129
God Stats
4W - 13L
1,252 SR
Queue Stats
297W - 266L
1,645 Elo+
Solo
Nike
Nike
Wilbs
Nike
Level 201
God Stats
2W - 1L
1,541 SR
Queue Stats
89W - 86L
1,613 Elo+
Party 1
Kuzenbo
Kuzenbo
ace0770
Kuzenbo
Level 157
God Stats
1W - 1L
1,635 SR
Queue Stats
66W - 61L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
9
2 / 1 / 2
4,968
994
3,927
4,963
1,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Atlas
Herο
Atlas
10
2 / 0 / 2
5,554
1,111
2,765
3,510
1,803
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Cthulhu
9
0 / 0 / 5
4,910
982
3,780
4,063
2,229
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Achilles
mwec
Achilles
9
1 / 0 / 3
4,841
968
4,413
5,618
3,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
natli
Medusa
10
0 / 0 / 3
5,174
1,035
2,414
1,577
509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 1
4,838
968
2,278
2,917
832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
7
0 / 0 / 0
4,209
842
0
0
0
9
1 / 1 / 0
4,855
971
3,146
4,855
1,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nike
Wilbs
Nike
9
0 / 2 / 1
4,620
924
3,461
5,328
3,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kuzenbo
ace0770
Kuzenbo
9
0 / 2 / 1
4,526
905
2,679
6,171
6,556
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
5
Kills
1
1
Deaths
5
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
2
1
2
3
L
0
0
1
0.5
W
Atlas
Herο
Atlas
2
0
2
3
W
Cthulhu
0
0
5
2.5
L
Merlin
0
0
0
0
L
1
1
0
1
L
Nike
Wilbs
Nike
0
2
1
0.25
L
Kuzenbo
ace0770
Kuzenbo
0
2
1
0.25
W
Achilles
mwec
Achilles
1
0
3
2.5
W
Medusa
natli
Medusa
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,299
Damage
11,564
19,731
Taken
19,271
9,320
Mitigated
11,999
6,874
Healing
3,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
3,927
288
0
850
4,963
1,488
0
1,649
3,280
0
10,739
L
2,278
66
180
144
2,917
832
0
485
2,395
13,632
0
W
Atlas
Herο
Atlas
2,765
667
0
1,357
3,510
1,803
0
1,231
2,240
10,083
0
W
Cthulhu
3,780
203
0
1,597
4,063
2,229
0
891
3,110
12,048
0
L
Merlin
0
0
0
0
0
0
0
0
0
0
0
L
3,146
904
0
776
4,855
1,433
0
1,622
3,171
0
11,219
L
Nike
Wilbs
Nike
3,461
0
0
829
5,328
3,178
0
2,211
2,982
0
7,521
L
Kuzenbo
ace0770
Kuzenbo
2,679
761
0
1,788
6,171
6,556
0
2,227
3,681
7,052
0
W
Achilles
mwec
Achilles
4,413
679
0
2,700
5,618
3,291
15
1,080
4,290
0
8,982
W
Medusa
natli
Medusa
2,414
673
0
370
1,577
509
0
106
1,399
0
16,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,447
Gold Earned
23,048
109
Minions Killed
76
0
Camps Cleared
0
591,572
Distance Traveled
388,997
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
4,968
994
15
3
0
118,568
0
L
Ra
4,838
968
30
6
0
87,371
0
W
Atlas
5,554
1,111
20
4
0
112,204
0
W
Cthulhu
4,910
982
16
3
0
121,831
0
L
Merlin
4,209
842
0
0
0
0
0
L
Neith
4,855
971
26
5
0
92,143
0
L
Nike
4,620
924
12
2
0
103,044
0
L
Kuzenbo
4,526
905
8
2
0
106,439
0
W
Achilles
4,841
968
15
3
0
132,840
0
W
Medusa
5,174
1,035
43
9
0
106,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role