Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
TsunderePillow
Tiamat
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 17L
1,609 Elo+
Party 2
Lancelot
Lancelot
zWell
Lancelot
Level 119
God Stats
2W - 1L
1,734 SR
Queue Stats
28W - 28L
1,561 Elo+
Party 2
Odin
Odin
zekropark
Odin
Level 147
God Stats
4W - 5L
1,577 SR
Queue Stats
112W - 112L
1,564 Elo+
Party 2
Team Averages
Level 120
1,562 SR
1,547 Elo+

VS

Team Averages
Level 111
1,757 SR
1,562 Elo+
Shiva
Shiva
 
Shiva
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
BipolarBear8
Merlin
Level 117
God Stats
12W - 14L
1,558 SR
Queue Stats
71W - 57L
1,577 Elo+
Party 1
Discordia
Discordia
ManyMadMidgetz
Discordia
Level 118
God Stats
5W - 3L
1,653 SR
Queue Stats
169W - 146L
1,588 Elo+
Party 1
Erlang Shen
Erlang Shen
SlagathorUnknown
Erlang Shen
Level 103
God Stats
6W - 0L
1,951 SR
Queue Stats
137W - 102L
1,559 Elo+
Party 1
Medusa
Medusa
UriTheImpaler
Medusa
Level 62
God Stats
5W - 0L
2,123 SR
Queue Stats
54W - 40L
1,585 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
1 / 0 / 0
6,557
1,311
4,262
5,677
2,103
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
 
Bacchus
10
0 / 0 / 0
5,383
1,077
0
0
0
11
0 / 2 / 1
5,904
1,181
1,634
6,335
2,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
zWell
Lancelot
11
1 / 1 / 1
6,269
1,254
3,473
5,901
2,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
11
0 / 1 / 2
6,151
1,230
3,311
7,860
6,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

354

VS

Team 2 Tickets

370

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
1 / 0 / 3
6,855
1,371
5,430
4,812
4,817
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
11
1 / 1 / 1
6,440
1,288
4,041
2,251
753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
ManyMadMidgetz
Discordia
11
0 / 0 / 3
6,172
1,234
6,744
1,271
382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Erlang Shen
SlagathorUnknown
Erlang Shen
11
1 / 1 / 3
6,256
1,251
3,862
5,723
4,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

11
1 / 0 / 2
6,346
1,269
3,675
2,560
948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
2
Kills
4
4
Deaths
2
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
0
0
1
L
Bacchus
 
Bacchus
0
0
0
0
W
Shiva
 
Shiva
1
0
3
2.5
W
Merlin
1
1
1
1.5
W
Discordia
ManyMadMidgetz
Discordia
0
0
3
1.5
W
Erlang Shen
SlagathorUnknown
Erlang Shen
1
1
3
2.5
L
0
2
1
0.25
W
1
0
2
2
L
Lancelot
zWell
Lancelot
1
1
1
1.5
L
Odin
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,680
Damage
23,752
25,773
Taken
16,617
13,398
Mitigated
11,020
1,639
Healing
3,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,262
917
0
732
5,677
2,103
0
2,214
3,371
0
18,733
L
Bacchus
 
Bacchus
0
0
0
0
0
0
0
0
0
0
0
W
Shiva
 
Shiva
5,430
536
59
1,462
4,812
4,817
0
697
3,994
0
15,868
W
Merlin
4,041
205
0
515
2,251
753
0
132
2,049
18,667
0
W
Discordia
ManyMadMidgetz
Discordia
6,744
41
0
0
1,271
382
0
0
1,232
17,628
776
W
Erlang Shen
SlagathorUnknown
Erlang Shen
3,862
1,055
0
711
5,723
4,120
0
805
4,785
0
7,889
L
1,634
211
0
392
6,335
2,864
0
2,752
3,415
11,519
0
W
3,675
889
0
735
2,560
948
0
0
2,524
0
10,708
L
Lancelot
zWell
Lancelot
3,473
633
0
140
5,901
2,074
0
2,384
3,400
0
15,132
L
Odin
3,311
429
0
375
7,860
6,357
0
3,216
4,346
0
10,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,264
Gold Earned
32,069
107
Minions Killed
123
3
Camps Cleared
7
498,292
Distance Traveled
599,835
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,557
1,311
39
8
0
111,964
0
L
Bacchus
5,383
1,077
0
0
0
320
0
W
Shiva
6,855
1,371
22
4
0
109,630
0
W
Merlin
6,440
1,288
30
6
2
116,167
0
W
Discordia
6,172
1,234
32
6
0
120,446
0
W
Erlang Shen
6,256
1,251
17
3
3
125,593
0
L
Tiamat
5,904
1,181
16
3
1
111,238
0
W
Medusa
6,346
1,269
22
4
2
127,999
0
L
Lancelot
6,269
1,254
40
8
1
134,555
0
L
Odin
6,151
1,230
12
2
1
140,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role