Player Matchup

Poseidon
Poseidon
AxelVortex
Poseidon
Level 122
God Stats
11W - 8L
1,849 SR
Queue Stats
150W - 154L
1,405 Elo+
Party 1
Maui
Maui
CheddarBoug2020
Maui
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,286 Elo+
Solo
Hades
Hades
Fripaloski
Hades
Level 26
God Stats
2W - 3L
1,187 SR
Queue Stats
57W - 79L
1,357 Elo+
Party 1
Ao Kuang
Ao Kuang
GiovaniCrack582
Ao Kuang
Level 41
God Stats
13W - 10L
1,442 SR
Queue Stats
207W - 207L
1,447 Elo+
Party 1
Artemis
Artemis
bluntmaster2323
Artemis
Level 35
God Stats
10W - 11L
1,226 SR
Queue Stats
10W - 12L
1,187 Elo+
Solo
Team Averages
Level 69
1,441 SR
1,336 Elo+

VS

Team Averages
Level 66
1,431 SR
1,277 Elo+
Athena
Athena
 
Athena
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
King_Turnover-2
Merlin
Level 77
God Stats
10W - 21L
1,371 SR
Queue Stats
24W - 45L
1,253 Elo+
Party 3
Tyr
Tyr
MeIsNeanderthal
Tyr
Level 37
God Stats
1W - 3L
1,287 SR
Queue Stats
7W - 18L
1,093 Elo+
Party 3
Neith
Neith
Slade_Sharingan
Neith
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 52L
1,304 Elo+
Party 2
Arachne
Arachne
Wxvyy_Tv
Arachne
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 34L
1,234 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AxelVortex
Poseidon
12
3 / 0 / 3
7,139
714
4,417
3,668
976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
2 / 0 / 3
5,520
552
1,686
8,540
5,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hades
11
4 / 0 / 3
6,580
658
7,999
9,424
3,537
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Ao Kuang
12
11 / 0 / 3
7,438
744
7,263
6,350
1,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 2 / 3
5,499
550
6,686
7,183
2,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
1 / 4 / 0
5,177
518
3,759
12,560
7,568
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

10
0 / 5 / 0
5,460
546
1,144
7,454
1,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
0 / 5 / 0
4,470
447
3,377
10,283
3,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

8
1 / 2 / 0
4,869
487
5,285
5,187
1,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
Wxvyy_Tv
Arachne
8
0 / 5 / 1
4,676
468
3,069
7,876
2,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
21
Kills
2
2
Deaths
21
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
4
0
0.25
W
Poseidon
AxelVortex
Poseidon
3
0
3
4.5
W
2
0
3
3.5
W
Hades
4
0
3
5.5
W
Ao Kuang
11
0
3
12.5
L
0
5
0
0
L
0
5
0
0
L
1
2
0
0.5
L
Arachne
Wxvyy_Tv
Arachne
0
5
1
0.1
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,051
Damage
16,634
35,165
Taken
43,360
14,283
Mitigated
16,572
18,843
Healing
11,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
3,759
914
0
3,626
12,560
7,568
0
4,427
8,133
16,952
2,860
W
Poseidon
AxelVortex
Poseidon
4,417
571
0
2,736
3,668
976
707
926
2,742
52,740
986
W
1,686
812
354
4,052
8,540
5,224
0
1,670
6,870
10,953
0
W
Hades
7,999
1,288
160
5,578
9,424
3,537
0
279
9,145
36,935
2,091
W
Ao Kuang
7,263
1,872
0
3,737
6,350
1,942
0
465
5,885
39,122
2,478
L
1,144
46
0
1,698
7,454
1,665
0
5,134
2,320
35,399
0
L
3,377
719
0
2,760
10,283
3,687
0
6,638
3,645
0
14,894
L
5,285
1,554
0
1,785
5,187
1,518
0
1,382
3,805
0
29,487
L
Arachne
Wxvyy_Tv
Arachne
3,069
2,228
0
2,087
7,876
2,134
0
3,260
4,616
0
29,172
W
6,686
3,761
0
2,226
7,183
2,604
0
1,349
5,834
0
37,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,176
Gold Earned
24,652
291
Minions Killed
208
0
Camps Cleared
0
959,766
Distance Traveled
966,623
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,177
518
22
2
0
196,777
0
W
Poseidon
7,139
714
88
9
0
218,580
0
W
Maui
5,520
552
11
1
0
207,421
2
W
Hades
6,580
658
57
6
0
153,581
0
W
Ao Kuang
7,438
744
72
7
0
208,313
0
L
Merlin
5,460
546
65
7
0
189,610
0
L
Tyr
4,470
447
26
3
0
186,082
0
L
Neith
4,869
487
44
4
0
198,837
0
L
Arachne
4,676
468
51
5
0
195,317
0
W
Artemis
5,499
550
63
6
0
171,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role