Player Matchup

Vulcan
Vulcan
Insectors
Vulcan
Level 69
God Stats
2W - 2L
1,576 SR
Queue Stats
214W - 99L
1,546 Elo+
Party 2
Bakasura
Bakasura
MeatBeaters
Bakasura
Level 59
God Stats
30W - 12L
1,650 SR
Queue Stats
180W - 92L
1,553 Elo+
Party 2
Ares
Ares
WeeabooJones037
Ares
Level 76
God Stats
21W - 10L
1,650 SR
Queue Stats
233W - 119L
1,533 Elo+
Party 2
Artemis
Artemis
XvGoosevX
Artemis
Level 43
God Stats
11W - 4L
1,563 SR
Queue Stats
121W - 61L
1,591 Elo+
Party 2
Hercules
Hercules
kemyuu
Hercules
Level 17
God Stats
12W - 4L
1,568 SR
Queue Stats
85W - 34L
1,596 Elo+
Party 2
Team Averages
Level 53
1,602 SR
1,564 Elo+

VS

Team Averages
Level 66
1,423 SR
1,432 Elo+
Artemis
Artemis
MCRA1495
Artemis
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 57L
1,404 Elo+
Solo
Nu Wa
Nu Wa
MissMurder93
Nu Wa
Level 63
God Stats
3W - 6L
1,509 SR
Queue Stats
4W - 12L
1,265 Elo+
Party 3
Kali
Kali
RobY0070
Kali
Level 46
God Stats
0W - 6L
1,275 SR
Queue Stats
57W - 57L
1,546 Elo+
Party 1
Cthulhu
Cthulhu
TwoShades
Cthulhu
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 51L
1,560 Elo+
Party 1
Hades
Hades
zAsire
Hades
Level 77
God Stats
1W - 4L
1,333 SR
Queue Stats
20W - 29L
1,386 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Insectors
Vulcan
15
3 / 4 / 8
8,736
971
11,916
7,412
2,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bakasura
MeatBeaters
Bakasura
16
12 / 3 / 6
10,546
1,172
14,213
10,741
11,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

14
1 / 2 / 16
8,831
981
6,236
9,303
8,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
XvGoosevX
Artemis
15
4 / 4 / 11
8,805
978
7,760
9,362
3,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
kemyuu
Hercules
13
2 / 3 / 7
7,987
887
4,596
11,443
8,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MCRA1495
Artemis
10
0 / 2 / 1
6,739
749
1,009
1,939
452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
1 / 6 / 8
7,895
877
7,100
8,246
2,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kali
15
8 / 3 / 3
8,984
998
10,295
14,016
5,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
TwoShades
Cthulhu
15
3 / 4 / 12
8,891
988
13,103
16,421
14,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hades
zAsire
Hades
15
4 / 7 / 6
8,709
968
7,582
11,581
5,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
46
22
Kills
16
16
Deaths
22
48
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Insectors
Vulcan
3
4
8
1.75
L
Artemis
MCRA1495
Artemis
0
2
1
0.25
W
Bakasura
MeatBeaters
Bakasura
12
3
6
5
L
1
6
8
0.83
L
Kali
8
3
3
3.17
L
Cthulhu
TwoShades
Cthulhu
3
4
12
2.25
W
1
2
16
4.5
W
Artemis
XvGoosevX
Artemis
4
4
11
2.38
W
Hercules
kemyuu
Hercules
2
3
7
1.83
L
Hades
zAsire
Hades
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,721
Damage
39,089
48,261
Taken
52,203
33,496
Mitigated
27,766
9,200
Healing
10,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Insectors
Vulcan
11,916
770
0
590
7,412
2,558
57
5,197
1,709
34,943
0
L
Artemis
MCRA1495
Artemis
1,009
470
0
248
1,939
452
0
1,036
781
0
1,219
W
Bakasura
MeatBeaters
Bakasura
14,213
8,751
0
3,082
10,741
11,293
815
4,167
5,971
0
18,677
L
7,100
1,303
0
0
8,246
2,417
52
2,991
4,540
13,531
0
L
Kali
10,295
4,340
0
4,569
14,016
5,569
0
3,857
8,826
0
19,670
L
Cthulhu
TwoShades
Cthulhu
13,103
998
146
2,552
16,421
14,270
0
6,663
7,762
27,226
0
W
6,236
961
0
1,938
9,303
8,098
0
4,441
4,347
9,352
656
W
Artemis
XvGoosevX
Artemis
7,760
2,932
0
1,216
9,362
3,173
347
4,556
4,264
0
24,430
W
Hercules
kemyuu
Hercules
4,596
1,368
0
2,374
11,443
8,374
0
6,504
4,185
0
10,680
L
Hades
zAsire
Hades
7,582
496
732
1,879
11,581
5,058
0
2,519
7,545
21,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,905
Gold Earned
41,218
162
Minions Killed
128
0
Camps Cleared
0
852,547
Distance Traveled
734,338
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,736
971
54
6
0
195,618
0
L
Artemis
6,739
749
1
0
0
41,895
0
W
Bakasura
10,546
1,172
40
4
0
155,931
0
L
Nu Wa
7,895
877
23
3
0
149,588
0
L
Kali
8,984
998
15
2
0
185,302
0
L
Cthulhu
8,891
988
46
5
0
190,737
0
W
Ares
8,831
981
9
1
0
163,140
0
W
Artemis
8,805
978
46
5
0
158,116
0
W
Hercules
7,987
887
13
1
0
179,742
0
L
Hades
8,709
968
43
5
0
166,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role