Player Matchup

Anhur
Anhur
Bronze III
Emogee
Anhur
Bronze III
Level 149
God Stats
2W - 0L
1,238 SR
Queue Stats
5W - 1L
1,511 MMR
Party 2
Charon
Charon
Bronze III
EpicPieFarmer
Charon
Bronze III
Level 87
God Stats
5W - 1L
1,538 SR
Queue Stats
5W - 1L
1,511 MMR
Party 2
Baron Samedi
Baron Samedi
Bronze III
TwistedPurifier
Baron Samedi
Bronze III
Level 110
God Stats
2W - 0L
1,927 SR
Queue Stats
5W - 1L
1,511 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 115
1,568 SR
1,511 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 66
1,672 SR
1,509 MMR
Fafnir
Fafnir
Platinum V
BigBuffetBoi57
Fafnir
Platinum V
Level 68
God Stats
10W - 3L
1,802 SR
Queue Stats
174W - 147L
1,699 MMR
Party 1
Neith
Neith
Gold IV
Camo816
Neith
Gold IV
Level 65
God Stats
14W - 13L
1,560 SR
Queue Stats
137W - 118L
1,316 MMR
Party 1
Chang'e
Chang'e
Gold I
IanMcDadams
Chang'e
Gold I
Level 65
God Stats
6W - 4L
1,653 SR
Queue Stats
167W - 140L
1,512 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Emogee
Anhur
19
8 / 1 / 3
12,644
903
10,210
10,276
4,094
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 1 / 8
10,950
782
9,859
15,721
14,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
TwistedPurifier
Baron Samedi
18
1 / 3 / 10
11,309
808
11,420
10,409
4,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AchillesChaacMedusaCthulhuKumbhakarna

VS

Bans
HeraAh Muzen CabMulanSkadiNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 4
9,900
707
7,838
15,197
20,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
Camo816
Neith
18
2 / 1 / 3
10,818
773
8,441
7,789
2,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Chang'e
IanMcDadams
Chang'e
15
2 / 5 / 2
9,780
699
6,687
12,516
4,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
11
Kills
5
5
Deaths
11
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
L
Neith
Camo816
Neith
2
1
3
3.5
W
Anhur
Emogee
Anhur
8
1
3
9.5
W
2
1
8
6
L
Chang'e
IanMcDadams
Chang'e
2
5
2
0.6
W
Baron Samedi
TwistedPurifier
Baron Samedi
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,489
Damage
22,966
36,406
Taken
35,502
23,167
Mitigated
27,952
11,626
Healing
11,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,838
1,935
0
2,839
15,197
20,498
0
9,039
6,022
14,764
0
L
Neith
Camo816
Neith
8,441
1,996
0
2,661
7,789
2,813
0
4,958
2,801
0
48,975
W
Anhur
Emogee
Anhur
10,210
5,457
0
2,461
10,276
4,094
1,269
3,315
6,385
0
53,135
W
9,859
1,582
0
2,385
15,721
14,282
261
5,406
9,484
35,323
1,039
L
Chang'e
IanMcDadams
Chang'e
6,687
80
2,014
3,859
12,516
4,641
0
6,875
5,576
27,209
158
W
Baron Samedi
TwistedPurifier
Baron Samedi
11,420
970
2,746
4,034
10,409
4,791
243
4,137
5,843
38,933
426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,903
Gold Earned
30,498
209
Minions Killed
157
0
Camps Cleared
0
797,974
Distance Traveled
782,792
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,900
707
15
1
0
247,685
5
L
Neith
10,818
773
96
7
0
282,266
0
W
Anhur
12,644
903
94
7
0
250,389
3
W
Charon
10,950
782
51
4
0
279,839
0
L
Chang'e
9,780
699
46
3
0
252,841
1
W
Baron Samedi
11,309
808
64
5
0
267,746
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role