Player Matchup

Horus
Horus
IAmTheSpacePope
Horus
Level 159
God Stats
13W - 4L
1,946 SR
Queue Stats
30W - 13L
1,798 Elo+
Party 2
Danzaburou
Danzaburou
Sarvannis
Danzaburou
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 4L
1,794 Elo+
Party 2
King Arthur
King Arthur
inksoda
King Arthur
Level 106
God Stats
1W - 1L
1,680 SR
Queue Stats
19W - 12L
1,711 Elo+
Party 2
Cabrakan
Cabrakan
poPbackwards
Cabrakan
Level 103
God Stats
24W - 6L
1,863 SR
Queue Stats
29W - 12L
1,809 Elo+
Party 2
Hades
Hades
vSlyv
Hades
Level 155
God Stats
6W - 3L
1,721 SR
Queue Stats
72W - 54L
1,616 Elo+
Party 2
Team Averages
Level 128
1,742 SR
1,746 Elo+

VS

Team Averages
Level 124
1,694 SR
1,581 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Boomnback27
Amaterasu
Level 128
God Stats
20W - 5L
1,841 SR
Queue Stats
134W - 80L
1,637 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TiamatTingler
Morgan Le Fay
Level 136
God Stats
15W - 12L
1,628 SR
Queue Stats
153W - 136L
1,558 Elo+
Party 1
Bacchus
Bacchus
Zantymills
Bacchus
Level 87
God Stats
3W - 1L
1,598 SR
Queue Stats
368W - 329L
1,590 Elo+
Solo
Rama
Rama
swiftkillex
Rama
Level 123
God Stats
4W - 0L
1,901 SR
Queue Stats
137W - 106L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 4
7,162
477
4,002
12,611
9,430
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
Sarvannis
Danzaburou
12
1 / 5 / 0
7,525
502
5,547
9,183
2,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
inksoda
King Arthur
15
3 / 1 / 1
8,926
595
11,101
16,922
12,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cabrakan
poPbackwards
Cabrakan
14
4 / 3 / 1
7,877
525
8,852
12,005
8,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hades
vSlyv
Hades
12
1 / 6 / 0
7,710
514
9,295
19,232
11,133
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
1 / 4 / 2
8,484
566
8,432
17,678
13,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Amaterasu
Boomnback27
Amaterasu
16
6 / 1 / 7
9,159
611
10,150
12,173
6,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morgan Le Fay
TiamatTingler
Morgan Le Fay
15
4 / 2 / 1
8,814
588
13,265
8,508
2,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Zantymills
Bacchus
13
2 / 1 / 9
8,369
558
7,276
13,528
15,373
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
5 / 1 / 6
9,791
653
10,166
7,943
2,623
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
9
Kills
18
18
Deaths
9
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
1
4
2
0.5
W
Amaterasu
Boomnback27
Amaterasu
6
1
7
9.5
L
0
3
4
0.67
L
Danzaburou
Sarvannis
Danzaburou
1
5
0
0.2
W
Morgan Le Fay
TiamatTingler
Morgan Le Fay
4
2
1
2.25
W
Bacchus
Zantymills
Bacchus
2
1
9
6.5
L
King Arthur
inksoda
King Arthur
3
1
1
3.5
L
Cabrakan
poPbackwards
Cabrakan
4
3
1
1.5
W
5
1
6
8
L
Hades
vSlyv
Hades
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,797
Damage
49,289
69,953
Taken
59,830
44,211
Mitigated
40,507
26,763
Healing
16,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
8,432
1,337
0
2,623
17,678
13,168
0
4,100
13,578
0
62,315
W
Amaterasu
Boomnback27
Amaterasu
10,150
4,558
0
4,838
12,173
6,566
166
2,879
9,294
0
75,280
L
4,002
1,803
882
3,833
12,611
9,430
0
4,054
8,342
0
15,912
L
Danzaburou
Sarvannis
Danzaburou
5,547
2,204
0
2,377
9,183
2,813
0
1,008
8,175
0
51,089
W
Morgan Le Fay
TiamatTingler
Morgan Le Fay
13,265
1,169
0
2,455
8,508
2,777
0
6,077
2,431
69,580
0
W
Bacchus
Zantymills
Bacchus
7,276
1,293
0
3,254
13,528
15,373
0
4,939
8,589
27,532
0
L
King Arthur
inksoda
King Arthur
11,101
1,869
0
5,358
16,922
12,251
0
1,330
15,549
0
74,210
L
Cabrakan
poPbackwards
Cabrakan
8,852
1,280
0
5,173
12,005
8,584
0
3,552
8,325
62,185
1,035
W
10,166
8,218
0
3,524
7,943
2,623
253
0
7,943
0
84,395
L
Hades
vSlyv
Hades
9,295
288
226
8,914
19,232
11,133
0
9,525
9,021
58,514
1,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,200
Gold Earned
44,617
446
Minions Killed
526
0
Camps Cleared
0
1,567,991
Distance Traveled
1,689,969
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,484
566
105
7
0
299,675
4
W
Amaterasu
9,159
611
108
7
0
421,672
0
L
Horus
7,162
477
13
1
0
358,073
3
L
Danzaburou
7,525
502
87
6
0
285,456
2
W
Morgan Le Fay
8,814
588
122
8
0
319,617
3
W
Bacchus
8,369
558
28
2
0
326,414
5
L
King Arthur
8,926
595
140
9
0
305,899
0
L
Cabrakan
7,877
525
104
7
0
328,540
0
W
Rama
9,791
653
163
11
0
322,591
0
L
Hades
7,710
514
102
7
0
290,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role