Player Matchup

Morgan Le Fay
Morgan Le Fay
Blk_Nova83
Morgan Le Fay
Level 214
God Stats
0W - 2L
1,285 SR
Queue Stats
26W - 45L
1,440 Elo+
Party 1
Izanami
Izanami
NandoCrak20
Izanami
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
80W - 87L
1,683 Elo+
Solo
Neith
Neith
Ryuudud3
Neith
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,439 Elo+
Party 1
Serqet
Serqet
Sugard3adD
Serqet
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,486 Elo+
Party 1
Sylvanus
Sylvanus
WenisJones2190
Sylvanus
Level 84
God Stats
8W - 12L
1,411 SR
Queue Stats
530W - 525L
1,493 Elo+
Solo
Team Averages
Level 141
1,439 SR
1,508 Elo+

VS

Team Averages
Level 107
1,500 SR
1,535 Elo+
Neith
Neith
 
Neith
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
DJTones
Surtr
Level 103
God Stats
2W - 2L
1,481 SR
Queue Stats
77W - 68L
1,534 Elo+
Party 2
Terra
Terra
Phil725
Terra
Level 148
God Stats
4W - 3L
1,500 SR
Queue Stats
356W - 318L
1,614 Elo+
Solo
Hou Yi
Hou Yi
PillarShine
Hou Yi
Level 115
God Stats
3W - 4L
1,428 SR
Queue Stats
76W - 70L
1,541 Elo+
Party 2
Chronos
Chronos
iambatmeme
Chronos
Level 60
God Stats
3W - 1L
1,594 SR
Queue Stats
73W - 83L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Blk_Nova83
Morgan Le Fay
17
6 / 4 / 7
9,097
827
12,402
9,078
3,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
NandoCrak20
Izanami
10
0 / 7 / 5
6,874
625
6,128
9,651
3,202
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
Ryuudud3
Neith
14
2 / 6 / 8
8,351
759
9,187
12,477
4,867
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Serqet
Sugard3adD
Serqet
14
4 / 9 / 7
8,811
801
5,987
11,455
7,218
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mace

Mace

+10
Physical Power

Sylvanus
17
3 / 3 / 3
10,077
916
6,911
12,578
9,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
10 / 2 / 18
11,005
1,000
15,857
9,946
4,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
DJTones
Surtr
14
3 / 5 / 19
9,180
835
6,877
13,358
14,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Terra
Phil725
Terra
16
2 / 2 / 22
10,132
921
5,944
13,756
13,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hou Yi
15
10 / 2 / 13
9,880
898
11,285
9,200
4,010
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
iambatmeme
Chronos
15
3 / 4 / 19
9,939
904
8,474
11,416
6,995
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
119
15
Kills
28
29
Deaths
15
30
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
10
2
18
9.5
L
Morgan Le Fay
Blk_Nova83
Morgan Le Fay
6
4
7
2.38
W
Surtr
DJTones
Surtr
3
5
19
2.5
L
Izanami
NandoCrak20
Izanami
0
7
5
0.36
W
Terra
Phil725
Terra
2
2
22
6.5
W
Hou Yi
10
2
13
8.25
L
Neith
Ryuudud3
Neith
2
6
8
1
L
Serqet
Sugard3adD
Serqet
4
9
7
0.83
L
Sylvanus
3
3
3
1.5
W
Chronos
iambatmeme
Chronos
3
4
19
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,615
Damage
48,437
55,239
Taken
57,676
28,886
Mitigated
43,374
14,180
Healing
26,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
15,857
3,849
526
2,750
9,946
4,805
1,666
2,908
7,038
0
40,678
L
Morgan Le Fay
Blk_Nova83
Morgan Le Fay
12,402
489
406
1,877
9,078
3,800
0
3,758
5,320
25,965
563
W
Surtr
DJTones
Surtr
6,877
1,336
759
1,267
13,358
14,176
0
4,641
8,295
440
14,911
L
Izanami
NandoCrak20
Izanami
6,128
2,143
506
203
9,651
3,202
0
3,423
6,228
0
13,057
W
Terra
Phil725
Terra
5,944
1,041
9,956
7,016
13,756
13,388
0
4,238
9,155
10,723
0
W
Hou Yi
11,285
4,627
171
2,001
9,200
4,010
2,618
4,289
4,647
0
22,946
L
Neith
Ryuudud3
Neith
9,187
3,407
0
2,285
12,477
4,867
0
2,571
9,906
0
22,800
L
Serqet
Sugard3adD
Serqet
5,987
1,225
437
798
11,455
7,218
0
1,908
9,547
0
9,975
L
Sylvanus
6,911
563
3,632
4,036
12,578
9,799
0
3,050
9,528
21,284
0
W
Chronos
iambatmeme
Chronos
8,474
2,325
98
1,985
11,416
6,995
2,914
2,826
8,524
26,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,210
Gold Earned
50,136
125
Minions Killed
140
0
Camps Cleared
0
835,674
Distance Traveled
1,034,283
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,005
1,000
65
6
0
184,853
0
L
Morgan Le Fay
9,097
827
34
3
0
186,238
0
W
Surtr
9,180
835
12
1
0
211,962
0
L
Izanami
6,874
625
15
1
0
123,389
0
W
Terra
10,132
921
10
1
0
212,180
0
W
Hou Yi
9,880
898
25
2
0
209,549
0
L
Neith
8,351
759
34
3
0
176,867
0
L
Serqet
8,811
801
10
1
0
184,046
0
L
Sylvanus
10,077
916
32
3
0
165,134
0
W
Chronos
9,939
904
28
3
0
215,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role