Player Matchup

Bellona
Bellona
RaidenXL13
Bellona
Level 55
God Stats
25W - 25L
1,480 SR
Queue Stats
64W - 72L
1,462 Elo+
Solo
Apollo
Apollo
Slyight
Apollo
Level 67
God Stats
8W - 11L
1,430 SR
Queue Stats
119W - 118L
1,459 Elo+
Party 2
Cupid
Cupid
SpeedNova
Cupid
Level 109
God Stats
4W - 5L
1,483 SR
Queue Stats
123W - 138L
1,431 Elo+
Party 2
Nu Wa
Nu Wa
SpookyKat7914
Nu Wa
Level 109
God Stats
25W - 18L
1,736 SR
Queue Stats
343W - 319L
1,434 Elo+
Solo
King Arthur
King Arthur
tonykuma52
King Arthur
Level 65
God Stats
4W - 4L
1,577 SR
Queue Stats
235W - 257L
1,378 Elo+
Solo
Team Averages
Level 81
1,541 SR
1,433 Elo+

VS

Team Averages
Level 70
1,498 SR
1,443 Elo+
Lancelot
Lancelot
FattyBlack
Lancelot
Level 68
God Stats
4W - 6L
1,322 SR
Queue Stats
28W - 26L
1,573 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JOAOv-vG006
Morgan Le Fay
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
122W - 111L
1,460 Elo+
Solo
Nut
Nut
MalpaisLord
Nut
Level 69
God Stats
12W - 10L
1,508 SR
Queue Stats
26W - 38L
1,380 Elo+
Party 1
King Arthur
King Arthur
SonoftheBeavers
King Arthur
Level 105
God Stats
10W - 5L
1,673 SR
Queue Stats
47W - 54L
1,386 Elo+
Party 1
Baron Samedi
Baron Samedi
fyrster
Baron Samedi
Level 25
God Stats
3W - 7L
1,486 SR
Queue Stats
15W - 24L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
RaidenXL13
Bellona
9
0 / 1 / 0
5,041
504
4,868
9,469
5,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
Slyight
Apollo
9
0 / 1 / 0
5,014
501
3,583
5,395
1,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cupid
SpeedNova
Cupid
8
0 / 4 / 0
4,376
438
1,922
9,063
2,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

11
0 / 0 / 1
6,215
622
4,727
3,558
971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
tonykuma52
King Arthur
11
1 / 1 / 0
5,386
539
1,156
7,536
3,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
FattyBlack
Lancelot
10
3 / 0 / 0
5,617
562
1,269
4,879
1,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
JOAOv-vG006
Morgan Le Fay
10
0 / 1 / 0
5,201
520
1,980
5,090
1,009
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 0 / 1
5,734
573
5,315
5,545
1,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
SonoftheBeavers
King Arthur
10
0 / 0 / 2
5,822
582
7,579
9,635
5,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Baron Samedi
fyrster
Baron Samedi
9
1 / 0 / 4
6,083
608
5,424
5,087
3,454
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
1
Kills
7
7
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Lancelot
FattyBlack
Lancelot
3
0
0
3
W
Morgan Le Fay
JOAOv-vG006
Morgan Le Fay
0
1
0
0
W
3
0
1
3.5
L
Bellona
RaidenXL13
Bellona
0
1
0
0
L
Apollo
Slyight
Apollo
0
1
0
0
W
King Arthur
SonoftheBeavers
King Arthur
0
0
2
1
L
Cupid
SpeedNova
Cupid
0
4
0
0
L
0
0
1
0.5
W
Baron Samedi
fyrster
Baron Samedi
1
0
4
3
L
King Arthur
tonykuma52
King Arthur
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,256
Damage
21,567
35,021
Taken
30,236
13,815
Mitigated
13,046
10,516
Healing
13,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
FattyBlack
Lancelot
1,269
213
0
2,742
4,879
1,443
0
588
4,219
0
30,249
W
Morgan Le Fay
JOAOv-vG006
Morgan Le Fay
1,980
55
0
978
5,090
1,009
0
2,615
2,178
36,487
1,333
W
5,315
2,833
0
3,519
5,545
1,589
839
351
5,120
0
33,419
L
Bellona
RaidenXL13
Bellona
4,868
1,496
0
3,281
9,469
5,507
0
0
9,469
0
30,966
L
Apollo
Slyight
Apollo
3,583
2,141
0
1,866
5,395
1,592
0
1,876
3,519
0
35,707
W
King Arthur
SonoftheBeavers
King Arthur
7,579
573
0
3,211
9,635
5,551
0
323
8,759
0
34,787
L
Cupid
SpeedNova
Cupid
1,922
670
297
2,485
9,063
2,239
0
3,548
5,515
0
13,066
L
4,727
1,037
0
1,358
3,558
971
265
1,980
1,578
40,376
0
W
Baron Samedi
fyrster
Baron Samedi
5,424
413
461
2,511
5,087
3,454
0
268
4,750
20,508
0
L
King Arthur
tonykuma52
King Arthur
1,156
179
0
1,229
7,536
3,506
0
0
7,536
0
44,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,032
Gold Earned
28,457
297
Minions Killed
254
0
Camps Cleared
0
974,995
Distance Traveled
1,062,420
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
5,617
562
62
6
0
271,349
2
W
Morgan Le Fay
5,201
520
54
5
0
195,387
0
W
Nut
5,734
573
74
7
0
191,007
0
L
Bellona
5,041
504
53
5
0
183,017
0
L
Apollo
5,014
501
55
6
0
199,725
0
W
King Arthur
5,822
582
50
5
0
194,957
0
L
Cupid
4,376
438
24
2
0
165,360
2
L
Nu Wa
6,215
622
86
9
0
190,166
0
W
Baron Samedi
6,083
608
14
1
0
209,720
4
L
King Arthur
5,386
539
79
8
0
236,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role