Player Matchup

Cthulhu
Cthulhu
Gold I
Bobs Barricade
Cthulhu
Gold I
Level 183
God Stats
10W - 9L
1,577 SR
Queue Stats
235W - 232L
1,739 MMR
Solo
Agni
Agni
Gold III
Davidc358
Agni
Gold III
Level 95
God Stats
4W - 3L
1,681 SR
Queue Stats
23W - 16L
1,816 MMR
Party 3
Rama
Rama
Platinum IV
MommyLeFayT3Sub
Rama
Platinum IV
Level 156
God Stats
11W - 22L
1,406 SR
Queue Stats
321W - 308L
1,736 MMR
Party 1
Kuzenbo
Kuzenbo
Gold IV
NumberOneNAEgo
Kuzenbo
Gold IV
Level 49
God Stats
11W - 8L
1,578 SR
Queue Stats
19W - 19L
1,688 MMR
Party 3
Erlang Shen
Erlang Shen
Platinum III
Your1King
Erlang Shen
Platinum III
Level 143
God Stats
17W - 15L
1,689 SR
Queue Stats
172W - 162L
1,789 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 125
1,586 SR
1,754 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 153
1,630 SR
1,701 MMR
Chaac
Chaac
Gold I
 
Chaac
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Gold V
DWRacks
Ravana
Gold V
Level 146
God Stats
1W - 2L
1,787 SR
Queue Stats
39W - 39L
1,748 MMR
Solo
Cabrakan
Cabrakan
Platinum IV
Epiclion47
Cabrakan
Platinum IV
Level 154
God Stats
25W - 25L
1,601 SR
Queue Stats
258W - 250L
1,726 MMR
Party 2
Medusa
Medusa
Platinum II
Riptyde6679
Medusa
Platinum II
Level 147
God Stats
26W - 15L
1,714 SR
Queue Stats
291W - 279L
1,799 MMR
Party 2
Janus
Janus
Gold II
iDiscorrupt
Janus
Gold II
Level 158
God Stats
19W - 20L
1,547 SR
Queue Stats
174W - 171L
1,731 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 0
4,237
847
2,252
3,416
1,230
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Agni
7
1 / 0 / 0
4,064
813
893
1,682
361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

5
0 / 1 / 0
3,269
654
1,628
2,526
592
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

5
0 / 1 / 0
3,347
669
2,123
3,353
1,866
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
Your1King
Erlang Shen
6
0 / 1 / 1
3,373
675
1,065
4,102
1,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
LancelotChang'eAthena

VS

Bans
Hun BatzKing ArthurHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
3
0 / 2 / 0
2,831
566
1,380
3,085
998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ravana
DWRacks
Ravana
7
1 / 1 / 1
3,579
716
1,337
2,985
1,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
Epiclion47
Cabrakan
6
0 / 0 / 3
3,487
697
1,313
3,312
1,585
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
7
2 / 0 / 1
3,626
725
2,799
2,562
744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 0 / 0
3,507
701
1,226
1,064
253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
8
3
Kills
3
3
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
2
0
0
W
2
0
0
2
L
Ravana
DWRacks
Ravana
1
1
1
1.5
W
Agni
1
0
0
1
L
Cabrakan
Epiclion47
Cabrakan
0
0
3
1.5
W
0
1
0
0
W
0
1
0
0
L
Medusa
2
0
1
2.5
W
Erlang Shen
Your1King
Erlang Shen
0
1
1
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,961
Damage
8,055
15,079
Taken
13,008
5,500
Mitigated
4,615
5,341
Healing
5,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
1,380
609
0
831
3,085
998
0
1,455
1,630
0
7,708
W
2,252
737
0
1,702
3,416
1,230
0
0
3,416
23,416
1,826
L
Ravana
DWRacks
Ravana
1,337
471
0
754
2,985
1,035
0
1,023
1,876
0
13,886
W
Agni
893
86
0
624
1,682
361
0
125
1,555
17,993
0
L
Cabrakan
Epiclion47
Cabrakan
1,313
289
710
1,676
3,312
1,585
0
889
2,423
8,306
0
W
1,628
1,460
0
1,089
2,526
592
0
811
1,675
0
17,615
W
2,123
1,192
0
1,048
3,353
1,866
0
740
2,613
6,799
0
L
Medusa
2,799
1,223
0
534
2,562
744
0
841
1,721
0
19,741
W
Erlang Shen
Your1King
Erlang Shen
1,065
564
0
878
4,102
1,451
0
652
3,300
0
15,365
L
1,226
43
0
508
1,064
253
0
759
219
12,967
740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,290
Gold Earned
17,030
166
Minions Killed
145
0
Camps Cleared
0
593,689
Distance Traveled
477,255
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
2,831
566
16
3
0
40,094
0
W
Cthulhu
4,237
847
48
10
0
109,317
0
L
Ravana
3,579
716
31
6
0
113,144
0
W
Agni
4,064
813
37
7
0
117,644
0
L
Cabrakan
3,487
697
26
5
0
101,493
0
W
Rama
3,269
654
46
9
0
105,926
0
W
Kuzenbo
3,347
669
4
1
0
132,422
0
L
Medusa
3,626
725
29
6
0
103,949
0
W
Erlang Shen
3,373
675
31
6
0
128,380
0
L
Janus
3,507
701
43
9
0
118,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role