Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Duke097
Cabrakan
Level 66
God Stats
2W - 3L
1,259 SR
Queue Stats
355W - 381L
1,414 Elo+
Solo
Hun Batz
Hun Batz
Ghibfest
Hun Batz
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,289 Elo+
Party 1
Chaac
Chaac
Scarboro7
Chaac
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,289 Elo+
Party 1
Team Averages
Level 104
1,452 SR
1,398 Elo+

VS

Team Averages
Level 122
1,505 SR
1,395 Elo+
Chang'e
Chang'e
 
Chang'e
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Brandon Howe
Pele
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 31L
1,265 Elo+
Party 2
Hou Yi
Hou Yi
ChadeyChade
Hou Yi
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,193 Elo+
Solo
Odin
Odin
THXHiccup
Odin
Level 146
God Stats
2W - 2L
1,525 SR
Queue Stats
399W - 438L
1,545 Elo+
Solo
Ymir
Ymir
Veletical
Ymir
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
0 / 0 / 6
6,515
931
4,003
8,013
5,811
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Scylla
 
Scylla
12
1 / 1 / 5
6,371
910
6,734
2,612
837
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
Duke097
Cabrakan
12
4 / 2 / 1
7,026
1,004
2,564
7,570
9,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
Ghibfest
Hun Batz
10
1 / 1 / 6
6,024
861
4,446
6,273
3,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Scarboro7
Chaac
12
1 / 0 / 6
6,179
883
6,401
5,054
4,887
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
8
1 / 1 / 0
5,467
781
791
1,295
269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 0 / 4
6,141
877
5,264
5,114
2,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hou Yi
13
1 / 2 / 1
6,431
919
7,030
5,522
1,985
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odin
9
0 / 2 / 2
5,588
798
3,145
6,134
6,151
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ymir
11
1 / 2 / 2
6,522
932
6,346
9,286
8,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
7
Kills
3
4
Deaths
7
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
0
6
3
W
Scylla
 
Scylla
1
1
5
3.5
L
Chang'e
 
Chang'e
1
1
0
1
L
0
0
4
2
L
Hou Yi
1
2
1
0.75
W
Cabrakan
Duke097
Cabrakan
4
2
1
2.25
W
Hun Batz
Ghibfest
Hun Batz
1
1
6
4
W
Chaac
Scarboro7
Chaac
1
0
6
4
L
Odin
0
2
2
0.5
L
Ymir
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,148
Damage
22,576
29,522
Taken
27,351
23,768
Mitigated
19,523
16,780
Healing
9,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
4,003
741
7,656
5,034
8,013
5,811
0
2,120
5,795
10,355
216
W
Scylla
 
Scylla
6,734
706
627
183
2,612
837
104
1
2,575
21,344
0
L
Chang'e
 
Chang'e
791
27
1,533
67
1,295
269
0
1,142
153
1,946
0
L
5,264
629
1,647
2,190
5,114
2,724
0
2,249
2,865
0
11,061
L
Hou Yi
7,030
2,322
0
250
5,522
1,985
0
3,084
2,438
0
19,857
W
Cabrakan
Duke097
Cabrakan
2,564
261
570
1,034
7,570
9,162
60
2,328
5,109
5,160
547
W
Hun Batz
Ghibfest
Hun Batz
4,446
649
187
966
6,273
3,071
465
1,126
5,001
0
7,936
W
Chaac
Scarboro7
Chaac
6,401
642
0
523
5,054
4,887
95
986
4,027
0
11,765
L
Odin
3,145
581
926
1,362
6,134
6,151
0
2,301
3,833
0
8,830
L
Ymir
6,346
767
412
990
9,286
8,394
0
4,222
5,064
10,934
1,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,115
Gold Earned
30,149
76
Minions Killed
78
0
Camps Cleared
0
631,645
Distance Traveled
564,237
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,515
931
20
3
0
114,509
0
W
Scylla
6,371
910
31
4
0
120,187
0
L
Chang'e
5,467
781
0
0
0
66,021
0
L
Pele
6,141
877
25
4
0
168,708
0
L
Hou Yi
6,431
919
26
4
0
117,048
0
W
Cabrakan
7,026
1,004
6
1
0
105,072
0
W
Hun Batz
6,024
861
9
1
0
135,650
0
W
Chaac
6,179
883
10
1
0
156,227
0
L
Odin
5,588
798
13
2
0
93,056
0
L
Ymir
6,522
932
14
2
0
119,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role