Player Matchup

Mulan
Mulan
 
Mulan
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Big1Germ
Apollo
Level 134
God Stats
2W - 2L
1,695 SR
Queue Stats
325W - 312L
1,496 Elo+
Party 1
Maui
Maui
SajeWukong
Maui
Level 140
God Stats
2W - 2L
1,518 SR
Queue Stats
223W - 228L
1,465 Elo+
Party 1
Jormungandr
Jormungandr
diegocarapello
Jormungandr
Level 104
God Stats
0W - 1L
1,285 SR
Queue Stats
31W - 35L
1,447 Elo+
Solo
Persephone
Persephone
jgalaniz87
Persephone
Level 126
God Stats
126W - 152L
1,470 SR
Queue Stats
345W - 372L
1,419 Elo+
Solo
Team Averages
Level 125
1,493 SR
1,465 Elo+

VS

Team Averages
Level 137
1,483 SR
1,476 Elo+
Xing Tian
Xing Tian
JTEvans02
Xing Tian
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 32L
1,479 Elo+
Party 2
Anhur
Anhur
Shockwave_169
Anhur
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 49L
1,483 Elo+
Solo
Tiamat
Tiamat
SlyNuduz
Tiamat
Level 110
God Stats
14W - 15L
1,455 SR
Queue Stats
107W - 94L
1,500 Elo+
Solo
Ne Zha
Ne Zha
StaysBlazed420
Ne Zha
Level 146
God Stats
2W - 1L
1,724 SR
Queue Stats
174W - 166L
1,468 Elo+
Solo
Ix Chel
Ix Chel
nothingelse666
Ix Chel
Level 149
God Stats
1W - 1L
1,238 SR
Queue Stats
42W - 39L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
2 / 2 / 0
5,455
496
2,672
5,491
2,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
Big1Germ
Apollo
10
6 / 3 / 1
5,701
518
9,902
7,971
2,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 3 / 5
5,637
512
2,914
7,300
4,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jormungandr
diegocarapello
Jormungandr
10
0 / 4 / 1
5,419
493
1,069
7,776
4,243
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Persephone
jgalaniz87
Persephone
8
0 / 5 / 1
5,354
487
2,180
5,825
962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
JTEvans02
Xing Tian
10
2 / 2 / 2
6,038
549
5,727
12,174
6,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

10
2 / 3 / 1
6,088
553
4,616
5,879
1,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
SlyNuduz
Tiamat
11
2 / 2 / 3
6,414
583
3,912
5,803
2,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
8 / 2 / 3
6,762
615
3,948
7,227
2,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 1 / 1
7,116
647
5,209
4,745
1,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
9
Kills
17
17
Deaths
10
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
2
0
1
L
Apollo
Big1Germ
Apollo
6
3
1
2.17
W
Xing Tian
JTEvans02
Xing Tian
2
2
2
1.5
L
1
3
5
1.17
W
2
3
1
0.83
W
Tiamat
SlyNuduz
Tiamat
2
2
3
1.75
W
8
2
3
4.75
L
Jormungandr
diegocarapello
Jormungandr
0
4
1
0.13
L
Persephone
jgalaniz87
Persephone
0
5
1
0.1
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,737
Damage
23,412
34,363
Taken
35,828
14,631
Mitigated
14,570
5,362
Healing
13,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
2,672
518
0
261
5,491
2,133
0
1,156
4,271
0
26,804
L
Apollo
Big1Germ
Apollo
9,902
6,241
0
2,946
7,971
2,470
0
2,594
5,377
0
34,745
W
Xing Tian
JTEvans02
Xing Tian
5,727
415
224
3,237
12,174
6,593
0
1,531
10,643
19,870
0
L
2,914
875
0
1,306
7,300
4,823
0
3,200
4,100
18,118
392
W
4,616
1,861
0
1,347
5,879
1,646
0
929
4,950
0
36,427
W
Tiamat
SlyNuduz
Tiamat
3,912
517
0
2,236
5,803
2,655
400
1,740
4,063
32,079
1,801
W
3,948
1,166
0
3,620
7,227
2,167
0
742
6,485
0
29,929
L
Jormungandr
diegocarapello
Jormungandr
1,069
111
0
547
7,776
4,243
0
4,126
3,148
33,163
0
L
Persephone
jgalaniz87
Persephone
2,180
525
0
302
5,825
962
0
2,941
2,869
25,292
0
W
5,209
743
170
2,384
4,745
1,509
0
1,069
3,676
41,814
2,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,566
Gold Earned
32,418
232
Minions Killed
283
0
Camps Cleared
0
941,252
Distance Traveled
1,068,729
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,455
496
52
5
0
169,637
1
L
Apollo
5,701
518
52
5
0
188,149
0
W
Xing Tian
6,038
549
30
3
0
214,841
0
L
Maui
5,637
512
26
2
0
194,018
2
W
Anhur
6,088
553
56
5
0
205,605
0
W
Tiamat
6,414
583
65
6
0
216,418
0
W
Ne Zha
6,762
615
52
5
0
250,663
4
L
Jormungandr
5,419
493
58
5
0
204,607
0
L
Persephone
5,354
487
44
4
0
184,841
0
W
Ix Chel
7,116
647
80
7
0
181,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role