Player Matchup

Hercules
Hercules
BarryBerkman
Hercules
Level 180
God Stats
9W - 11L
1,412 SR
Queue Stats
300W - 269L
1,616 Elo+
Party 3
Danzaburou
Danzaburou
Hikoumari
Danzaburou
Level 157
God Stats
9W - 5L
1,633 SR
Queue Stats
77W - 81L
1,572 Elo+
Party 2
Odin
Odin
ShredFlanders
Odin
Level 181
God Stats
3W - 2L
1,613 SR
Queue Stats
309W - 275L
1,615 Elo+
Party 3
Vulcan
Vulcan
reddawg
Vulcan
Level 255
God Stats
7W - 4L
1,771 SR
Queue Stats
662W - 652L
1,617 Elo+
Party 2
Bacchus
Bacchus
zStainville__-
Bacchus
Level 167
God Stats
7W - 2L
1,768 SR
Queue Stats
201W - 173L
1,567 Elo+
Solo
Team Averages
Level 188
1,640 SR
1,597 Elo+

VS

Team Averages
Level 147
1,601 SR
1,618 Elo+
Scylla
Scylla
ClaudieB
Scylla
Level 225
God Stats
8W - 9L
1,540 SR
Queue Stats
359W - 337L
1,712 Elo+
Party 1
Bellona
Bellona
MoistHandys
Bellona
Level 122
God Stats
258W - 243L
1,597 SR
Queue Stats
310W - 312L
1,540 Elo+
Solo
Ne Zha
Ne Zha
Schnooderhooven
Ne Zha
Level 238
God Stats
18W - 10L
1,634 SR
Queue Stats
353W - 301L
1,656 Elo+
Party 1
Cupid
Cupid
luckyoneshot96
Cupid
Level 68
God Stats
1W - 1L
1,882 SR
Queue Stats
97W - 115L
1,538 Elo+
Party 1
Sylvanus
Sylvanus
xBiggaveli
Sylvanus
Level 82
God Stats
4W - 12L
1,353 SR
Queue Stats
543W - 401L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BarryBerkman
Hercules
12
3 / 5 / 5
7,082
506
7,587
11,380
3,140
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Danzaburou
Hikoumari
Danzaburou
14
2 / 0 / 1
8,351
597
9,330
7,874
2,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
3 / 1 / 5
8,491
607
5,824
11,791
7,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Vulcan
reddawg
Vulcan
15
4 / 1 / 2
9,515
680
8,574
8,396
4,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

14
3 / 6 / 3
8,296
593
5,261
12,153
5,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ClaudieB
Scylla
15
7 / 3 / 3
8,705
622
10,177
7,132
1,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bellona
MoistHandys
Bellona
7
0 / 3 / 0
5,491
392
1,587
6,666
2,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

13
3 / 4 / 6
6,989
499
7,568
12,696
4,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
0 / 0 / 2
7,534
538
5,865
7,395
2,438
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
xBiggaveli
Sylvanus
10
2 / 5 / 4
6,690
478
3,753
15,057
9,616
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
27
15
Kills
12
13
Deaths
15
16
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hercules
BarryBerkman
Hercules
3
5
5
1.1
L
Scylla
ClaudieB
Scylla
7
3
3
2.83
W
Danzaburou
Hikoumari
Danzaburou
2
0
1
2.5
L
Bellona
MoistHandys
Bellona
0
3
0
0
L
3
4
6
1.5
W
3
1
5
5.5
L
0
0
2
1
W
Vulcan
reddawg
Vulcan
4
1
2
5
L
Sylvanus
xBiggaveli
Sylvanus
2
5
4
0.8
W
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,576
Damage
28,950
51,594
Taken
48,946
23,296
Mitigated
21,828
13,500
Healing
11,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BarryBerkman
Hercules
7,587
2,197
0
1,833
11,380
3,140
0
2,540
8,840
0
44,659
L
Scylla
ClaudieB
Scylla
10,177
1,132
0
440
7,132
1,958
0
2,782
4,114
61,011
0
W
Danzaburou
Hikoumari
Danzaburou
9,330
4,945
0
4,578
7,874
2,550
0
1,812
6,062
0
70,518
L
Bellona
MoistHandys
Bellona
1,587
640
0
2,019
6,666
2,917
0
3,591
3,075
0
24,649
L
7,568
2,069
0
2,023
12,696
4,899
0
2,499
10,055
0
53,638
W
5,824
1,570
0
2,901
11,791
7,616
0
3,342
8,449
0
32,871
L
5,865
3,295
0
2,473
7,395
2,438
0
0
7,395
0
63,139
W
Vulcan
reddawg
Vulcan
8,574
550
80
2,499
8,396
4,365
235
886
7,510
74,851
2,365
L
Sylvanus
xBiggaveli
Sylvanus
3,753
818
1,846
2,858
15,057
9,616
0
4,063
10,931
15,736
0
W
5,261
314
0
1,609
12,153
5,625
0
5,350
6,803
43,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,735
Gold Earned
35,409
451
Minions Killed
406
0
Camps Cleared
0
1,391,013
Distance Traveled
1,320,764
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,082
506
73
5
0
303,603
2
L
Scylla
8,705
622
112
8
0
276,603
3
W
Danzaburou
8,351
597
120
9
0
263,937
4
L
Bellona
5,491
392
49
4
0
157,947
0
L
Ne Zha
6,989
499
84
6
0
311,851
0
W
Odin
8,491
607
42
3
0
297,604
1
L
Cupid
7,534
538
138
10
0
303,061
0
W
Vulcan
9,515
680
136
10
0
248,332
0
L
Sylvanus
6,690
478
23
2
0
271,302
5
W
Bacchus
8,296
593
80
6
0
277,537
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role