Player Matchup

Neith
Neith
Diicky609
Neith
Level 60
God Stats
3W - 2L
1,256 SR
Queue Stats
23W - 23L
1,249 Elo+
Party 1
Sun Wukong
Sun Wukong
MaestroCoconut
Sun Wukong
Level 60
God Stats
7W - 11L
1,322 SR
Queue Stats
27W - 31L
1,272 Elo+
Party 1
Chang'e
Chang'e
MobBossTazz
Chang'e
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 59L
1,437 Elo+
Solo
Cthulhu
Cthulhu
Shloopdog609
Cthulhu
Level 45
God Stats
12W - 7L
1,630 SR
Queue Stats
23W - 29L
1,261 Elo+
Party 1
Thanatos
Thanatos
StaysBlazed420
Thanatos
Level 146
God Stats
7W - 5L
1,596 SR
Queue Stats
174W - 166L
1,461 Elo+
Solo
Team Averages
Level 85
1,461 SR
1,336 Elo+

VS

Team Averages
Level 83
1,436 SR
1,356 Elo+
Nemesis
Nemesis
 
Nemesis
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Diamendz1
Artemis
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 11L
1,442 Elo+
Solo
Ares
Ares
Skywalker_McFly
Ares
Level 106
God Stats
1W - 2L
1,181 SR
Queue Stats
88W - 103L
1,414 Elo+
Solo
Chang'e
Chang'e
Slade_Sharingan
Chang'e
Level 102
God Stats
3W - 2L
1,500 SR
Queue Stats
37W - 52L
1,283 Elo+
Party 2
Fenrir
Fenrir
Wxvyy_Tv
Fenrir
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 34L
1,141 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Diicky609
Neith
6
2 / 0 / 2
3,702
740
2,797
1,139
246
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
MaestroCoconut
Sun Wukong
6
0 / 0 / 0
3,953
791
0
1,304
359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chang'e
MobBossTazz
Chang'e
7
1 / 3 / 4
3,801
760
2,351
3,216
698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Shloopdog609
Cthulhu
6
2 / 0 / 2
4,042
808
3,141
4,630
1,403
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
7
4 / 0 / 1
4,135
827
1,551
4,029
1,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
1
0 / 0 / 0
2,415
483
0
0
0
Artemis
Diamendz1
Artemis
5
0 / 0 / 0
2,798
560
2,666
3,273
763
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

4
0 / 3 / 0
2,811
562
703
4,634
1,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

6
2 / 3 / 1
3,874
775
1,897
3,852
778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Wxvyy_Tv
Fenrir
5
1 / 3 / 1
3,230
646
1,087
3,031
979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
9
Kills
3
3
Deaths
9
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
0
0
0
L
Artemis
Diamendz1
Artemis
0
0
0
0
W
Neith
Diicky609
Neith
2
0
2
3
W
Sun Wukong
MaestroCoconut
Sun Wukong
0
0
0
0
W
Chang'e
MobBossTazz
Chang'e
1
3
4
1
W
Cthulhu
Shloopdog609
Cthulhu
2
0
2
3
L
0
3
0
0
L
2
3
1
0.83
W
Thanatos
4
0
1
4.5
L
Fenrir
Wxvyy_Tv
Fenrir
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,840
Damage
6,353
14,318
Taken
14,790
3,964
Mitigated
4,449
6,482
Healing
3,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
0
0
0
0
0
0
0
0
0
0
0
L
Artemis
Diamendz1
Artemis
2,666
1,000
0
1,556
3,273
763
0
1,277
1,996
0
10,770
W
Neith
Diicky609
Neith
2,797
1,406
112
252
1,139
246
0
54
1,085
0
14,217
W
Sun Wukong
MaestroCoconut
Sun Wukong
0
0
0
276
1,304
359
274
0
1,304
0
21,244
W
Chang'e
MobBossTazz
Chang'e
2,351
401
120
666
3,216
698
0
1,386
1,687
11,161
0
W
Cthulhu
Shloopdog609
Cthulhu
3,141
378
723
1,705
4,630
1,403
0
598
4,032
14,441
2,560
L
703
148
161
828
4,634
1,929
0
1,305
3,329
4,669
0
L
1,897
196
40
647
3,852
778
0
1,515
2,019
13,186
0
W
Thanatos
1,551
517
0
2,628
4,029
1,258
0
381
3,610
0
17,620
L
Fenrir
Wxvyy_Tv
Fenrir
1,087
397
0
54
3,031
979
0
830
2,189
0
7,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,633
Gold Earned
15,128
138
Minions Killed
65
0
Camps Cleared
0
476,697
Distance Traveled
379,880
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
2,415
483
0
0
0
0
0
L
Artemis
2,798
560
16
3
0
85,399
0
W
Neith
3,702
740
21
4
0
87,768
0
W
Sun Wukong
3,953
791
38
8
0
68,891
0
W
Chang'e
3,801
760
27
5
0
85,251
0
W
Cthulhu
4,042
808
19
4
0
101,965
0
L
Ares
2,811
562
4
1
0
88,004
0
L
Chang'e
3,874
775
27
5
0
107,734
0
W
Thanatos
4,135
827
33
7
0
132,822
0
L
Fenrir
3,230
646
18
4
0
98,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role