Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
 
Cupid
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
KIexe
Ymir
Level 25
God Stats
1W - 0L
1,695 SR
Queue Stats
29W - 11L
1,733 Elo+
Party 3
Janus
Janus
Pack4life__12
Janus
Level 122
God Stats
5W - 5L
1,499 SR
Queue Stats
185W - 177L
1,557 Elo+
Solo
Thor
Thor
klexeyy
Thor
Level 128
God Stats
5W - 0L
1,963 SR
Queue Stats
73W - 62L
1,609 Elo+
Party 3
Team Averages
Level 78
1,631 SR
1,580 Elo+

VS

Team Averages
Level 92
1,568 SR
1,538 Elo+
Geb
Geb
BlackChaddath
Geb
Level 63
God Stats
5W - 5L
1,636 SR
Queue Stats
155W - 138L
1,539 Elo+
Solo
Loki
Loki
Cherry I 10 I
Loki
Level 121
God Stats
142W - 122L
1,592 SR
Queue Stats
164W - 149L
1,548 Elo+
Solo
Charybdis
Charybdis
Ducksareawesome7
Charybdis
Level 69
God Stats
3W - 2L
1,670 SR
Queue Stats
243W - 227L
1,499 Elo+
Party 2
Osiris
Osiris
Sp1tfire57
Osiris
Level 103
God Stats
2W - 2L
1,532 SR
Queue Stats
185W - 153L
1,562 Elo+
Party 2
Thoth
Thoth
pusaf
Thoth
Level 105
God Stats
5W - 8L
1,410 SR
Queue Stats
174W - 136L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
11
1 / 0 / 3
7,342
612
4,805
9,471
9,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cupid
 
Cupid
12
1 / 1 / 3
6,174
515
4,402
6,694
2,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
KIexe
Ymir
14
8 / 2 / 4
8,869
739
7,963
9,224
5,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

13
0 / 1 / 1
7,241
603
1,077
3,647
951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
klexeyy
Thor
12
5 / 2 / 4
7,132
594
4,635
10,379
3,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 1
5,978
498
4,838
6,326
3,423
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 7 / 1
6,756
563
3,817
9,330
2,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
11
1 / 3 / 0
5,732
478
5,867
7,733
2,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
Sp1tfire57
Osiris
11
2 / 4 / 0
6,089
507
5,103
10,182
5,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Thoth
pusaf
Thoth
14
1 / 1 / 0
7,599
633
2,668
3,753
1,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
15
Kills
6
6
Deaths
15
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
1
0
3
2.5
W
Cupid
 
Cupid
1
1
3
2.5
L
0
0
1
0.5
L
2
7
1
0.36
L
Charybdis
1
3
0
0.33
W
Ymir
KIexe
Ymir
8
2
4
5
W
0
1
1
0.5
L
Osiris
Sp1tfire57
Osiris
2
4
0
0.5
W
Thor
klexeyy
Thor
5
2
4
3.5
L
Thoth
pusaf
Thoth
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,882
Damage
22,293
39,415
Taken
37,324
21,726
Mitigated
15,037
16,740
Healing
9,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
4,805
810
263
4,027
9,471
9,493
79
1,615
7,856
20,899
2,327
W
Cupid
 
Cupid
4,402
2,362
1,186
3,483
6,694
2,309
126
2,236
4,458
0
45,127
L
4,838
125
1,628
2,482
6,326
3,423
0
1,360
4,966
27,261
0
L
3,817
680
0
961
9,330
2,746
0
4,944
4,386
0
36,683
L
Charybdis
5,867
3,014
0
2,087
7,733
2,401
0
2,875
4,858
0
41,259
W
Ymir
KIexe
Ymir
7,963
3,551
0
2,221
9,224
5,792
188
528
8,696
40,459
4,681
W
1,077
118
0
808
3,647
951
0
1,303
2,104
50,890
288
L
Osiris
Sp1tfire57
Osiris
5,103
1,903
0
1,914
10,182
5,419
0
3,304
6,874
0
47,669
W
Thor
klexeyy
Thor
4,635
1,332
0
4,752
10,379
3,181
0
1,461
8,718
0
45,862
L
Thoth
pusaf
Thoth
2,668
0
0
654
3,753
1,048
0
523
3,148
64,093
816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,758
Gold Earned
32,154
388
Minions Killed
401
0
Camps Cleared
0
1,240,628
Distance Traveled
1,277,219
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
7,342
612
35
3
0
259,607
2
W
Cupid
6,174
515
86
7
0
222,989
6
L
Geb
5,978
498
17
1
0
286,640
4
L
Loki
6,756
563
64
5
0
197,913
5
L
Charybdis
5,732
478
98
8
0
209,886
0
W
Ymir
8,869
739
78
7
0
203,793
2
W
Janus
7,241
603
119
10
0
282,993
0
L
Osiris
6,089
507
79
7
0
290,225
0
W
Thor
7,132
594
70
6
0
271,246
2
L
Thoth
7,599
633
143
12
0
292,555
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role