Player Matchup

Kumbhakarna
Kumbhakarna
Dr Mystery01
Kumbhakarna
Level 108
God Stats
7W - 8L
1,560 SR
Queue Stats
18W - 33L
1,462 Elo+
Party 1
Tiamat
Tiamat
EarnedCell44159
Tiamat
Level 151
God Stats
1W - 2L
1,512 SR
Queue Stats
26W - 48L
1,450 Elo+
Party 1
Chernobog
Chernobog
Electriccat8191
Chernobog
Level 93
God Stats
1W - 3L
1,283 SR
Queue Stats
45W - 65L
1,475 Elo+
Party 1
Thoth
Thoth
GTM9084
Thoth
Level 120
God Stats
1W - 3L
1,621 SR
Queue Stats
25W - 33L
1,473 Elo+
Party 1
Camazotz
Camazotz
Jahummuslol
Camazotz
Level 122
God Stats
2W - 4L
1,387 SR
Queue Stats
63W - 88L
1,429 Elo+
Party 1
Team Averages
Level 119
1,472 SR
1,458 Elo+

VS

Team Averages
Level 124
1,618 SR
1,543 Elo+
Bacchus
Bacchus
 
Bacchus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Bdawg559
Cthulhu
Level 125
God Stats
21W - 13L
1,611 SR
Queue Stats
126W - 112L
1,571 Elo+
Solo
Loki
Loki
Era of Hades
Loki
Level 158
God Stats
9W - 5L
1,685 SR
Queue Stats
51W - 45L
1,546 Elo+
Solo
Charybdis
Charybdis
SomeoneStopKony
Charybdis
Level 134
God Stats
3W - 1L
1,665 SR
Queue Stats
43W - 44L
1,491 Elo+
Solo
Hou Yi
Hou Yi
imodister
Hou Yi
Level 88
God Stats
34W - 23L
1,631 SR
Queue Stats
270W - 262L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Dr Mystery01
Kumbhakarna
12
2 / 3 / 2
6,452
496
6,948
12,025
4,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
1 / 2 / 1
7,340
565
4,051
7,310
3,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chernobog
Electriccat8191
Chernobog
12
1 / 5 / 3
6,789
522
3,563
10,390
5,238
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thoth
GTM9084
Thoth
13
2 / 2 / 0
7,258
558
5,814
5,049
1,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
Jahummuslol
Camazotz
12
2 / 5 / 0
6,637
511
4,180
13,368
3,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
0 / 2 / 10
7,742
596
5,189
10,131
8,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cthulhu
Bdawg559
Cthulhu
14
1 / 1 / 2
8,535
657
3,220
9,681
4,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
6 / 2 / 4
7,851
604
6,902
8,872
2,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
SomeoneStopKony
Charybdis
14
7 / 2 / 4
8,562
659
9,685
9,346
2,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
imodister
Hou Yi
15
3 / 1 / 0
8,923
686
5,685
8,282
2,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
8
Kills
17
17
Deaths
8
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
2
10
2.5
W
Cthulhu
Bdawg559
Cthulhu
1
1
2
2
L
Kumbhakarna
Dr Mystery01
Kumbhakarna
2
3
2
1
L
1
2
1
0.75
L
Chernobog
Electriccat8191
Chernobog
1
5
3
0.5
W
6
2
4
4
L
Thoth
GTM9084
Thoth
2
2
0
1
L
Camazotz
Jahummuslol
Camazotz
2
5
0
0.4
W
Charybdis
SomeoneStopKony
Charybdis
7
2
4
4.5
W
Hou Yi
imodister
Hou Yi
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,556
Damage
30,681
48,142
Taken
46,312
18,766
Mitigated
21,281
14,915
Healing
19,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,189
499
0
2,287
10,131
8,622
210
1,680
8,030
21,576
2,132
W
Cthulhu
Bdawg559
Cthulhu
3,220
0
0
4,419
9,681
4,333
0
4,531
4,545
60,296
1,738
L
Kumbhakarna
Dr Mystery01
Kumbhakarna
6,948
577
0
3,730
12,025
4,792
302
1,064
10,961
35,477
0
L
4,051
534
0
2,353
7,310
3,336
0
0
7,310
47,086
284
L
Chernobog
Electriccat8191
Chernobog
3,563
1,947
0
2,727
10,390
5,238
38
2,465
7,925
0
33,925
W
6,902
1,539
0
4,158
8,872
2,680
0
2,584
6,059
0
54,184
L
Thoth
GTM9084
Thoth
5,814
254
0
648
5,049
1,539
0
2,995
2,054
45,793
1,285
L
Camazotz
Jahummuslol
Camazotz
4,180
566
0
5,457
13,368
3,861
0
1,424
11,944
0
45,802
W
Charybdis
SomeoneStopKony
Charybdis
9,685
4,849
0
4,788
9,346
2,813
491
3,010
5,910
0
67,850
W
Hou Yi
imodister
Hou Yi
5,685
1,967
0
3,796
8,282
2,833
167
2,457
5,339
0
76,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,476
Gold Earned
41,613
417
Minions Killed
522
0
Camps Cleared
0
1,362,722
Distance Traveled
1,377,175
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,742
596
31
2
0
281,059
1
W
Cthulhu
8,535
657
126
10
0
260,640
0
L
Kumbhakarna
6,452
496
55
4
0
291,111
4
L
Tiamat
7,340
565
107
8
0
254,373
0
L
Chernobog
6,789
522
67
5
0
257,472
2
W
Loki
7,851
604
83
6
0
323,603
2
L
Thoth
7,258
558
106
8
0
264,693
0
L
Camazotz
6,637
511
82
6
0
295,073
6
W
Charybdis
8,562
659
128
10
0
247,494
4
W
Hou Yi
8,923
686
154
12
0
264,379
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role