Player Matchup

Janus
Janus
Deviant12
Janus
Level 83
God Stats
10W - 15L
1,465 SR
Queue Stats
160W - 141L
1,539 Elo+
Solo
Amaterasu
Amaterasu
JohnnyKins
Amaterasu
Level 92
God Stats
2W - 3L
1,550 SR
Queue Stats
85W - 89L
1,463 Elo+
Party 2
Kuzenbo
Kuzenbo
RedPoisonFrog
Kuzenbo
Level 69
God Stats
21W - 30L
1,499 SR
Queue Stats
52W - 66L
1,461 Elo+
Party 2
Danzaburou
Danzaburou
kevinj9856
Danzaburou
Level 105
God Stats
3W - 3L
1,637 SR
Queue Stats
53W - 54L
1,460 Elo+
Party 2
Mercury
Mercury
lateher
Mercury
Level 92
God Stats
3W - 6L
1,251 SR
Queue Stats
356W - 350L
1,513 Elo+
Solo
Team Averages
Level 88
1,481 SR
1,487 Elo+

VS

Team Averages
Level 96
1,508 SR
1,517 Elo+
Hun Batz
Hun Batz
I REESE l
Hun Batz
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 50L
1,523 Elo+
Solo
Raijin
Raijin
IanMG3469
Raijin
Level 113
God Stats
11W - 6L
1,586 SR
Queue Stats
487W - 472L
1,499 Elo+
Solo
Tyr
Tyr
ROBOHAMMER
Tyr
Level 64
God Stats
1W - 1L
1,286 SR
Queue Stats
80W - 61L
1,560 Elo+
Solo
Anhur
Anhur
Slydon19
Anhur
Level 100
God Stats
30W - 20L
1,555 SR
Queue Stats
106W - 83L
1,499 Elo+
Party 1
Horus
Horus
Spicymeatbal
Horus
Level 100
God Stats
37W - 21L
1,614 SR
Queue Stats
155W - 134L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Deviant12
Janus
8
1 / 1 / 0
3,971
794
1,657
1,930
473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Amaterasu
JohnnyKins
Amaterasu
6
0 / 2 / 0
3,492
698
1,101
4,747
2,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kuzenbo
4
0 / 3 / 0
2,825
565
631
3,769
1,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Danzaburou
kevinj9856
Danzaburou
5
0 / 1 / 0
3,028
606
1,402
2,144
318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Mercury
lateher
Mercury
7
0 / 2 / 1
3,497
699
1,088
4,593
1,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
I REESE l
Hun Batz
8
2 / 0 / 0
3,880
776
877
3,200
993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
IanMG3469
Raijin
8
1 / 1 / 2
4,088
818
2,289
2,896
664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
2 / 0 / 0
4,126
825
2,600
4,434
1,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
Slydon19
Anhur
7
2 / 0 / 2
4,189
838
2,020
1,686
446
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
2 / 0 / 2
4,464
893
1,357
3,217
1,425
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
1
Kills
9
9
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Janus
Deviant12
Janus
1
1
0
1
W
Hun Batz
I REESE l
Hun Batz
2
0
0
2
W
Raijin
IanMG3469
Raijin
1
1
2
2
L
Amaterasu
JohnnyKins
Amaterasu
0
2
0
0
W
2
0
0
2
L
Kuzenbo
0
3
0
0
W
Anhur
Slydon19
Anhur
2
0
2
3
W
2
0
2
3
L
Danzaburou
kevinj9856
Danzaburou
0
1
0
0
L
Mercury
lateher
Mercury
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,879
Damage
9,143
17,183
Taken
15,433
5,999
Mitigated
4,661
4,387
Healing
5,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Deviant12
Janus
1,657
43
0
250
1,930
473
0
816
1,114
20,160
0
W
Hun Batz
I REESE l
Hun Batz
877
208
0
475
3,200
993
0
329
2,851
0
20,754
W
Raijin
IanMG3469
Raijin
2,289
57
0
910
2,896
664
0
1,102
1,588
20,368
905
L
Amaterasu
JohnnyKins
Amaterasu
1,101
387
0
2,094
4,747
2,096
0
0
4,747
0
15,092
W
2,600
364
0
1,809
4,434
1,133
0
0
4,434
0
16,870
L
Kuzenbo
631
212
0
634
3,769
1,676
0
70
3,699
2,854
139
W
Anhur
Slydon19
Anhur
2,020
1,129
0
722
1,686
446
270
229
1,369
0
21,168
W
1,357
458
148
1,616
3,217
1,425
100
225
2,936
563
9,479
L
Danzaburou
kevinj9856
Danzaburou
1,402
541
0
734
2,144
318
0
0
2,144
0
15,511
L
Mercury
lateher
Mercury
1,088
428
0
675
4,593
1,436
0
1,365
3,228
0
13,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,813
Gold Earned
20,747
125
Minions Killed
175
0
Camps Cleared
0
541,052
Distance Traveled
602,680
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
3,971
794
43
9
0
116,547
2
W
Hun Batz
3,880
776
36
7
0
138,290
0
W
Raijin
4,088
818
40
8
0
108,028
0
L
Amaterasu
3,492
698
25
5
0
110,611
0
W
Tyr
4,126
825
36
7
0
125,447
0
L
Kuzenbo
2,825
565
5
1
0
83,783
0
W
Anhur
4,189
838
49
10
0
106,722
0
W
Horus
4,464
893
14
3
0
124,193
3
L
Danzaburou
3,028
606
21
4
0
87,203
0
L
Mercury
3,497
699
31
6
0
142,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role