Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
StrictlyBallroom
Mulan
Level 103
God Stats
4W - 6L
1,643 SR
Queue Stats
79W - 68L
1,558 Elo+
Party 3
Sobek
Sobek
The TroDog
Sobek
Level 61
God Stats
14W - 7L
1,766 SR
Queue Stats
23W - 20L
1,597 Elo+
Party 3
Hera
Hera
VDGrip
Hera
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
88W - 79L
1,544 Elo+
Party 3
Loki
Loki
VikingYeeYee
Loki
Level 84
God Stats
1W - 2L
1,209 SR
Queue Stats
235W - 233L
1,468 Elo+
Solo
Team Averages
Level 111
1,523 SR
1,533 Elo+

VS

Team Averages
Level 139
1,607 SR
1,490 Elo+
Hel
Hel
RiD onyx
Hel
Level 158
God Stats
4W - 1L
1,820 SR
Queue Stats
74W - 63L
1,555 Elo+
Party 2
Anhur
Anhur
SPLITzzGottaCigy
Anhur
Level 25
God Stats
2W - 2L
1,386 SR
Queue Stats
36W - 42L
1,432 Elo+
Party 1
Artemis
Artemis
TheNotorious_23
Artemis
Level 158
God Stats
30W - 14L
1,763 SR
Queue Stats
341W - 353L
1,503 Elo+
Party 1
Skadi
Skadi
YoungNoah_
Skadi
Level 200
God Stats
12W - 8L
1,632 SR
Queue Stats
364W - 376L
1,557 Elo+
Party 2
Loki
Loki
onetimer_vanesa
Loki
Level 155
God Stats
1W - 0L
1,433 SR
Queue Stats
23W - 31L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
4
0 / 1 / 0
2,916
583
1,970
2,866
586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

6
0 / 2 / 0
3,579
716
1,944
4,734
2,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Sobek
5
0 / 0 / 0
3,185
637
1,145
3,626
1,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hera
VDGrip
Hera
1
0 / 0 / 0
947
189
0
0
0
7
0 / 0 / 0
3,539
708
636
3,486
780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 1
3,358
672
1,287
2,379
616
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

5
0 / 0 / 1
2,952
590
812
2,138
467
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
1 / 0 / 1
3,993
799
352
627
156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
6
1 / 0 / 0
3,203
641
2,601
2,482
690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 0 / 1
3,727
745
2,060
3,241
1,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
3
3
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
1
0
0
W
0
0
1
0.5
W
0
0
1
0.5
L
0
2
0
0
L
Sobek
0
0
0
0
W
1
0
1
1.5
L
Hera
VDGrip
Hera
0
0
0
0
L
0
0
0
0
W
Skadi
1
0
0
1
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,695
Damage
7,112
14,712
Taken
10,867
5,089
Mitigated
2,944
7,266
Healing
5,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
1,970
917
0
1,646
2,866
586
0
579
2,287
0
13,564
W
1,287
512
1,270
1,671
2,379
616
0
279
2,100
8,705
0
W
812
445
0
799
2,138
467
0
833
1,305
0
9,527
L
1,944
77
0
1,113
4,734
2,045
0
0
4,734
0
17,128
L
Sobek
1,145
128
0
1,931
3,626
1,678
0
511
3,115
5,333
0
W
352
0
0
0
627
156
0
0
627
0
14,418
L
Hera
VDGrip
Hera
0
0
0
0
0
0
0
0
0
0
0
L
636
47
0
2,576
3,486
780
0
197
3,289
0
18,422
W
Skadi
2,601
911
0
689
2,482
690
0
33
2,449
0
18,065
W
2,060
351
0
847
3,241
1,015
0
0
3,241
0
16,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,166
Gold Earned
17,233
125
Minions Killed
128
0
Camps Cleared
0
375,768
Distance Traveled
502,094
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
2,916
583
27
5
0
77,905
0
W
Hel
3,358
672
21
4
0
93,961
0
W
Anhur
2,952
590
13
3
0
96,365
0
L
Mulan
3,579
716
35
7
0
82,988
0
L
Sobek
3,185
637
14
3
0
95,607
0
W
Artemis
3,993
799
31
6
0
110,369
0
L
Hera
947
189
0
0
0
0
0
L
Loki
3,539
708
49
10
0
119,268
0
W
Skadi
3,203
641
32
6
0
102,889
0
W
Loki
3,727
745
31
6
0
98,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role