Player Matchup

Cabrakan
Cabrakan
CORNHOLIOsTP552
Cabrakan
Level 220
God Stats
13W - 7L
1,588 SR
Queue Stats
564W - 557L
1,457 Elo+
Solo
Anhur
Anhur
GiantGrumpyGay
Anhur
Level 100
God Stats
1W - 1L
1,322 SR
Queue Stats
65W - 55L
1,483 Elo+
Party 3
Nox
Nox
HighOnWeeds
Nox
Level 38
God Stats
2W - 0L
1,749 SR
Queue Stats
170W - 9L
2,048 Elo+
Party 2
Agni
Agni
MamiTheTopKek
Agni
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 55L
1,483 Elo+
Party 3
Danzaburou
Danzaburou
pingpongchong
Danzaburou
Level 66
God Stats
13W - 1L
1,817 SR
Queue Stats
673W - 54L
1,990 Elo+
Party 2
Team Averages
Level 107
1,595 SR
1,692 Elo+

VS

Team Averages
Level 146
1,444 SR
1,472 Elo+
Anhur
Anhur
BOBBY2LUNCHES
Anhur
Level 124
God Stats
2W - 4L
1,275 SR
Queue Stats
199W - 209L
1,436 Elo+
Party 1
Cerberus
Cerberus
DrunkenIrish-26
Cerberus
Level 146
God Stats
16W - 5L
1,748 SR
Queue Stats
256W - 267L
1,470 Elo+
Party 1
Gilgamesh
Gilgamesh
LuucasGon
Gilgamesh
Level 156
God Stats
0W - 3L
1,147 SR
Queue Stats
109W - 108L
1,478 Elo+
Solo
Erlang Shen
Erlang Shen
MACKINGHISTORY
Erlang Shen
Level 195
God Stats
13W - 12L
1,549 SR
Queue Stats
1,124W - 1,152L
1,490 Elo+
Party 1
Yu Huang
Yu Huang
OG_Devman
Yu Huang
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 59L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
15
1 / 3 / 29
10,084
840
6,859
15,852
18,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 5 / 20
9,643
804
9,558
11,214
4,001
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
7 / 1 / 24
11,332
944
20,538
11,896
5,144
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

18
10 / 1 / 21
11,059
922
18,921
5,493
1,763
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
pingpongchong
Danzaburou
18
14 / 1 / 22
11,959
997
24,033
10,193
3,910
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 4
7,302
609
5,616
11,831
3,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mace

Mace

+10
Physical Power

Cerberus
15
4 / 9 / 4
8,830
736
10,527
26,631
12,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
LuucasGon
Gilgamesh
13
1 / 8 / 5
7,888
657
8,415
16,670
11,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Erlang Shen
MACKINGHISTORY
Erlang Shen
14
1 / 7 / 7
8,256
688
5,918
20,561
13,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
OG_Devman
Yu Huang
15
3 / 6 / 3
8,546
712
8,903
10,219
3,173
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
33
37
Kills
10
11
Deaths
37
116
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
7
4
0.43
W
Cabrakan
1
3
29
5.17
L
Cerberus
4
9
4
0.67
W
5
5
20
3
W
7
1
24
19
L
Gilgamesh
LuucasGon
Gilgamesh
1
8
5
0.44
L
Erlang Shen
MACKINGHISTORY
Erlang Shen
1
7
7
0.64
W
10
1
21
20.5
L
Yu Huang
OG_Devman
Yu Huang
3
6
3
0.75
W
Danzaburou
pingpongchong
Danzaburou
14
1
22
25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,909
Damage
39,379
54,648
Taken
85,912
33,760
Mitigated
44,567
20,924
Healing
17,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,616
908
563
941
11,831
3,052
0
6,853
4,978
0
13,450
W
Cabrakan
6,859
556
2,281
4,795
15,852
18,942
174
5,487
9,771
10,922
204
L
Cerberus
10,527
209
363
7,719
26,631
12,815
0
13,219
13,412
17,263
366
W
9,558
4,942
605
2,111
11,214
4,001
3,007
4,352
6,197
0
26,819
W
20,538
2,608
1,941
3,527
11,896
5,144
1,541
3,774
7,520
33,334
545
L
Gilgamesh
LuucasGon
Gilgamesh
8,415
637
408
1,514
16,670
11,640
0
7,247
9,423
1,486
18,249
L
Erlang Shen
MACKINGHISTORY
Erlang Shen
5,918
2,331
449
5,183
20,561
13,887
0
11,441
9,120
0
7,295
W
18,921
2,131
589
628
5,493
1,763
1,008
2,504
2,657
38,104
334
L
Yu Huang
OG_Devman
Yu Huang
8,903
817
355
112
10,219
3,173
0
6,789
3,430
22,075
0
W
Danzaburou
pingpongchong
Danzaburou
24,033
7,401
880
3,567
10,193
3,910
1,304
2,580
7,014
0
42,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,077
Gold Earned
40,822
146
Minions Killed
113
0
Camps Cleared
0
1,077,487
Distance Traveled
917,399
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,302
609
13
1
0
181,630
0
W
Cabrakan
10,084
840
3
0
0
229,456
0
L
Cerberus
8,830
736
49
4
0
182,412
0
W
Anhur
9,643
804
35
3
0
193,709
0
W
Nox
11,332
944
34
3
0
234,864
0
L
Gilgamesh
7,888
657
23
2
0
191,196
0
L
Erlang Shen
8,256
688
4
0
0
183,904
0
W
Agni
11,059
922
38
3
0
220,110
0
L
Yu Huang
8,546
712
24
2
0
178,257
0
W
Danzaburou
11,959
997
36
3
0
199,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role