Player Matchup

Arachne
Arachne
AlphaQiyst
Arachne
Level 107
God Stats
17W - 11L
1,670 SR
Queue Stats
96W - 71L
1,544 Elo+
Solo
Chang'e
Chang'e
FulminareXII
Chang'e
Level 143
God Stats
3W - 3L
1,676 SR
Queue Stats
218W - 210L
1,565 Elo+
Party 1
King Arthur
King Arthur
HittingLizardKc
King Arthur
Level 90
God Stats
24W - 17L
1,683 SR
Queue Stats
547W - 492L
1,568 Elo+
Solo
Athena
Athena
Shewzie
Athena
Level 88
God Stats
4W - 2L
1,786 SR
Queue Stats
90W - 92L
1,526 Elo+
Party 1
Ullr
Ullr
xCrisppy
Ullr
Level 123
God Stats
6W - 2L
1,625 SR
Queue Stats
200W - 189L
1,557 Elo+
Party 1
Team Averages
Level 110
1,688 SR
1,552 Elo+

VS

Team Averages
Level 59
1,620 SR
1,544 Elo+
Bake Kujira
Bake Kujira
Br0ckt0n
Bake Kujira
Level 69
God Stats
30W - 19L
1,633 SR
Queue Stats
223W - 197L
1,533 Elo+
Party 3
Camazotz
Camazotz
Damaskius
Camazotz
Level 87
God Stats
2W - 4L
1,719 SR
Queue Stats
113W - 95L
1,542 Elo+
Solo
Cthulhu
Cthulhu
FueledByWrath
Cthulhu
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 163L
1,493 Elo+
Party 2
Neith
Neith
HoodRatHodor
Neith
Level 30
God Stats
3W - 0L
1,745 SR
Queue Stats
56W - 45L
1,506 Elo+
Party 3
Anubis
Anubis
WardsEndRacism
Anubis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,646 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AlphaQiyst
Arachne
12
0 / 2 / 2
6,626
442
4,489
11,656
3,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Chang'e
FulminareXII
Chang'e
14
1 / 1 / 0
7,358
491
5,028
7,933
2,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
HittingLizardKc
King Arthur
12
0 / 4 / 1
6,869
458
5,621
15,386
6,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Athena
Shewzie
Athena
11
0 / 3 / 1
6,682
445
2,743
13,055
12,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ullr
15
1 / 2 / 0
7,484
499
4,903
8,420
3,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Br0ckt0n
Bake Kujira
12
2 / 0 / 4
8,019
535
5,467
8,580
6,717
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Camazotz
Damaskius
Camazotz
15
2 / 0 / 4
8,495
566
5,605
13,374
4,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
15
3 / 1 / 1
9,137
609
10,055
10,561
8,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
1 / 1 / 3
8,763
584
6,677
6,746
2,811
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

15
4 / 0 / 5
9,417
628
10,502
5,513
3,075
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
2
Kills
12
12
Deaths
2
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Arachne
AlphaQiyst
Arachne
0
2
2
0.5
W
Bake Kujira
Br0ckt0n
Bake Kujira
2
0
4
4
W
Camazotz
Damaskius
Camazotz
2
0
4
4
W
Cthulhu
3
1
1
3.5
L
Chang'e
FulminareXII
Chang'e
1
1
0
1
L
King Arthur
HittingLizardKc
King Arthur
0
4
1
0.13
W
1
1
3
2.5
L
Athena
Shewzie
Athena
0
3
1
0.17
W
4
0
5
6.5
L
Ullr
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,784
Damage
38,306
56,450
Taken
44,774
27,369
Mitigated
25,405
16,201
Healing
24,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AlphaQiyst
Arachne
4,489
2,646
0
5,186
11,656
3,353
0
3,139
8,447
0
50,655
W
Bake Kujira
Br0ckt0n
Bake Kujira
5,467
2,750
0
3,810
8,580
6,717
0
2,290
6,290
30,936
0
W
Camazotz
Damaskius
Camazotz
5,605
1,565
0
10,478
13,374
4,593
0
2,649
10,725
0
68,232
W
Cthulhu
10,055
500
0
3,501
10,561
8,209
0
511
10,050
53,285
0
L
Chang'e
FulminareXII
Chang'e
5,028
69
983
3,966
7,933
2,034
0
2,707
5,226
66,694
0
L
King Arthur
HittingLizardKc
King Arthur
5,621
1,063
0
2,193
15,386
6,924
0
10,029
4,452
0
45,679
W
6,677
2,625
0
3,305
6,746
2,811
27
866
5,880
0
75,952
L
Athena
Shewzie
Athena
2,743
398
53
2,001
13,055
12,021
0
6,504
6,541
17,068
653
W
10,502
1,097
0
3,773
5,513
3,075
441
1,655
3,858
74,911
1,576
L
Ullr
4,903
1,092
0
1,819
8,420
3,037
0
2,286
6,020
0
64,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,019
Gold Earned
43,831
449
Minions Killed
553
0
Camps Cleared
0
1,554,387
Distance Traveled
1,576,022
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,626
442
82
5
0
349,835
1
W
Bake Kujira
8,019
535
48
3
0
335,026
11
W
Camazotz
8,495
566
105
7
0
361,396
0
W
Cthulhu
9,137
609
115
8
0
310,205
0
L
Chang'e
7,358
491
140
9
0
339,160
5
L
King Arthur
6,869
458
82
5
0
311,797
2
W
Neith
8,763
584
144
10
0
275,970
1
L
Athena
6,682
445
17
1
0
284,040
3
W
Anubis
9,417
628
141
9
0
293,425
1
L
Ullr
7,484
499
128
9
0
269,555
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role