Player Matchup

Hou Yi
Hou Yi
Platinum V
 
Hou Yi
Platinum V
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold II
 
Ne Zha
Gold II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Bronze III
DuncleMArk
Sobek
Bronze III
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 MMR
Party 2
Chronos
Chronos
Silver I
RichHomieTom
Chronos
Silver I
Level 128
God Stats
2W - 0L
1,761 SR
Queue Stats
10W - 4L
1,609 MMR
Party 2
Sun Wukong
Sun Wukong
Gold III
YungGun1011
Sun Wukong
Gold III
Level 142
God Stats
35W - 28L
1,651 SR
Queue Stats
78W - 83L
1,582 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 137
1,583 SR
1,538 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 115
1,494 SR
1,563 MMR
King Arthur
King Arthur
Bronze III
Fwdb13
King Arthur
Bronze III
Level 47
God Stats
0W - 1L
1,608 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Chang'e
Chang'e
Gold III
GivemDaWeiner
Chang'e
Gold III
Level 154
God Stats
86W - 59L
1,598 SR
Queue Stats
299W - 327L
1,547 MMR
Solo
Athena
Athena
Bronze III
Ill GIDEON llI
Athena
Bronze III
Level 121
God Stats
0W - 1L
1,356 SR
Queue Stats
3W - 3L
1,546 MMR
Solo
Arachne
Arachne
Silver I
MorbidMace
Arachne
Silver I
Level 145
God Stats
0W - 3L
1,356 SR
Queue Stats
19W - 17L
1,638 MMR
Party 1
Charybdis
Charybdis
Gold III
Nycri
Charybdis
Gold III
Level 110
God Stats
1W - 2L
1,554 SR
Queue Stats
28W - 26L
1,584 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
17
5 / 3 / 3
9,878
659
8,977
9,188
3,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
 
Ne Zha
15
4 / 2 / 6
8,271
551
7,828
12,241
5,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Sobek
13
2 / 2 / 9
8,558
571
3,846
12,031
11,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos
RichHomieTom
Chronos
16
6 / 2 / 2
9,660
644
8,797
8,663
2,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
YungGun1011
Sun Wukong
15
5 / 1 / 3
9,414
628
9,809
13,506
10,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mace

Mace

+10
Physical Power

Bans
AgniSusanoCu ChulainnMedusa

VS

Bans
AwilixCamazotzHorusCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Fwdb13
King Arthur
12
1 / 5 / 0
7,309
487
5,573
14,238
9,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Chang'e
13
3 / 2 / 1
7,669
511
6,317
9,312
2,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
1 / 5 / 2
7,334
489
2,635
10,007
8,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Arachne
MorbidMace
Arachne
12
0 / 5 / 3
6,901
460
6,701
15,211
4,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
Nycri
Charybdis
15
5 / 5 / 0
8,968
598
11,593
11,082
3,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
22
Kills
10
10
Deaths
22
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
5
3
3
2.17
W
Ne Zha
 
Ne Zha
4
2
6
3.5
W
Sobek
2
2
9
3.25
L
King Arthur
Fwdb13
King Arthur
1
5
0
0.2
L
Chang'e
3
2
1
1.75
L
1
5
2
0.4
L
Arachne
MorbidMace
Arachne
0
5
3
0.3
L
Charybdis
Nycri
Charybdis
5
5
0
1
W
Chronos
RichHomieTom
Chronos
6
2
2
3.5
W
Sun Wukong
YungGun1011
Sun Wukong
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,257
Damage
32,819
55,629
Taken
59,850
32,867
Mitigated
28,192
13,577
Healing
19,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
8,977
3,591
0
270
9,188
3,465
0
521
8,661
0
82,465
W
Ne Zha
 
Ne Zha
7,828
3,757
0
3,368
12,241
5,345
0
1,181
10,936
0
76,271
W
Sobek
3,846
959
0
4,305
12,031
11,108
133
2,533
9,338
14,761
1,616
L
King Arthur
Fwdb13
King Arthur
5,573
817
0
3,132
14,238
9,047
0
0
14,238
0
45,159
L
Chang'e
6,317
343
889
3,599
9,312
2,652
0
4,024
5,134
46,558
622
L
2,635
632
0
1,318
10,007
8,037
0
2,148
7,849
18,994
0
L
Arachne
MorbidMace
Arachne
6,701
3,422
0
7,049
15,211
4,704
0
3,088
11,877
0
51,918
L
Charybdis
Nycri
Charybdis
11,593
6,064
0
3,256
11,082
3,752
0
2,607
8,429
0
70,312
W
Chronos
RichHomieTom
Chronos
8,797
3,065
0
894
8,663
2,577
512
3,894
4,453
75,721
880
W
Sun Wukong
YungGun1011
Sun Wukong
9,809
2,246
0
4,740
13,506
10,372
203
224
13,282
0
70,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,781
Gold Earned
38,181
571
Minions Killed
425
0
Camps Cleared
0
1,536,585
Distance Traveled
1,502,762
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,878
659
160
11
0
257,821
0
W
Ne Zha
8,271
551
110
7
0
343,213
6
W
Sobek
8,558
571
12
1
0
312,572
0
L
King Arthur
7,309
487
89
6
0
281,759
0
L
Chang'e
7,669
511
115
8
0
334,428
1
L
Athena
7,334
489
29
2
0
291,225
2
L
Arachne
6,901
460
78
5
0
341,415
4
L
Charybdis
8,968
598
114
8
0
253,935
1
W
Chronos
9,660
644
158
11
0
329,516
4
W
Sun Wukong
9,414
628
131
9
0
293,463
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role