Player Matchup

Ishtar
Ishtar
Gerardo0001
Ishtar
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 140L
1,580 Elo+
Solo
Thor
Thor
HeyYouSteve
Thor
Level 238
God Stats
9W - 6L
1,552 SR
Queue Stats
300W - 280L
1,520 Elo+
Solo
Shiva
Shiva
WMHamlet13
Shiva
Level 178
God Stats
3W - 4L
1,720 SR
Queue Stats
215W - 228L
1,511 Elo+
Solo
Sylvanus
Sylvanus
WwSERGIOwW
Sylvanus
Level 129
God Stats
0W - 2L
1,315 SR
Queue Stats
20W - 12L
1,515 Elo+
Solo
Rama
Rama
tripleeogeejohn
Rama
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 122L
1,545 Elo+
Solo
Team Averages
Level 163
1,518 SR
1,534 Elo+

VS

Team Averages
Level 151
1,530 SR
1,543 Elo+
Chang'e
Chang'e
 
Chang'e
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
BMellyy
Discordia
Level 155
God Stats
7W - 5L
1,445 SR
Queue Stats
501W - 514L
1,446 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
IlIdonutIlI
Ah Muzen Cab
Level 156
God Stats
1W - 1L
1,238 SR
Queue Stats
33W - 35L
1,539 Elo+
Party 1
Cerberus
Cerberus
Kegaran-0311
Cerberus
Level 158
God Stats
1W - 0L
1,600 SR
Queue Stats
13W - 4L
1,645 Elo+
Party 1
King Arthur
King Arthur
OG Mohawk
King Arthur
Level 158
God Stats
1W - 0L
1,869 SR
Queue Stats
10W - 7L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
16
1 / 5 / 4
7,924
660
14,375
15,549
7,091
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

14
2 / 3 / 5
7,660
638
12,412
13,955
7,716
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Shiva
14
1 / 5 / 5
7,421
618
11,905
15,674
15,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
WwSERGIOwW
Sylvanus
17
4 / 4 / 6
9,305
775
9,830
16,369
20,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
2 / 5 / 6
7,790
649
6,886
9,696
3,535
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
5 / 2 / 12
9,191
766
7,736
11,925
5,674
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
BMellyy
Discordia
17
6 / 1 / 11
10,162
847
21,403
9,378
3,972
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
IlIdonutIlI
Ah Muzen Cab
18
2 / 0 / 18
10,085
840
13,123
11,357
6,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cerberus
Kegaran-0311
Cerberus
16
2 / 3 / 20
9,870
823
12,009
18,939
24,010
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

King Arthur
OG Mohawk
King Arthur
15
7 / 7 / 5
9,725
810
11,639
18,980
15,166
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
88
10
Kills
22
22
Deaths
13
26
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
2
12
5.5
W
Discordia
BMellyy
Discordia
6
1
11
11.5
L
Ishtar
1
5
4
0.6
L
2
3
5
1.5
W
Ah Muzen Cab
IlIdonutIlI
Ah Muzen Cab
2
0
18
11
W
Cerberus
Kegaran-0311
Cerberus
2
3
20
4
W
King Arthur
OG Mohawk
King Arthur
7
7
5
1.36
L
Shiva
1
5
5
0.7
L
Sylvanus
WwSERGIOwW
Sylvanus
4
4
6
1.75
L
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,408
Damage
65,910
71,243
Taken
70,579
53,665
Mitigated
55,008
28,555
Healing
31,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
7,736
1,073
11,920
6,448
11,925
5,674
662
1,255
10,470
13,683
0
W
Discordia
BMellyy
Discordia
21,403
77
455
1,626
9,378
3,972
552
1,067
8,227
38,741
0
L
Ishtar
14,375
8,024
820
4,151
15,549
7,091
0
9,452
6,097
0
40,184
L
12,412
1,543
1,384
2,784
13,955
7,716
0
7,954
6,001
0
19,790
W
Ah Muzen Cab
IlIdonutIlI
Ah Muzen Cab
13,123
5,044
834
2,273
11,357
6,186
1,175
1,172
10,056
0
38,458
W
Cerberus
Kegaran-0311
Cerberus
12,009
251
417
5,488
18,939
24,010
72
2,941
15,641
16,406
2,136
W
King Arthur
OG Mohawk
King Arthur
11,639
2,170
547
1,237
18,980
15,166
18
3,395
15,326
0
18,815
L
Shiva
11,905
1,302
1,029
2,653
15,674
15,239
0
6,041
9,633
0
17,238
L
Sylvanus
WwSERGIOwW
Sylvanus
9,830
1,409
7,409
5,787
16,369
20,084
0
10,327
6,042
13,922
0
L
6,886
4,910
1,306
1,232
9,696
3,535
0
6,312
3,384
0
12,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,100
Gold Earned
49,033
119
Minions Killed
164
0
Camps Cleared
0
1,001,873
Distance Traveled
1,194,359
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,191
766
13
1
0
240,988
0
W
Discordia
10,162
847
40
3
0
239,364
0
L
Ishtar
7,924
660
62
5
0
197,936
0
L
Thor
7,660
638
15
1
0
207,032
0
W
Ah Muzen Cab
10,085
840
61
5
0
263,617
0
W
Cerberus
9,870
823
26
2
0
244,014
0
W
King Arthur
9,725
810
24
2
0
206,376
0
L
Shiva
7,421
618
16
1
0
218,877
0
L
Sylvanus
9,305
775
9
1
0
211,742
0
L
Rama
7,790
649
17
1
0
166,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role