Player Matchup

Hera
Hera
Gold III
G0blinMode
Hera
Gold III
Level 86
God Stats
6W - 10L
1,453 SR
Queue Stats
134W - 136L
1,556 MMR
Party 2
Cthulhu
Cthulhu
Gold II
VillanousDif
Cthulhu
Gold II
Level 159
God Stats
16W - 9L
1,735 SR
Queue Stats
138W - 135L
1,644 MMR
Solo
Anhur
Anhur
Platinum V
Wumbo1738
Anhur
Platinum V
Level 67
God Stats
21W - 18L
1,464 SR
Queue Stats
104W - 89L
1,630 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 104
1,550 SR
1,610 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 133
1,463 SR
1,544 MMR
Anubis
Anubis
Bronze III
MrPartyLeader69
Anubis
Bronze III
Level 119
God Stats
2W - 1L
1,201 SR
Queue Stats
3W - 2L
1,544 MMR
Party 1
Medusa
Medusa
Bronze III
RickChungus
Medusa
Bronze III
Level 151
God Stats
1W - 0L
1,479 SR
Queue Stats
3W - 2L
1,544 MMR
Party 1
Bake Kujira
Bake Kujira
Bronze III
Tbone11o
Bake Kujira
Bronze III
Level 128
God Stats
3W - 2L
1,710 SR
Queue Stats
3W - 2L
1,544 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 2
9,130
761
11,135
6,660
1,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
VillanousDif
Cthulhu
15
2 / 4 / 1
8,983
749
6,979
13,562
13,716
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
Wumbo1738
Anhur
13
0 / 8 / 3
8,352
696
5,157
11,480
2,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bans
AchillesZeusCerberusAphroditeBacchus

VS

Bans
Xing TianHou YiScyllaCupidRa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 0 / 5
11,630
969
9,608
8,134
3,875
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
17
3 / 1 / 11
10,683
890
13,615
9,904
3,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bake Kujira
Tbone11o
Bake Kujira
16
3 / 2 / 11
10,348
862
5,015
12,890
12,707
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
3
Kills
15
15
Deaths
3
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
9
0
5
11.5
W
Medusa
3
1
11
8.5
W
Bake Kujira
Tbone11o
Bake Kujira
3
2
11
4.25
L
Cthulhu
VillanousDif
Cthulhu
2
4
1
0.63
L
Anhur
Wumbo1738
Anhur
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,271
Damage
28,238
31,702
Taken
30,928
17,706
Mitigated
19,729
3,679
Healing
9,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,135
1,611
0
1,293
6,660
1,681
0
2,820
3,840
30,531
0
W
9,608
476
0
4,385
8,134
3,875
1,048
5,488
2,646
49,243
695
W
Medusa
13,615
6,262
0
3,646
9,904
3,147
2,807
6,750
3,154
0
43,934
W
Bake Kujira
Tbone11o
Bake Kujira
5,015
2,453
0
1,590
12,890
12,707
752
6,161
6,729
24,728
1,899
L
Cthulhu
VillanousDif
Cthulhu
6,979
70
38
947
13,562
13,716
0
5,034
8,526
29,986
904
L
Anhur
Wumbo1738
Anhur
5,157
1,281
0
1,401
11,480
2,309
0
6,184
5,228
0
24,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,465
Gold Earned
32,661
137
Minions Killed
173
0
Camps Cleared
0
618,108
Distance Traveled
687,149
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,130
761
55
5
0
222,602
1
W
Anubis
11,630
969
73
6
0
218,751
0
W
Medusa
10,683
890
57
5
0
221,656
0
W
Bake Kujira
10,348
862
43
4
0
246,742
0
L
Cthulhu
8,983
749
43
4
0
210,388
0
L
Anhur
8,352
696
39
3
0
185,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role