Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
FiveStatiC
Odin
Level 211
God Stats
0W - 3L
1,289 SR
Queue Stats
225W - 239L
1,533 Elo+
Party 1
Persephone
Persephone
JustPaarthurnax
Persephone
Level 157
God Stats
3W - 7L
1,370 SR
Queue Stats
275W - 268L
1,610 Elo+
Solo
Anubis
Anubis
Mugui
Anubis
Level 156
God Stats
0W - 3L
1,034 SR
Queue Stats
82W - 107L
1,506 Elo+
Party 1
Ymir
Ymir
ProbablyBakedRn
Ymir
Level 158
God Stats
4W - 5L
1,378 SR
Queue Stats
405W - 408L
1,586 Elo+
Solo
Team Averages
Level 158
1,314 SR
1,547 Elo+

VS

Team Averages
Level 143
1,629 SR
1,633 Elo+
Neith
Neith
BigPartyMike
Neith
Level 146
God Stats
1W - 0L
1,934 SR
Queue Stats
89W - 56L
1,662 Elo+
Solo
Ymir
Ymir
CBlazee
Ymir
Level 158
God Stats
4W - 3L
1,422 SR
Queue Stats
229W - 202L
1,579 Elo+
Solo
Medusa
Medusa
CristoKaZz
Medusa
Level 108
God Stats
1W - 0L
1,563 SR
Queue Stats
2W - 0L
1,726 Elo+
Solo
Pele
Pele
HayBal3z
Pele
Level 146
God Stats
3W - 2L
1,515 SR
Queue Stats
193W - 176L
1,600 Elo+
Solo
Ix Chel
Ix Chel
JUN3__BUgGx24x
Ix Chel
Level 155
God Stats
10W - 3L
1,713 SR
Queue Stats
300W - 297L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
0 / 7 / 4
6,953
695
3,835
10,499
3,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
2 / 4 / 4
7,965
797
7,325
11,492
10,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Persephone
JustPaarthurnax
Persephone
15
1 / 5 / 3
8,461
846
7,535
9,250
3,204
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anubis
Mugui
Anubis
13
3 / 7 / 0
7,890
789
6,819
9,952
5,094
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
0 / 6 / 3
7,135
714
3,801
16,990
14,948
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 21
9,977
998
16,922
9,989
3,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
CBlazee
Ymir
14
1 / 3 / 23
8,467
847
5,916
12,889
12,023
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
CristoKaZz
Medusa
17
8 / 1 / 20
10,422
1,042
12,075
8,684
3,724
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Pele
16
6 / 3 / 20
9,555
956
8,703
12,776
8,711
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

16
7 / 1 / 22
9,843
984
9,732
8,487
3,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
135
6
Kills
29
29
Deaths
10
14
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
7
4
0.29
W
7
2
21
8.75
W
Ymir
CBlazee
Ymir
1
3
23
4.17
W
Medusa
CristoKaZz
Medusa
8
1
20
18
L
2
4
4
1
W
Pele
6
3
20
5.33
W
7
1
22
18
L
Persephone
JustPaarthurnax
Persephone
1
5
3
0.5
L
Anubis
Mugui
Anubis
3
7
0
0.43
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,315
Damage
53,348
58,183
Taken
52,825
37,203
Mitigated
31,871
12,515
Healing
23,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
3,835
75
4,624
1,731
10,499
3,588
83
3,317
7,182
10,513
0
W
16,922
3,491
0
2,724
9,989
3,909
1,655
3,726
6,164
0
36,038
W
Ymir
CBlazee
Ymir
5,916
587
0
388
12,889
12,023
191
7,127
5,461
7,670
520
W
Medusa
CristoKaZz
Medusa
12,075
4,229
2,298
1,854
8,684
3,724
2,775
3,223
5,376
0
33,775
L
7,325
467
164
1,894
11,492
10,369
0
3,138
8,354
0
13,431
W
Pele
8,703
2,109
1,054
1,226
12,776
8,711
1,076
5,102
7,514
0
18,708
W
9,732
1,293
10,267
3,362
8,487
3,504
1,235
1,808
6,673
23,623
333
L
Persephone
JustPaarthurnax
Persephone
7,535
357
532
1,334
9,250
3,204
0
1,752
7,477
20,954
588
L
Anubis
Mugui
Anubis
6,819
240
177
286
9,952
5,094
146
1,503
8,449
16,006
0
L
3,801
108
417
1,356
16,990
14,948
16
5,651
11,339
8,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,404
Gold Earned
48,264
88
Minions Killed
143
0
Camps Cleared
0
868,396
Distance Traveled
930,532
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,953
695
12
1
0
157,412
0
W
Neith
9,977
998
39
4
0
181,021
0
W
Ymir
8,467
847
5
1
0
157,742
0
W
Medusa
10,422
1,042
47
5
0
210,284
0
L
Odin
7,965
797
19
2
0
198,607
0
W
Pele
9,555
956
25
3
0
197,441
0
W
Ix Chel
9,843
984
27
3
0
184,044
0
L
Persephone
8,461
846
30
3
0
189,862
0
L
Anubis
7,890
789
20
2
0
155,657
0
L
Ymir
7,135
714
7
1
0
166,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role