Player Matchup

Sol
Sol
 
Sol
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
DN Phantom1551
Pele
Level 104
God Stats
2W - 1L
1,475 SR
Queue Stats
129W - 120L
1,537 Elo+
Party 2
Chronos
Chronos
FewestDolphin18
Chronos
Level 99
God Stats
16W - 12L
1,510 SR
Queue Stats
295W - 273L
1,508 Elo+
Solo
Cthulhu
Cthulhu
Missed Young
Cthulhu
Level 82
God Stats
6W - 3L
1,350 SR
Queue Stats
66W - 52L
1,514 Elo+
Party 2
Vamana
Vamana
NTG George
Vamana
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 48L
1,494 Elo+
Party 2
Team Averages
Level 106
1,467 SR
1,511 Elo+

VS

Team Averages
Level 119
1,440 SR
1,480 Elo+
Geb
Geb
Cmilly55
Geb
Level 74
God Stats
11W - 8L
1,502 SR
Queue Stats
53W - 55L
1,477 Elo+
Solo
Neith
Neith
DeadlyChopking
Neith
Level 144
God Stats
48W - 52L
1,499 SR
Queue Stats
94W - 112L
1,446 Elo+
Party 1
Nike
Nike
Diefy
Nike
Level 123
God Stats
6W - 10L
1,482 SR
Queue Stats
217W - 299L
1,472 Elo+
Solo
Ratatoskr
Ratatoskr
ROFL UMADBRO
Ratatoskr
Level 141
God Stats
0W - 2L
1,256 SR
Queue Stats
83W - 81L
1,504 Elo+
Party 1
Raijin
Raijin
Witheredjam
Raijin
Level 115
God Stats
11W - 8L
1,463 SR
Queue Stats
136W - 149L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
5 / 0 / 5
7,034
639
9,316
7,090
2,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

12
0 / 3 / 2
5,978
543
2,218
9,515
2,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
4 / 4 / 0
6,911
628
5,167
7,928
1,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Missed Young
Cthulhu
11
4 / 1 / 8
7,148
650
4,685
6,655
5,103
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vamana
NTG George
Vamana
11
0 / 0 / 1
6,252
568
4,633
6,754
5,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
4,996
454
2,739
11,078
7,901
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
0 / 5 / 1
4,839
440
3,781
7,464
2,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nike
Diefy
Nike
13
1 / 0 / 0
7,140
649
4,767
8,611
6,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Ratatoskr
ROFL UMADBRO
Ratatoskr
9
2 / 2 / 3
5,668
515
2,536
6,663
1,887
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
12
3 / 2 / 2
6,890
626
6,635
6,330
2,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
13
Kills
7
8
Deaths
14
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
0
5
7.5
L
1
5
1
0.3
W
0
3
2
0.33
L
0
5
1
0.1
L
Nike
Diefy
Nike
1
0
0
1
W
4
4
0
1
W
Cthulhu
Missed Young
Cthulhu
4
1
8
8
W
Vamana
NTG George
Vamana
0
0
1
0.5
L
Ratatoskr
ROFL UMADBRO
Ratatoskr
2
2
3
1.75
L
Raijin
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,019
Damage
20,458
37,942
Taken
40,146
17,036
Mitigated
20,495
14,633
Healing
7,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,316
4,778
0
4,608
7,090
2,264
2,715
1,966
5,108
41,120
727
L
2,739
158
178
1,414
11,078
7,901
0
7,914
3,164
15,791
372
W
2,218
316
0
4,390
9,515
2,704
11
1,250
8,123
0
44,243
L
3,781
789
152
1,459
7,464
2,381
0
5,758
1,706
0
27,081
L
Nike
Diefy
Nike
4,767
552
0
3,096
8,611
6,190
0
0
7,974
0
57,057
W
5,167
1,437
0
2,210
7,928
1,890
265
4,086
3,276
37,888
0
W
Cthulhu
Missed Young
Cthulhu
4,685
276
184
1,114
6,655
5,103
280
1,062
5,537
23,547
0
W
Vamana
NTG George
Vamana
4,633
937
0
2,127
6,754
5,075
0
192
6,025
0
43,270
L
Ratatoskr
ROFL UMADBRO
Ratatoskr
2,536
373
0
607
6,663
1,887
0
2,077
4,586
0
27,238
L
Raijin
6,635
548
0
592
6,330
2,136
0
3,381
2,907
38,906
1,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,323
Gold Earned
29,533
305
Minions Killed
307
0
Camps Cleared
0
1,252,252
Distance Traveled
1,117,521
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,034
639
65
6
0
223,687
2
L
Geb
4,996
454
15
1
0
229,838
0
W
Pele
5,978
543
80
7
0
287,336
0
L
Neith
4,839
440
47
4
0
191,600
1
L
Nike
7,140
649
118
11
0
218,105
1
W
Chronos
6,911
628
61
6
0
237,385
0
W
Cthulhu
7,148
650
26
2
0
248,522
3
W
Vamana
6,252
568
73
7
0
255,322
4
L
Ratatoskr
5,668
515
43
4
0
269,552
1
L
Raijin
6,890
626
84
8
0
208,426
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role