Player Matchup

Serqet
Serqet
HyDro2012
Serqet
Level 127
God Stats
48W - 42L
1,550 SR
Queue Stats
224W - 223L
1,477 Elo+
Party 1
Cabrakan
Cabrakan
Kalkos7
Cabrakan
Level 147
God Stats
6W - 2L
1,437 SR
Queue Stats
79W - 83L
1,496 Elo+
Solo
Hun Batz
Hun Batz
PugsNotDrugs24
Hun Batz
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
224W - 225L
1,477 Elo+
Solo
Cerberus
Cerberus
Shonen132
Cerberus
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 33L
1,470 Elo+
Solo
Xbalanque
Xbalanque
mayhem2012
Xbalanque
Level 125
God Stats
157W - 138L
1,514 SR
Queue Stats
203W - 210L
1,473 Elo+
Party 1
Team Averages
Level 127
1,500 SR
1,478 Elo+

VS

Team Averages
Level 96
1,591 SR
1,530 Elo+
Awilix
Awilix
Death_Bringer545
Awilix
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 11L
1,525 Elo+
Party 2
Agni
Agni
DeeeesFooo
Agni
Level 89
God Stats
3W - 4L
1,707 SR
Queue Stats
54W - 40L
1,570 Elo+
Party 2
Hercules
Hercules
Salzballz
Hercules
Level 154
God Stats
0W - 2L
1,539 SR
Queue Stats
177W - 162L
1,507 Elo+
Solo
Hachiman
Hachiman
WarEagle7
Hachiman
Level 89
God Stats
3W - 1L
1,562 SR
Queue Stats
6W - 6L
1,556 Elo+
Solo
Cthulhu
Cthulhu
xXShAd0w4YTXx
Cthulhu
Level 81
God Stats
10W - 3L
1,646 SR
Queue Stats
180W - 157L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
HyDro2012
Serqet
6
3 / 1 / 1
4,073
815
1,995
2,989
911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
Kalkos7
Cabrakan
8
1 / 0 / 0
4,367
873
986
1,978
1,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
7
0 / 0 / 1
4,031
806
2,036
4,795
1,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cerberus
Shonen132
Cerberus
6
3 / 1 / 3
4,592
918
2,586
5,412
2,219
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
mayhem2012
Xbalanque
7
2 / 2 / 4
4,453
891
3,084
3,077
711
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 2 / 0
3,208
642
747
2,513
555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
1 / 1 / 1
3,656
731
1,066
2,039
423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Salzballz
Hercules
7
0 / 1 / 0
3,785
757
2,841
5,144
2,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Hachiman
WarEagle7
Hachiman
3
1 / 3 / 0
2,897
579
878
2,446
480
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
5
1 / 2 / 1
3,547
709
2,556
5,399
2,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
9
Kills
4
4
Deaths
9
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
1
1
1
1.5
W
Serqet
HyDro2012
Serqet
3
1
1
3.5
W
Cabrakan
Kalkos7
Cabrakan
1
0
0
1
W
Hun Batz
0
0
1
0.5
L
Hercules
Salzballz
Hercules
0
1
0
0
W
Cerberus
Shonen132
Cerberus
3
1
3
4.5
L
Hachiman
WarEagle7
Hachiman
1
3
0
0.33
W
Xbalanque
mayhem2012
Xbalanque
2
2
4
2
L
Cthulhu
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,687
Damage
8,088
18,251
Taken
17,541
6,009
Mitigated
6,123
6,334
Healing
4,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
747
319
0
572
2,513
555
0
428
2,057
0
6,519
L
1,066
344
0
370
2,039
423
0
680
1,273
14,169
0
W
Serqet
HyDro2012
Serqet
1,995
670
0
585
2,989
911
0
731
2,240
0
12,186
W
Cabrakan
Kalkos7
Cabrakan
986
226
0
330
1,978
1,035
0
445
1,489
19,946
1,033
W
Hun Batz
2,036
250
0
1,892
4,795
1,133
0
0
4,513
0
17,158
L
Hercules
Salzballz
Hercules
2,841
728
0
1,747
5,144
2,505
0
0
5,063
0
17,323
W
Cerberus
Shonen132
Cerberus
2,586
311
115
2,262
5,412
2,219
65
1,211
4,201
11,614
1,996
L
Hachiman
WarEagle7
Hachiman
878
480
0
383
2,446
480
0
780
1,666
0
4,110
W
Xbalanque
mayhem2012
Xbalanque
3,084
1,690
0
1,150
3,077
711
692
1,117
1,904
0
22,649
L
Cthulhu
2,556
428
0
1,307
5,399
2,160
0
1,262
4,137
11,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,516
Gold Earned
17,093
184
Minions Killed
98
0
Camps Cleared
0
558,933
Distance Traveled
522,882
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
3,208
642
16
3
0
99,956
1
L
Agni
3,656
731
30
6
0
125,874
3
W
Serqet
4,073
815
27
5
0
139,876
0
W
Cabrakan
4,367
873
53
11
0
108,141
1
W
Hun Batz
4,031
806
33
7
0
108,965
0
L
Hercules
3,785
757
35
7
0
114,819
0
W
Cerberus
4,592
918
33
7
0
103,946
0
L
Hachiman
2,897
579
3
1
0
61,050
0
W
Xbalanque
4,453
891
38
8
0
98,005
0
L
Cthulhu
3,547
709
14
3
0
121,183
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role