Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
HeroCloud87
Zeus
Level 153
God Stats
35W - 34L
1,452 SR
Queue Stats
657W - 615L
1,541 Elo+
Solo
Hades
Hades
Schulz24
Hades
Level 83
God Stats
6W - 3L
1,553 SR
Queue Stats
57W - 49L
1,502 Elo+
Solo
Skadi
Skadi
mbeezy1957
Skadi
Level 108
God Stats
22W - 22L
1,505 SR
Queue Stats
244W - 204L
1,577 Elo+
Party 1
Hercules
Hercules
whoisdatguy
Hercules
Level 126
God Stats
2W - 2L
1,539 SR
Queue Stats
349W - 299L
1,532 Elo+
Party 1
Team Averages
Level 111
1,510 SR
1,530 Elo+

VS

Team Averages
Level 100
1,425 SR
1,515 Elo+
Discordia
Discordia
 
Discordia
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Daleifur1
Lancelot
Level 151
God Stats
8W - 13L
1,464 SR
Queue Stats
70W - 77L
1,540 Elo+
Solo
Fafnir
Fafnir
HAC DTHREE85
Fafnir
Level 88
God Stats
5W - 6L
1,500 SR
Queue Stats
26W - 30L
1,489 Elo+
Solo
Surtr
Surtr
SethTsukuyomi-
Surtr
Level 54
God Stats
1W - 9L
1,052 SR
Queue Stats
260W - 277L
1,412 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheTwoSunner
Ah Muzen Cab
Level 83
God Stats
5W - 4L
1,608 SR
Queue Stats
23W - 20L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
5 / 0 / 4
8,358
1,393
9,307
6,975
3,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 1 / 7
7,558
1,260
8,955
3,599
1,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hades
Schulz24
Hades
10
0 / 0 / 6
6,478
1,080
1,225
1,618
724
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
12
2 / 1 / 7
7,420
1,237
7,493
4,647
1,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
whoisdatguy
Hercules
12
1 / 2 / 8
7,170
1,195
6,068
12,468
9,719
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Team 1 Tickets

362

VS

Team 2 Tickets

322

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
2 / 3 / 2
7,177
1,196
6,227
5,019
1,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Daleifur1
Lancelot
12
1 / 3 / 3
7,022
1,170
8,485
10,208
3,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Fafnir
12
0 / 1 / 3
7,530
1,255
3,878
8,832
8,357
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

12
0 / 2 / 3
6,593
1,099
6,147
9,083
5,323
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ah Muzen Cab
TheTwoSunner
Ah Muzen Cab
11
1 / 1 / 3
6,542
1,090
2,211
2,474
672
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
10
Kills
4
4
Deaths
10
32
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
5
0
4
7
L
Discordia
 
Discordia
2
3
2
1
L
Lancelot
Daleifur1
Lancelot
1
3
3
0.83
L
Fafnir
0
1
3
1.5
W
2
1
7
5.5
W
Hades
Schulz24
Hades
0
0
6
3
L
0
2
3
0.75
L
Ah Muzen Cab
TheTwoSunner
Ah Muzen Cab
1
1
3
2.5
W
Skadi
2
1
7
5.5
W
Hercules
whoisdatguy
Hercules
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,048
Damage
26,948
29,307
Taken
35,616
17,038
Mitigated
19,212
10,306
Healing
4,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
9,307
6,707
0
2,422
6,975
3,946
0
1,546
5,429
0
14,472
L
Discordia
 
Discordia
6,227
88
0
0
5,019
1,235
0
1,251
3,194
17,812
0
L
Lancelot
Daleifur1
Lancelot
8,485
976
0
935
10,208
3,625
0
3,552
6,212
0
18,581
L
Fafnir
3,878
1,167
0
1,528
8,832
8,357
0
2,816
5,187
7,933
1,614
W
8,955
1,251
0
218
3,599
1,150
0
1,531
2,068
23,340
0
W
Hades
Schulz24
Hades
1,225
30
476
362
1,618
724
0
542
1,076
5,691
120
L
6,147
2,274
0
1,217
9,083
5,323
0
1,662
7,087
449
15,035
L
Ah Muzen Cab
TheTwoSunner
Ah Muzen Cab
2,211
1,204
0
641
2,474
672
0
425
1,909
0
7,685
W
Skadi
7,493
2,476
0
110
4,647
1,499
0
2,927
1,720
0
16,006
W
Hercules
whoisdatguy
Hercules
6,068
2,749
0
6,718
12,468
9,719
0
3,580
8,888
411
14,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,984
Gold Earned
34,864
133
Minions Killed
104
7
Camps Cleared
4
558,202
Distance Traveled
600,010
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,358
1,393
34
6
4
122,511
0
L
Discordia
7,177
1,196
25
4
1
136,785
0
L
Lancelot
7,022
1,170
34
6
0
148,585
0
L
Fafnir
7,530
1,255
9
2
1
141,799
0
W
Zeus
7,558
1,260
44
7
1
117,681
0
W
Hades
6,478
1,080
8
1
0
72,591
0
L
Surtr
6,593
1,099
21
4
2
121,706
0
L
Ah Muzen Cab
6,542
1,090
15
3
0
51,135
0
W
Skadi
7,420
1,237
27
5
2
117,539
0
W
Hercules
7,170
1,195
20
3
0
127,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role