Player Matchup

Mulan
Mulan
 
Mulan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nut
Nut
 
Nut
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
PraetorXs
Poseidon
Level 86
God Stats
15W - 7L
1,792 SR
Queue Stats
361W - 324L
1,540 Elo+
Party 3
Bellona
Bellona
Traveledhk
Bellona
Level 12
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 8L
1,399 Elo+
Party 3
Sylvanus
Sylvanus
kingtequiia
Sylvanus
Level 165
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 47L
1,438 Elo+
Party 2
Team Averages
Level 101
1,558 SR
1,475 Elo+

VS

Team Averages
Level 98
1,450 SR
1,488 Elo+
Yemoja
Yemoja
 
Yemoja
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
JCull01
Achilles
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ix Chel
Ix Chel
JustPacman1
Ix Chel
Level 120
God Stats
1W - 1L
1,181 SR
Queue Stats
51W - 55L
1,476 Elo+
Party 1
Jing Wei
Jing Wei
Shark5layr
Jing Wei
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 51L
1,497 Elo+
Party 1
Set
Set
theboogieman211
Set
Level 123
God Stats
3W - 3L
1,569 SR
Queue Stats
39W - 47L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
1 / 2 / 1
5,265
585
2,100
6,627
2,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nut
 
Nut
9
0 / 1 / 2
4,803
534
3,358
3,759
1,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poseidon
PraetorXs
Poseidon
12
2 / 0 / 0
6,301
700
2,040
2,029
562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
Traveledhk
Bellona
10
3 / 0 / 0
6,079
675
2,784
6,053
4,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
kingtequiia
Sylvanus
8
1 / 1 / 1
5,210
579
1,899
5,741
3,630
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
9
0 / 1 / 2
5,206
578
1,656
4,166
2,348
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Achilles
JCull01
Achilles
5
0 / 3 / 0
3,936
437
1,396
4,428
1,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ix Chel
JustPacman1
Ix Chel
10
1 / 1 / 2
5,366
596
1,603
3,215
747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Shark5layr
Jing Wei
8
0 / 1 / 3
4,621
513
1,869
5,341
1,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
3 / 1 / 1
5,577
620
3,560
7,053
2,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
12
7
Kills
4
4
Deaths
7
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
1
2
1
0.75
W
Nut
 
Nut
0
1
2
1
L
Yemoja
 
Yemoja
0
1
2
1
L
Achilles
JCull01
Achilles
0
3
0
0
L
Ix Chel
JustPacman1
Ix Chel
1
1
2
2
W
Poseidon
PraetorXs
Poseidon
2
0
0
2
L
Jing Wei
Shark5layr
Jing Wei
0
1
3
1.5
W
Bellona
Traveledhk
Bellona
3
0
0
3
W
Sylvanus
kingtequiia
Sylvanus
1
1
1
1.5
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,181
Damage
10,084
24,209
Taken
24,203
12,497
Mitigated
8,490
8,976
Healing
6,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
2,100
410
0
1,017
6,627
2,781
0
820
5,807
0
42,859
W
Nut
 
Nut
3,358
2,206
0
1,637
3,759
1,083
0
1,147
2,612
0
29,651
L
Yemoja
 
Yemoja
1,656
496
781
1,439
4,166
2,348
0
616
3,550
15,992
54
L
Achilles
JCull01
Achilles
1,396
358
0
1,009
4,428
1,323
0
0
4,428
0
11,018
L
Ix Chel
JustPacman1
Ix Chel
1,603
309
251
810
3,215
747
0
1,401
1,592
32,083
0
W
Poseidon
PraetorXs
Poseidon
2,040
55
0
1,000
2,029
562
459
225
1,804
47,854
0
L
Jing Wei
Shark5layr
Jing Wei
1,869
1,555
0
1,489
5,341
1,273
0
1,147
4,194
0
25,330
W
Bellona
Traveledhk
Bellona
2,784
1,047
0
2,291
6,053
4,441
573
0
6,053
0
31,147
W
Sylvanus
kingtequiia
Sylvanus
1,899
474
180
2,851
5,741
3,630
56
1,067
4,674
14,289
0
L
3,560
1,646
0
954
7,053
2,799
0
475
6,500
0
35,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,658
Gold Earned
24,706
305
Minions Killed
227
0
Camps Cleared
0
931,969
Distance Traveled
835,181
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
5,265
585
76
8
0
220,081
0
W
Nut
4,803
534
48
5
0
184,958
0
L
Yemoja
5,206
578
14
2
0
136,403
0
L
Achilles
3,936
437
16
2
0
92,614
0
L
Ix Chel
5,366
596
61
7
0
192,424
0
W
Poseidon
6,301
700
89
10
0
211,734
0
L
Jing Wei
4,621
513
68
8
0
195,799
1
W
Bellona
6,079
675
70
8
0
143,658
0
W
Sylvanus
5,210
579
22
2
0
171,538
2
L
Set
5,577
620
68
8
0
217,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role