Player Matchup

Ratatoskr
Ratatoskr
DoomerSkulltag
Ratatoskr
Level 141
God Stats
4W - 6L
1,473 SR
Queue Stats
173W - 188L
1,481 Elo+
Party 1
Cupid
Cupid
Josedeli_00
Cupid
Level 107
God Stats
1W - 3L
1,281 SR
Queue Stats
14W - 21L
1,418 Elo+
Party 1
Ix Chel
Ix Chel
LevelOneInvade
Ix Chel
Level 156
God Stats
6W - 13L
1,202 SR
Queue Stats
31W - 37L
1,410 Elo+
Solo
Surtr
Surtr
PabLOBE10
Surtr
Level 153
God Stats
3W - 4L
1,512 SR
Queue Stats
248W - 238L
1,480 Elo+
Party 1
Sobek
Sobek
juancagg
Sobek
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
98W - 102L
1,493 Elo+
Party 1
Team Averages
Level 137
1,394 SR
1,456 Elo+

VS

Team Averages
Level 148
1,506 SR
1,489 Elo+
Awilix
Awilix
 
Awilix
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
 
Amaterasu
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
CoconuTree
Janus
Level 213
God Stats
11W - 18L
1,472 SR
Queue Stats
1,168W - 1,167L
1,555 Elo+
Solo
Geb
Geb
Killøck
Geb
Level 163
God Stats
4W - 3L
1,610 SR
Queue Stats
494W - 478L
1,502 Elo+
Solo
Cupid
Cupid
Peanutpaii
Cupid
Level 66
God Stats
2W - 7L
1,450 SR
Queue Stats
66W - 107L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
DoomerSkulltag
Ratatoskr
10
6 / 1 / 3
6,146
615
3,797
5,799
1,821
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
3 / 1 / 0
5,923
592
3,181
4,258
1,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 2 / 1
6,907
691
4,545
6,312
1,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
PabLOBE10
Surtr
12
1 / 0 / 1
7,222
722
2,647
4,218
2,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Sobek
juancagg
Sobek
8
0 / 1 / 4
5,510
551
2,623
5,900
3,838
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
1 / 3 / 1
5,204
520
2,579
7,154
1,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Amaterasu
 
Amaterasu
9
1 / 2 / 0
5,104
510
1,896
6,401
3,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Janus
12
3 / 3 / 0
6,522
652
2,525
6,387
1,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 2 / 2
4,861
486
2,589
7,282
4,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cupid
8
0 / 3 / 1
5,032
503
2,066
4,545
1,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
13
Kills
5
5
Deaths
13
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
1
3
1
0.5
L
Amaterasu
 
Amaterasu
1
2
0
0.5
L
Janus
3
3
0
1
W
Ratatoskr
DoomerSkulltag
Ratatoskr
6
1
3
7.5
W
3
1
0
3
L
0
2
2
0.5
W
3
2
1
1.75
W
Surtr
PabLOBE10
Surtr
1
0
1
1.5
L
Cupid
0
3
1
0.17
W
Sobek
juancagg
Sobek
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,793
Damage
11,655
26,487
Taken
31,769
11,743
Mitigated
12,076
9,619
Healing
10,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
2,579
757
0
3,633
7,154
1,939
0
754
6,352
0
33,253
L
Amaterasu
 
Amaterasu
1,896
1,108
0
2,780
6,401
3,076
0
286
6,115
0
23,882
L
Janus
2,525
38
0
1,100
6,387
1,706
0
3,463
2,660
34,567
0
W
Ratatoskr
DoomerSkulltag
Ratatoskr
3,797
1,043
0
802
5,799
1,821
0
1,234
4,531
0
35,786
W
3,181
1,344
172
1,900
4,258
1,656
0
781
3,477
0
28,416
L
2,589
287
0
1,283
7,282
4,307
0
1,982
5,007
16,590
0
W
4,545
1,045
508
2,708
6,312
1,954
0
1,955
4,165
41,824
1,690
W
Surtr
PabLOBE10
Surtr
2,647
1,316
0
1,574
4,218
2,474
6
0
4,067
8,156
41,743
L
Cupid
2,066
1,701
116
1,466
4,545
1,048
0
496
3,916
0
22,453
W
Sobek
juancagg
Sobek
2,623
195
0
1,955
5,900
3,838
0
1,722
4,148
13,071
1,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,708
Gold Earned
26,723
309
Minions Killed
254
0
Camps Cleared
0
1,078,052
Distance Traveled
1,051,509
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,204
520
58
6
0
240,606
0
L
Amaterasu
5,104
510
50
5
0
203,168
2
L
Janus
6,522
652
88
9
0
226,141
0
W
Ratatoskr
6,146
615
56
6
0
241,957
0
W
Cupid
5,923
592
57
6
0
197,872
3
L
Geb
4,861
486
23
2
0
207,148
0
W
Ix Chel
6,907
691
78
8
0
201,666
0
W
Surtr
7,222
722
94
9
0
215,049
1
L
Cupid
5,032
503
35
4
0
174,446
0
W
Sobek
5,510
551
24
2
0
221,508
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role