Player Matchup

Medusa
Medusa
BicFlick
Medusa
Level 124
God Stats
4W - 9L
1,449 SR
Queue Stats
9W - 19L
1,335 Elo+
Party 2
Camazotz
Camazotz
E1evatorMusic
Camazotz
Level 147
God Stats
1W - 4L
1,397 SR
Queue Stats
37W - 59L
1,385 Elo+
Party 2
Mulan
Mulan
MrZombieStick
Mulan
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 19L
1,195 Elo+
Party 2
Athena
Athena
PYROKING115
Athena
Level 121
God Stats
0W - 4L
1,259 SR
Queue Stats
16W - 33L
1,287 Elo+
Party 2
Janus
Janus
XevanthedudeX
Janus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 27L
1,325 Elo+
Party 2
Team Averages
Level 107
1,421 SR
1,305 Elo+

VS

Team Averages
Level 86
1,516 SR
1,490 Elo+
Tsukuyomi
Tsukuyomi
ABM18
Tsukuyomi
Level 107
God Stats
3W - 4L
1,447 SR
Queue Stats
235W - 208L
1,477 Elo+
Solo
King Arthur
King Arthur
ItsMkvswrld
King Arthur
Level 86
God Stats
12W - 14L
1,413 SR
Queue Stats
284W - 249L
1,502 Elo+
Party 1
Atlas
Atlas
SilverGG-_-
Atlas
Level 85
God Stats
26W - 24L
1,492 SR
Queue Stats
322W - 283L
1,516 Elo+
Party 1
Ra
Ra
lThisIsHirol
Ra
Level 85
God Stats
10W - 3L
1,739 SR
Queue Stats
152W - 148L
1,448 Elo+
Solo
Hachiman
Hachiman
pepe_pena2
Hachiman
Level 69
God Stats
2W - 1L
1,488 SR
Queue Stats
210W - 166L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BicFlick
Medusa
9
2 / 5 / 1
5,572
557
4,443
6,738
1,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Camazotz
E1evatorMusic
Camazotz
10
2 / 1 / 1
5,465
547
4,198
9,039
2,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 4 / 1
5,555
556
3,962
8,907
6,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Athena
8
1 / 1 / 4
5,032
503
3,496
7,184
5,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 5 / 2
5,276
528
3,463
4,952
1,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ABM18
Tsukuyomi
9
1 / 1 / 4
5,181
518
2,798
8,059
2,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

King Arthur
ItsMkvswrld
King Arthur
11
4 / 1 / 0
6,421
642
6,619
8,203
5,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
2 / 0 / 4
5,742
574
5,663
5,237
3,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
6 / 2 / 0
6,058
606
5,506
5,815
1,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
pepe_pena2
Hachiman
10
3 / 3 / 2
5,956
596
4,870
7,080
2,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
7
Kills
16
16
Deaths
7
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
ABM18
Tsukuyomi
1
1
4
3
L
Medusa
BicFlick
Medusa
2
5
1
0.5
L
Camazotz
E1evatorMusic
Camazotz
2
1
1
2.5
W
King Arthur
ItsMkvswrld
King Arthur
4
1
0
4
L
1
4
1
0.38
L
Athena
1
1
4
3
W
2
0
4
4
L
1
5
2
0.4
W
6
2
0
3
W
Hachiman
pepe_pena2
Hachiman
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,562
Damage
25,456
36,820
Taken
34,394
17,110
Mitigated
15,696
7,087
Healing
13,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
ABM18
Tsukuyomi
2,798
646
0
3,808
8,059
2,746
0
1,752
6,303
0
32,652
L
Medusa
BicFlick
Medusa
4,443
1,422
0
711
6,738
1,814
0
1,499
5,239
0
30,305
L
Camazotz
E1evatorMusic
Camazotz
4,198
651
0
2,798
9,039
2,758
0
2,892
5,893
0
32,371
W
King Arthur
ItsMkvswrld
King Arthur
6,619
1,491
0
1,898
8,203
5,677
0
250
7,953
0
38,644
L
3,962
764
0
1,602
8,907
6,161
0
0
8,907
0
25,847
L
Athena
3,496
441
36
1,440
7,184
5,189
0
3,119
3,947
9,374
0
W
5,663
2,267
0
2,301
5,237
3,297
0
2,264
2,831
17,685
1,073
L
3,463
159
0
500
4,952
1,188
0
2,833
1,752
25,960
0
W
5,506
675
742
2,577
5,815
1,905
0
1,776
3,759
30,519
0
W
Hachiman
pepe_pena2
Hachiman
4,870
2,439
0
2,272
7,080
2,071
0
491
6,589
0
38,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,900
Gold Earned
29,358
224
Minions Killed
266
0
Camps Cleared
0
1,045,783
Distance Traveled
991,512
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
5,181
518
59
6
0
221,104
2
L
Medusa
5,572
557
47
5
0
203,054
0
L
Camazotz
5,465
547
60
6
0
242,242
0
W
King Arthur
6,421
642
70
7
0
163,095
0
L
Mulan
5,555
556
44
4
0
199,663
0
L
Athena
5,032
503
21
2
0
214,737
5
W
Atlas
5,742
574
27
3
0
215,253
0
L
Janus
5,276
528
52
5
0
186,087
0
W
Ra
6,058
606
52
5
0
206,522
1
W
Hachiman
5,956
596
58
6
0
185,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role