Player Matchup

Xing Tian
Xing Tian
Imxsmurffy
Xing Tian
Level 149
God Stats
3W - 1L
1,732 SR
Queue Stats
36W - 21L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
SwiftyStoner
Kuzenbo
Level 144
God Stats
2W - 2L
1,356 SR
Queue Stats
140W - 128L
1,501 Elo+
Party 3
Cliodhna
Cliodhna
WockyBalboa
Cliodhna
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
148W - 167L
1,458 Elo+
Party 2
Jing Wei
Jing Wei
famowhite
Jing Wei
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
124W - 123L
1,411 Elo+
Party 2
Guan Yu
Guan Yu
ifeeeed
Guan Yu
Level 142
God Stats
2W - 0L
1,756 SR
Queue Stats
37W - 26L
1,601 Elo+
Party 2
Team Averages
Level 141
1,569 SR
1,494 Elo+

VS

Team Averages
Level 119
1,405 SR
1,549 Elo+
Hun Batz
Hun Batz
AlbertoMM6315
Hun Batz
Level 118
God Stats
3W - 4L
1,452 SR
Queue Stats
251W - 250L
1,519 Elo+
Solo
Surtr
Surtr
Baphomeet
Surtr
Level 96
God Stats
3W - 2L
1,406 SR
Queue Stats
455W - 430L
1,507 Elo+
Solo
Chronos
Chronos
Drizzt44
Chronos
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 116L
1,526 Elo+
Solo
Ix Chel
Ix Chel
KaosInACan
Ix Chel
Level 148
God Stats
3W - 8L
1,170 SR
Queue Stats
434W - 375L
1,570 Elo+
Party 1
Achilles
Achilles
TheDirtyBubble2
Achilles
Level 108
God Stats
1W - 4L
1,498 SR
Queue Stats
403W - 348L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Imxsmurffy
Xing Tian
18
6 / 3 / 28
11,462
819
20,564
21,529
18,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Kuzenbo
SwiftyStoner
Kuzenbo
18
5 / 1 / 31
11,130
795
14,104
21,462
31,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Cliodhna
WockyBalboa
Cliodhna
19
13 / 4 / 22
12,356
883
25,204
15,431
8,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jing Wei
famowhite
Jing Wei
19
17 / 4 / 18
12,934
924
20,593
14,458
7,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
ifeeeed
Guan Yu
18
2 / 2 / 35
10,506
750
10,966
27,462
36,148
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AlbertoMM6315
Hun Batz
18
5 / 7 / 4
11,528
823
14,918
15,023
8,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
Baphomeet
Surtr
15
2 / 8 / 4
9,119
651
17,368
29,701
20,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos
Drizzt44
Chronos
13
0 / 11 / 4
8,259
590
6,783
15,907
5,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ix Chel
KaosInACan
Ix Chel
15
1 / 8 / 4
8,791
628
15,899
16,253
10,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
17
3 / 9 / 2
9,587
685
11,626
22,925
34,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

177
Kill Participation
29
43
Kills
11
14
Deaths
43
134
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
AlbertoMM6315
Hun Batz
5
7
4
1
L
Surtr
Baphomeet
Surtr
2
8
4
0.5
L
Chronos
Drizzt44
Chronos
0
11
4
0.18
W
Xing Tian
Imxsmurffy
Xing Tian
6
3
28
6.67
L
Ix Chel
KaosInACan
Ix Chel
1
8
4
0.38
W
Kuzenbo
SwiftyStoner
Kuzenbo
5
1
31
20.5
L
Achilles
3
9
2
0.44
W
Cliodhna
WockyBalboa
Cliodhna
13
4
22
6
W
Jing Wei
famowhite
Jing Wei
17
4
18
6.5
W
Guan Yu
ifeeeed
Guan Yu
2
2
35
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,431
Damage
66,594
100,342
Taken
99,809
101,422
Mitigated
79,056
46,140
Healing
23,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
AlbertoMM6315
Hun Batz
14,918
2,086
274
2,298
15,023
8,038
0
4,390
10,310
0
31,494
L
Surtr
Baphomeet
Surtr
17,368
3,967
445
7,890
29,701
20,667
0
10,144
19,142
710
29,736
L
Chronos
Drizzt44
Chronos
6,783
2,124
333
466
15,907
5,436
0
5,775
9,899
14,275
0
W
Xing Tian
Imxsmurffy
Xing Tian
20,564
873
2,348
4,406
21,529
18,302
857
6,188
15,041
31,363
2,303
L
Ix Chel
KaosInACan
Ix Chel
15,899
1,785
3,658
4,407
16,253
10,368
0
7,063
8,936
29,036
0
W
Kuzenbo
SwiftyStoner
Kuzenbo
14,104
5,021
1,189
3,776
21,462
31,800
1,056
6,680
14,413
23,232
0
L
Achilles
11,626
1,078
266
3,378
22,925
34,547
0
6,030
16,593
5,094
19,115
W
Cliodhna
WockyBalboa
Cliodhna
25,204
2,578
2,132
3,219
15,431
8,089
1,955
3,067
12,190
0
54,656
W
Jing Wei
famowhite
Jing Wei
20,593
19,227
1,695
1,407
14,458
7,083
4,030
2,949
11,270
0
41,022
W
Guan Yu
ifeeeed
Guan Yu
10,966
1,809
14,023
11,945
27,462
36,148
410
7,615
19,655
1,841
19,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,388
Gold Earned
47,284
185
Minions Killed
129
0
Camps Cleared
0
1,395,377
Distance Traveled
1,101,952
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
11,528
823
48
3
0
191,907
0
L
Surtr
9,119
651
22
2
0
257,319
0
L
Chronos
8,259
590
19
1
0
189,387
0
W
Xing Tian
11,462
819
33
2
0
293,438
0
L
Ix Chel
8,791
628
24
2
0
230,962
0
W
Kuzenbo
11,130
795
36
3
0
293,975
0
L
Achilles
9,587
685
16
1
0
232,377
0
W
Cliodhna
12,356
883
47
3
0
286,514
0
W
Jing Wei
12,934
924
58
4
0
204,065
0
W
Guan Yu
10,506
750
11
1
0
317,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role