Player Matchup

Sylvanus
Sylvanus
DeafiningOrgasms
Sylvanus
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 32L
1,462 Elo+
Party 1
Skadi
Skadi
EngageBLKT
Skadi
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,483 Elo+
Party 1
Guan Yu
Guan Yu
InterArmaSilent
Guan Yu
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 37L
1,504 Elo+
Solo
Freya
Freya
Sparky_Shine70
Freya
Level 157
God Stats
1W - 4L
1,323 SR
Queue Stats
174W - 162L
1,551 Elo+
Solo
Fenrir
Fenrir
TylerTramp
Fenrir
Level 130
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 23L
1,442 Elo+
Party 1
Team Averages
Level 114
1,465 SR
1,489 Elo+

VS

Team Averages
Level 143
1,553 SR
1,496 Elo+
Arachne
Arachne
MistahNastee
Arachne
Level 223
God Stats
22W - 14L
1,617 SR
Queue Stats
205W - 190L
1,528 Elo+
Party 2
Artemis
Artemis
Obsolete_Prodigy
Artemis
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 102L
1,538 Elo+
Solo
Bake Kujira
Bake Kujira
TagillaGorilla
Bake Kujira
Level 67
God Stats
16W - 18L
1,428 SR
Queue Stats
36W - 39L
1,460 Elo+
Party 2
Chaac
Chaac
irvinalonso1
Chaac
Level 146
God Stats
1W - 2L
1,604 SR
Queue Stats
54W - 75L
1,381 Elo+
Solo
Nu Wa
Nu Wa
squanchy024
Nu Wa
Level 120
God Stats
34W - 35L
1,618 SR
Queue Stats
158W - 148L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
2,666
533
577
1,753
600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Skadi
3
0 / 0 / 0
2,706
541
623
547
91
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

4
0 / 2 / 0
2,688
538
58
1,833
611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 0 / 0
3,465
693
1,018
2,470
564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Fenrir
TylerTramp
Fenrir
1
0 / 0 / 0
2,510
502
0
407
151
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
MistahNastee
Arachne
5
0 / 0 / 0
3,241
648
957
2,105
516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

5
0 / 0 / 0
3,452
690
495
1,419
334
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bake Kujira
TagillaGorilla
Bake Kujira
5
0 / 0 / 0
3,576
715
48
2,690
1,128
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

8
2 / 0 / 0
4,608
922
1,120
2,061
561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
0 / 1 / 1
4,026
805
1,435
2,259
492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
3
1
Kills
2
2
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Skadi
0
0
0
0
L
0
2
0
0
W
Arachne
MistahNastee
Arachne
0
0
0
0
W
0
0
0
0
L
1
0
0
1
W
Bake Kujira
TagillaGorilla
Bake Kujira
0
0
0
0
L
Fenrir
TylerTramp
Fenrir
0
0
0
0
W
2
0
0
2
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,276
Damage
4,055
7,010
Taken
10,534
2,017
Mitigated
3,031
2,232
Healing
5,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
577
288
0
733
1,753
600
0
48
1,700
3,490
1,713
L
Skadi
623
293
0
97
547
91
0
106
417
0
4,743
L
58
58
0
30
1,833
611
0
104
1,705
0
3,585
W
Arachne
MistahNastee
Arachne
957
534
0
1,308
2,105
516
0
302
1,803
0
14,200
W
495
304
0
923
1,419
334
396
0
1,419
0
16,130
L
1,018
421
0
1,372
2,470
564
0
844
1,441
13,725
902
W
Bake Kujira
TagillaGorilla
Bake Kujira
48
48
21
1,540
2,690
1,128
325
408
2,282
11,343
0
L
Fenrir
TylerTramp
Fenrir
0
0
0
0
407
151
0
96
287
0
983
W
1,120
330
0
683
2,061
561
0
0
2,061
0
24,123
W
1,435
328
0
750
2,259
492
0
772
1,487
19,348
610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,035
Gold Earned
18,903
68
Minions Killed
170
0
Camps Cleared
0
297,313
Distance Traveled
484,058
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
2,666
533
10
2
0
64,134
0
L
Skadi
2,706
541
10
2
0
59,020
0
L
Guan Yu
2,688
538
10
2
0
65,006
0
W
Arachne
3,241
648
29
6
0
127,154
0
W
Artemis
3,452
690
37
7
0
75,015
0
L
Freya
3,465
693
36
7
0
95,203
1
W
Bake Kujira
3,576
715
13
3
0
93,637
2
L
Fenrir
2,510
502
2
0
0
13,950
0
W
Chaac
4,608
922
42
8
0
89,056
0
W
Nu Wa
4,026
805
49
10
0
99,196
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role