Player Matchup

Thanatos
Thanatos
LegendJrrr
Thanatos
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,381 Elo+
Solo
Heimdallr
Heimdallr
Missing_Child1
Heimdallr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 74L
1,520 Elo+
Solo
Geb
Geb
bros5516
Geb
Level 125
God Stats
0W - 2L
1,300 SR
Queue Stats
117W - 109L
1,485 Elo+
Solo
Hercules
Hercules
hijodesatan66
Hercules
Level 156
God Stats
16W - 21L
1,577 SR
Queue Stats
194W - 203L
1,524 Elo+
Solo
Kukulkan
Kukulkan
iiPurpleSkittle
Kukulkan
Level 159
God Stats
0W - 3L
1,295 SR
Queue Stats
145W - 132L
1,444 Elo+
Solo
Team Averages
Level 117
1,434 SR
1,470 Elo+

VS

Team Averages
Level 132
1,603 SR
1,496 Elo+
Nemesis
Nemesis
 
Nemesis
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
TayKey47
Chronos
Level 123
God Stats
6W - 4L
1,593 SR
Queue Stats
109W - 104L
1,497 Elo+
Party 1
Hercules
Hercules
Yami Gado
Hercules
Level 152
God Stats
2W - 1L
1,810 SR
Queue Stats
101W - 91L
1,529 Elo+
Party 1
Sylvanus
Sylvanus
Yokai Gado
Sylvanus
Level 138
God Stats
2W - 1L
1,612 SR
Queue Stats
44W - 48L
1,468 Elo+
Party 1
Medusa
Medusa
tupapu999
Medusa
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
139W - 120L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
LegendJrrr
Thanatos
12
1 / 6 / 0
7,020
439
3,823
13,044
5,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
Missing_Child1
Heimdallr
16
3 / 2 / 0
8,779
549
8,980
9,763
3,565
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 5 / 2
7,256
454
8,315
12,981
9,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Hercules
hijodesatan66
Hercules
14
1 / 2 / 0
8,495
531
9,879
16,076
10,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
15
1 / 6 / 1
8,628
539
9,906
13,666
5,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
6 / 1 / 9
8,963
560
12,017
16,490
6,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chronos
TayKey47
Chronos
16
5 / 1 / 6
9,630
602
11,548
10,563
3,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Yami Gado
Hercules
13
2 / 1 / 3
7,880
493
6,397
11,511
11,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sylvanus
Yokai Gado
Sylvanus
14
4 / 1 / 10
8,334
521
9,196
12,504
9,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
tupapu999
Medusa
15
4 / 2 / 4
9,178
574
7,165
10,402
3,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
53
6
Kills
21
21
Deaths
6
3
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
6
1
9
10.5
L
Thanatos
LegendJrrr
Thanatos
1
6
0
0.17
L
Heimdallr
Missing_Child1
Heimdallr
3
2
0
1.5
W
Chronos
TayKey47
Chronos
5
1
6
8
W
Hercules
Yami Gado
Hercules
2
1
3
3.5
W
Sylvanus
Yokai Gado
Sylvanus
4
1
10
9
L
0
5
2
0.2
L
Hercules
hijodesatan66
Hercules
1
2
0
0.5
L
Kukulkan
1
6
1
0.25
W
Medusa
tupapu999
Medusa
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,903
Damage
46,323
65,530
Taken
61,470
33,502
Mitigated
33,937
17,927
Healing
28,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
12,017
4,986
0
5,932
16,490
6,150
0
6,302
10,188
0
55,333
L
Thanatos
LegendJrrr
Thanatos
3,823
1,143
0
3,844
13,044
5,020
0
3,152
9,737
0
43,964
L
Heimdallr
Missing_Child1
Heimdallr
8,980
4,156
0
3,664
9,763
3,565
318
1,733
7,988
0
74,658
W
Chronos
TayKey47
Chronos
11,548
3,527
0
4,111
10,563
3,867
2,147
5,256
5,307
79,771
705
W
Hercules
Yami Gado
Hercules
6,397
1,497
0
6,304
11,511
11,138
223
1,455
10,056
0
38,270
W
Sylvanus
Yokai Gado
Sylvanus
9,196
3,519
3,700
5,587
12,504
9,158
1,104
5,439
7,065
30,152
8,581
L
8,315
392
0
2,642
12,981
9,275
0
4,911
7,982
29,209
0
L
Hercules
hijodesatan66
Hercules
9,879
1,915
0
4,978
16,076
10,215
0
5,921
9,605
3,528
54,505
L
Kukulkan
9,906
702
0
2,799
13,666
5,427
815
4,183
9,483
70,503
5,618
W
Medusa
tupapu999
Medusa
7,165
3,020
0
3,235
10,402
3,624
0
1,511
8,887
0
59,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,178
Gold Earned
43,985
479
Minions Killed
446
0
Camps Cleared
0
1,544,483
Distance Traveled
1,711,757
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,963
560
81
5
0
378,824
0
L
Thanatos
7,020
439
70
4
0
341,044
0
L
Heimdallr
8,779
549
140
9
0
301,468
0
W
Chronos
9,630
602
134
8
0
320,207
2
W
Hercules
7,880
493
69
4
0
329,996
2
W
Sylvanus
8,334
521
51
3
0
310,726
2
L
Geb
7,256
454
26
2
0
329,504
2
L
Hercules
8,495
531
111
7
0
314,834
0
L
Kukulkan
8,628
539
132
8
0
257,633
0
W
Medusa
9,178
574
111
7
0
372,004
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role