Player Matchup

Awilix
Awilix
LordStabbington
Awilix
Level 121
God Stats
23W - 18L
1,595 SR
Queue Stats
231W - 217L
1,502 Elo+
Party 1
Cthulhu
Cthulhu
Roco_Morales
Cthulhu
Level 105
God Stats
41W - 53L
1,459 SR
Queue Stats
192W - 190L
1,430 Elo+
Party 2
Hercules
Hercules
Vorotdugi
Hercules
Level 49
God Stats
39W - 26L
1,624 SR
Queue Stats
179W - 145L
1,546 Elo+
Party 1
Artemis
Artemis
Y4E-Goose
Artemis
Level 102
God Stats
11W - 9L
1,520 SR
Queue Stats
109W - 101L
1,452 Elo+
Party 2
Vulcan
Vulcan
xDBxBigMike
Vulcan
Level 158
God Stats
3W - 0L
1,683 SR
Queue Stats
230W - 219L
1,527 Elo+
Solo
Team Averages
Level 107
1,577 SR
1,491 Elo+

VS

Team Averages
Level 123
1,554 SR
1,532 Elo+
Lancelot
Lancelot
 
Lancelot
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BigFellaProdigy
Cthulhu
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 34L
1,517 Elo+
Solo
Guan Yu
Guan Yu
SQUUAD--KiLL3R
Guan Yu
Level 128
God Stats
9W - 4L
1,748 SR
Queue Stats
90W - 87L
1,549 Elo+
Solo
Charybdis
Charybdis
TheOutlawJJP
Charybdis
Level 129
God Stats
17W - 19L
1,496 SR
Queue Stats
226W - 221L
1,568 Elo+
Party 3
Thoth
Thoth
WilloTheWisp91
Thoth
Level 105
God Stats
5W - 7L
1,528 SR
Queue Stats
27W - 23L
1,526 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 1 / 2
3,920
784
1,647
4,174
1,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Roco_Morales
Cthulhu
7
2 / 0 / 2
4,403
881
1,708
2,398
1,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Hercules
Vorotdugi
Hercules
8
4 / 0 / 0
4,968
994
4,119
3,793
1,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Artemis
Y4E-Goose
Artemis
6
1 / 0 / 2
3,755
751
1,486
2,442
580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Vulcan
7
1 / 1 / 0
3,909
782
1,445
2,510
587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
6
1 / 1 / 0
3,346
669
953
3,998
1,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
1 / 3 / 0
3,259
652
2,146
5,355
2,677
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

3
0 / 2 / 0
2,645
529
583
2,193
1,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
TheOutlawJJP
Charybdis
5
0 / 3 / 1
3,045
609
1,341
3,718
872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 1 / 1
3,487
697
1,941
2,219
438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
10
Kills
2
2
Deaths
10
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
1
0
1
L
1
3
0
0.33
W
2
1
2
3
W
Cthulhu
Roco_Morales
Cthulhu
2
0
2
3
L
0
2
0
0
L
Charybdis
TheOutlawJJP
Charybdis
0
3
1
0.17
W
Hercules
Vorotdugi
Hercules
4
0
0
4
L
0
1
1
0.5
W
Artemis
Y4E-Goose
Artemis
1
0
2
2
W
Vulcan
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,405
Damage
6,964
15,317
Taken
17,483
5,079
Mitigated
6,388
4,868
Healing
3,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
953
83
0
460
3,998
1,389
0
471
3,457
0
17,690
L
2,146
520
0
1,167
5,355
2,677
0
395
4,960
11,642
0
W
1,647
726
0
380
4,174
1,192
0
819
3,271
0
17,719
W
Cthulhu
Roco_Morales
Cthulhu
1,708
334
0
859
2,398
1,441
25
424
1,974
16,221
0
L
583
163
0
50
2,193
1,012
0
0
2,193
0
4,129
L
Charybdis
TheOutlawJJP
Charybdis
1,341
1,031
0
879
3,718
872
0
1,313
2,405
0
11,098
W
Hercules
Vorotdugi
Hercules
4,119
2,000
0
1,518
3,793
1,279
0
685
3,108
0
25,323
L
1,941
75
0
926
2,219
438
38
746
1,315
15,444
852
W
Artemis
Y4E-Goose
Artemis
1,486
611
0
1,199
2,442
580
541
746
1,696
0
14,471
W
Vulcan
1,445
36
0
912
2,510
587
0
1,009
1,239
16,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,955
Gold Earned
15,782
168
Minions Killed
108
0
Camps Cleared
0
580,766
Distance Traveled
482,275
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
3,346
669
34
7
0
120,706
0
L
Cthulhu
3,259
652
18
4
0
115,368
0
W
Awilix
3,920
784
35
7
0
142,029
0
W
Cthulhu
4,403
881
19
4
0
99,565
1
L
Guan Yu
2,645
529
7
1
0
53,314
0
L
Charybdis
3,045
609
18
4
0
97,209
0
W
Hercules
4,968
994
41
8
0
126,981
1
L
Thoth
3,487
697
31
6
0
95,678
0
W
Artemis
3,755
751
43
9
0
96,131
0
W
Vulcan
3,909
782
30
6
0
116,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role