Player Matchup

Bacchus
Bacchus
AngelLaMaquinaPR
Bacchus
Level 139
God Stats
144W - 182L
1,515 SR
Queue Stats
191W - 266L
1,442 Elo+
Party 2
Tiamat
Tiamat
DarkLord-Smoke_
Tiamat
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 200L
1,358 Elo+
Party 2
Anubis
Anubis
HeavenlyGod_3000
Anubis
Level 125
God Stats
22W - 18L
1,559 SR
Queue Stats
213W - 275L
1,459 Elo+
Party 2
Surtr
Surtr
Ishunm441
Surtr
Level 62
God Stats
14W - 26L
1,423 SR
Queue Stats
119W - 168L
1,355 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Nier_Asura
Tsukuyomi
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 131L
1,309 Elo+
Party 2
Team Averages
Level 112
1,499 SR
1,385 Elo+

VS

Team Averages
Level 108
1,544 SR
1,485 Elo+
Ravana
Ravana
Aranoa
Ravana
Level 129
God Stats
3W - 2L
1,471 SR
Queue Stats
36W - 36L
1,488 Elo+
Party 1
Ix Chel
Ix Chel
LtFlud
Ix Chel
Level 83
God Stats
19W - 15L
1,620 SR
Queue Stats
58W - 58L
1,508 Elo+
Party 1
Sun Wukong
Sun Wukong
OneSoggySock
Sun Wukong
Level 104
God Stats
3W - 2L
1,458 SR
Queue Stats
102W - 109L
1,466 Elo+
Party 1
Xbalanque
Xbalanque
Skaterkid307
Xbalanque
Level 125
God Stats
12W - 9L
1,573 SR
Queue Stats
469W - 437L
1,488 Elo+
Solo
Kumbhakarna
Kumbhakarna
Wulfmaul
Kumbhakarna
Level 101
God Stats
2W - 2L
1,599 SR
Queue Stats
40W - 47L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 4
7,544
419
8,446
19,423
11,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 6 / 1
8,447
469
4,096
10,524
3,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 5 / 0
8,709
484
14,213
10,737
4,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Surtr
Ishunm441
Surtr
15
1 / 2 / 1
8,988
499
11,027
17,379
12,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Tsukuyomi
Nier_Asura
Tsukuyomi
14
2 / 6 / 1
8,094
450
9,023
15,890
3,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Aranoa
Ravana
17
7 / 2 / 8
10,204
567
10,343
11,016
3,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ix Chel
LtFlud
Ix Chel
16
6 / 2 / 2
9,936
552
17,296
13,749
3,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
OneSoggySock
Sun Wukong
14
0 / 2 / 0
8,533
474
7,932
16,779
16,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Xbalanque
Skaterkid307
Xbalanque
16
7 / 2 / 3
9,824
546
9,118
8,806
2,250
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kumbhakarna
Wulfmaul
Kumbhakarna
14
3 / 1 / 9
8,801
489
6,258
14,710
9,363
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
9
Kills
23
24
Deaths
9
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
W
Ravana
Aranoa
Ravana
7
2
8
5.5
L
2
6
1
0.42
L
4
5
0
0.8
L
Surtr
Ishunm441
Surtr
1
2
1
0.75
W
Ix Chel
LtFlud
Ix Chel
6
2
2
3.5
L
Tsukuyomi
Nier_Asura
Tsukuyomi
2
6
1
0.42
W
Sun Wukong
OneSoggySock
Sun Wukong
0
2
0
0
W
Xbalanque
Skaterkid307
Xbalanque
7
2
3
4.25
W
Kumbhakarna
Wulfmaul
Kumbhakarna
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,805
Damage
50,947
73,953
Taken
65,060
35,857
Mitigated
36,045
14,961
Healing
17,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,446
1,062
0
5,309
19,423
11,387
37
4,983
14,420
29,519
0
W
Ravana
Aranoa
Ravana
10,343
1,847
0
5,499
11,016
3,646
0
4,444
6,265
0
77,331
L
4,096
429
0
1,782
10,524
3,378
0
6,677
3,439
43,723
637
L
14,213
405
0
2,033
10,737
4,567
224
2,705
7,984
53,435
3,018
L
Surtr
Ishunm441
Surtr
11,027
4,615
0
1,681
17,379
12,799
300
3,540
12,711
1,231
63,508
W
Ix Chel
LtFlud
Ix Chel
17,296
793
467
2,624
13,749
3,846
684
4,115
9,504
76,693
0
L
Tsukuyomi
Nier_Asura
Tsukuyomi
9,023
1,866
0
4,156
15,890
3,726
0
4,679
10,874
0
52,521
W
Sun Wukong
OneSoggySock
Sun Wukong
7,932
2,157
0
3,336
16,779
16,940
0
609
16,170
0
64,384
W
Xbalanque
Skaterkid307
Xbalanque
9,118
5,814
0
3,251
8,806
2,250
0
7,234
906
0
67,149
W
Kumbhakarna
Wulfmaul
Kumbhakarna
6,258
994
0
2,498
14,710
9,363
0
8,448
4,860
18,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,782
Gold Earned
47,298
416
Minions Killed
468
0
Camps Cleared
0
1,668,961
Distance Traveled
1,771,773
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,544
419
48
3
0
319,862
12
W
Ravana
10,204
567
113
6
0
402,349
4
L
Tiamat
8,447
469
82
5
0
316,037
2
L
Anubis
8,709
484
98
5
0
298,315
0
L
Surtr
8,988
499
111
6
0
331,120
2
W
Ix Chel
9,936
552
116
6
0
373,191
0
L
Tsukuyomi
8,094
450
77
4
0
403,627
3
W
Sun Wukong
8,533
474
116
6
0
308,693
1
W
Xbalanque
9,824
546
99
6
0
332,248
0
W
Kumbhakarna
8,801
489
24
1
0
355,292
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role