Player Matchup

Hachiman
Hachiman
Silver IV
 
Hachiman
Silver IV
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Bronze II
GadgetManTy
Nu Wa
Bronze II
Level 154
God Stats
24W - 41L
1,302 SR
Queue Stats
504W - 686L
355 MMR
Solo
Kukulkan
Kukulkan
Bronze I
TheQuestion384
Kukulkan
Bronze I
Level 104
God Stats
86W - 115L
1,380 SR
Queue Stats
225W - 297L
649 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 126
1,394 SR
835 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 66
1,468 SR
623 MMR
Zeus
Zeus
Silver V
OfficialGBE
Zeus
Silver V
Level 68
God Stats
2W - 2L
1,575 SR
Queue Stats
28W - 59L
776 MMR
Solo
Cliodhna
Cliodhna
Bronze III
deexdolla
Cliodhna
Bronze III
Level 66
God Stats
110W - 122L
1,322 SR
Queue Stats
214W - 324L
217 MMR
Solo
Tyr
Tyr
Silver III
quazie-king
Tyr
Silver III
Level 63
God Stats
8W - 8L
1,508 SR
Queue Stats
85W - 103L
875 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
20
7 / 6 / 1
14,005
875
13,655
19,349
6,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

20
3 / 6 / 4
13,308
832
17,118
13,391
4,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
8
0 / 0 / 1
9,219
576
0
1,092
225
Bans
VulcanAchillesBacchusMulanNe Zha

VS

Bans
CthulhuMedusaBake KujiraKuzenboYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 4 / 6
13,135
821
8,481
13,549
3,330
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
deexdolla
Cliodhna
20
4 / 4 / 5
13,518
845
11,277
14,349
3,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
6 / 2 / 5
14,545
909
10,666
21,067
17,483
Corrupted Bluestone

Corrupted Bluestone

+35
Physical Power
+100
Health
+20
Hp 5
+20
Mp 5

PASSIVE - Enemies hit by your damaging Abilities are corrupted, taking 300 Physical Damage over 6s and reducing their Attack Speed by 10%. Subsequent hits on the same target do half the bonus damage for the next 3s. Each time you apply corruption you gain 10% Attack Speed and 5% increased Protections for 6s, up to a maximum of 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
10
Kills
12
12
Deaths
10
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
7
6
1
1.25
L
3
6
4
0.83
W
2
4
6
1.25
L
Kukulkan
0
0
1
0.5
W
Cliodhna
deexdolla
Cliodhna
4
4
5
1.63
W
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,773
Damage
30,424
33,832
Taken
48,965
11,387
Mitigated
24,597
3,245
Healing
16,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
13,655
5,715
0
3,245
19,349
6,804
369
6,281
13,041
0
50,486
L
17,118
6,532
0
0
13,391
4,358
1,151
2,224
11,147
53,339
224
W
8,481
1,490
75
4,545
13,549
3,330
1,828
4,568
8,720
57,029
0
L
Kukulkan
0
0
0
0
1,092
225
0
0
1,092
0
0
W
Cliodhna
deexdolla
Cliodhna
11,277
770
0
5,402
14,349
3,784
989
5,719
8,408
0
65,665
W
10,666
1,330
0
6,137
21,067
17,483
2,233
5,640
13,226
0
55,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,532
Gold Earned
41,198
144
Minions Killed
246
0
Camps Cleared
0
457,505
Distance Traveled
912,125
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
14,005
875
65
4
0
244,033
2
L
Nu Wa
13,308
832
79
5
0
213,472
0
W
Zeus
13,135
821
87
5
0
246,426
0
L
Kukulkan
9,219
576
0
0
0
0
0
W
Cliodhna
13,518
845
70
4
0
339,913
0
W
Tyr
14,545
909
89
6
0
325,786
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role