Player Matchup

Sobek
Sobek
CerGinge
Sobek
Level 147
God Stats
4W - 6L
1,500 SR
Queue Stats
401W - 374L
1,548 Elo+
Solo
Scylla
Scylla
DeafiningOrgasms
Scylla
Level 92
God Stats
2W - 2L
1,590 SR
Queue Stats
24W - 32L
1,482 Elo+
Party 1
Medusa
Medusa
DewTheMew
Medusa
Level 157
God Stats
3W - 1L
1,782 SR
Queue Stats
74W - 66L
1,583 Elo+
Solo
Hercules
Hercules
EngageBLKT
Hercules
Level 102
God Stats
0W - 1L
1,375 SR
Queue Stats
24W - 30L
1,494 Elo+
Party 1
Bastet
Bastet
TylerTramp
Bastet
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,454 Elo+
Party 1
Team Averages
Level 126
1,549 SR
1,512 Elo+

VS

Team Averages
Level 155
1,514 SR
1,611 Elo+
Tyr
Tyr
Enovexar
Tyr
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
388W - 339L
1,593 Elo+
Solo
Apollo
Apollo
Geminises
Apollo
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,806 Elo+
Solo
Kumbhakarna
Kumbhakarna
Kipfani
Kumbhakarna
Level 187
God Stats
6W - 6L
1,532 SR
Queue Stats
161W - 129L
1,605 Elo+
Solo
Charon
Charon
Obsolete_Prodigy
Charon
Level 157
God Stats
3W - 3L
1,495 SR
Queue Stats
105W - 102L
1,528 Elo+
Solo
Fenrir
Fenrir
WavveyTV
Fenrir
Level 127
God Stats
3W - 4L
1,544 SR
Queue Stats
34W - 37L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CerGinge
Sobek
1
0 / 0 / 0
3,637
364
0
698
252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 1 / 0
6,086
609
3,738
3,769
1,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
DewTheMew
Medusa
12
2 / 1 / 0
6,175
618
4,826
6,060
2,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
EngageBLKT
Hercules
9
0 / 6 / 0
5,154
515
3,364
9,937
4,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
TylerTramp
Bastet
9
1 / 2 / 0
5,005
501
2,674
6,547
2,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
5,580
558
1,870
8,117
4,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Apollo
Geminises
Apollo
11
2 / 2 / 0
6,159
616
2,709
5,260
1,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kumbhakarna
Kipfani
Kumbhakarna
13
6 / 0 / 1
7,688
769
6,671
8,284
5,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
0 / 1 / 3
5,434
543
1,550
5,669
1,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
WavveyTV
Fenrir
11
1 / 1 / 3
5,475
548
2,347
5,450
1,770
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
4
Kills
10
10
Deaths
4
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sobek
CerGinge
Sobek
0
0
0
0
L
1
1
0
1
L
Medusa
DewTheMew
Medusa
2
1
0
2
L
Hercules
EngageBLKT
Hercules
0
6
0
0
W
1
0
1
1.5
W
Apollo
Geminises
Apollo
2
2
0
1
W
Kumbhakarna
Kipfani
Kumbhakarna
6
0
1
6.5
W
0
1
3
1.5
L
Bastet
TylerTramp
Bastet
1
2
0
0.5
W
Fenrir
WavveyTV
Fenrir
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,602
Damage
15,147
27,011
Taken
32,780
9,622
Mitigated
15,062
5,871
Healing
12,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
CerGinge
Sobek
0
0
0
114
698
252
0
0
698
781
0
L
3,738
147
0
612
3,769
1,015
0
695
2,906
40,856
327
L
Medusa
DewTheMew
Medusa
4,826
2,971
0
1,965
6,060
2,067
0
78
5,976
0
43,421
L
Hercules
EngageBLKT
Hercules
3,364
1,614
0
1,979
9,937
4,262
0
5,596
3,796
0
33,481
W
1,870
74
0
3,822
8,117
4,080
0
831
7,164
0
24,635
W
Apollo
Geminises
Apollo
2,709
1,231
0
1,142
5,260
1,511
112
0
5,260
0
36,123
W
Kumbhakarna
Kipfani
Kumbhakarna
6,671
1,638
0
3,236
8,284
5,911
0
0
8,284
48,318
2,895
W
1,550
98
0
881
5,669
1,790
0
2,046
3,337
27,654
1,670
L
Bastet
TylerTramp
Bastet
2,674
395
0
1,201
6,547
2,026
0
576
5,836
0
31,460
W
Fenrir
WavveyTV
Fenrir
2,347
394
0
2,921
5,450
1,770
0
367
5,077
0
39,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,057
Gold Earned
30,336
284
Minions Killed
343
0
Camps Cleared
0
835,587
Distance Traveled
1,114,237
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
3,637
364
1
0
0
23,883
0
L
Scylla
6,086
609
97
10
0
213,309
0
L
Medusa
6,175
618
75
8
0
200,028
0
L
Hercules
5,154
515
53
5
0
179,867
0
W
Tyr
5,580
558
40
4
0
223,553
4
W
Apollo
6,159
616
70
7
0
189,866
0
W
Kumbhakarna
7,688
769
88
9
0
203,146
0
W
Charon
5,434
543
74
7
0
254,100
0
L
Bastet
5,005
501
58
6
0
218,500
0
W
Fenrir
5,475
548
71
7
0
243,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role