Player Matchup

Ares
Ares
GRUNTH3
Ares
Level 123
God Stats
1W - 2L
1,485 SR
Queue Stats
77W - 67L
1,548 Elo+
Solo
Zeus
Zeus
LuckyWezl
Zeus
Level 126
God Stats
5W - 8L
1,369 SR
Queue Stats
353W - 363L
1,527 Elo+
Solo
Charybdis
Charybdis
MisterVelvetine
Charybdis
Level 129
God Stats
0W - 3L
1,182 SR
Queue Stats
126W - 143L
1,494 Elo+
Solo
Vamana
Vamana
RoninDukes
Vamana
Level 123
God Stats
1W - 1L
1,850 SR
Queue Stats
91W - 86L
1,547 Elo+
Party 1
Terra
Terra
kl0udx
Terra
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 134L
1,574 Elo+
Party 1
Team Averages
Level 127
1,478 SR
1,538 Elo+

VS

Team Averages
Level 169
1,481 SR
1,480 Elo+
Xbalanque
Xbalanque
AKA Squatter AK
Xbalanque
Level 210
God Stats
4W - 3L
1,515 SR
Queue Stats
563W - 573L
1,548 Elo+
Party 2
Ra
Ra
Devilson667
Ra
Level 211
God Stats
4W - 5L
1,462 SR
Queue Stats
365W - 387L
1,461 Elo+
Solo
Zhong Kui
Zhong Kui
DigiTheRogue
Zhong Kui
Level 125
God Stats
1W - 1L
1,324 SR
Queue Stats
72W - 67L
1,504 Elo+
Party 2
Shiva
Shiva
Hognutzzzz8177
Shiva
Level 157
God Stats
3W - 0L
1,630 SR
Queue Stats
75W - 80L
1,483 Elo+
Party 2
Cthulhu
Cthulhu
StayHomeDadzTTV
Cthulhu
Level 142
God Stats
8W - 9L
1,473 SR
Queue Stats
453W - 450L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
GRUNTH3
Ares
8
0 / 3 / 1
4,807
961
2,303
6,271
6,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zeus
9
0 / 3 / 1
5,034
1,007
5,344
3,417
1,113
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
MisterVelvetine
Charybdis
5
0 / 0 / 0
4,224
845
0
0
0
Vamana
RoninDukes
Vamana
10
1 / 4 / 0
5,165
1,033
4,280
7,523
7,926
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Terra
kl0udx
Terra
9
0 / 2 / 1
5,083
1,017
3,208
6,599
6,042
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AKA Squatter AK
Xbalanque
10
1 / 0 / 8
6,104
1,221
3,281
1,975
621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
2 / 0 / 7
6,231
1,246
4,669
2,938
905
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
DigiTheRogue
Zhong Kui
12
5 / 0 / 5
6,757
1,351
3,918
5,244
4,955
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

10
3 / 1 / 6
6,242
1,248
4,727
5,897
4,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 0 / 9
6,501
1,300
4,426
6,305
4,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
47
1
Kills
12
12
Deaths
1
3
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
AKA Squatter AK
Xbalanque
1
0
8
5
W
2
0
7
5.5
W
Zhong Kui
DigiTheRogue
Zhong Kui
5
0
5
7.5
L
Ares
GRUNTH3
Ares
0
3
1
0.17
W
3
1
6
6
L
Zeus
0
3
1
0.17
L
Charybdis
MisterVelvetine
Charybdis
0
0
0
0
L
Vamana
RoninDukes
Vamana
1
4
0
0.25
W
1
0
9
5.5
L
Terra
kl0udx
Terra
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,135
Damage
21,021
23,810
Taken
22,359
21,329
Mitigated
15,625
4,340
Healing
14,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
AKA Squatter AK
Xbalanque
3,281
937
386
236
1,975
621
856
1,025
950
0
9,780
W
4,669
327
3,377
1,324
2,938
905
871
1,198
1,740
8,882
0
W
Zhong Kui
DigiTheRogue
Zhong Kui
3,918
413
297
2,610
5,244
4,955
1,093
2,071
3,173
7,450
0
L
Ares
GRUNTH3
Ares
2,303
24
64
682
6,271
6,248
0
2,910
3,219
4,523
0
W
4,727
794
1,636
1,418
5,897
4,242
89
2,904
2,993
0
7,063
L
Zeus
5,344
708
312
218
3,417
1,113
0
2,089
1,248
13,312
0
L
Charybdis
MisterVelvetine
Charybdis
0
0
0
0
0
0
0
0
0
0
0
L
Vamana
RoninDukes
Vamana
4,280
2,393
210
1,113
7,523
7,926
0
3,852
3,489
0
8,110
W
4,426
188
1,030
2,007
6,305
4,902
82
3,578
2,727
12,649
0
L
Terra
kl0udx
Terra
3,208
173
645
1,096
6,599
6,042
0
4,000
2,493
7,595
141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,313
Gold Earned
31,835
38
Minions Killed
56
0
Camps Cleared
0
355,492
Distance Traveled
513,124
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
6,104
1,221
16
3
0
69,886
0
W
Ra
6,231
1,246
14
3
0
124,756
0
W
Zhong Kui
6,757
1,351
9
2
0
100,685
0
L
Ares
4,807
961
5
1
0
83,341
0
W
Shiva
6,242
1,248
4
1
0
94,159
0
L
Zeus
5,034
1,007
22
4
0
79,773
0
L
Charybdis
4,224
845
0
0
0
0
0
L
Vamana
5,165
1,033
8
2
0
94,651
0
W
Cthulhu
6,501
1,300
13
3
0
123,638
0
L
Terra
5,083
1,017
3
1
0
97,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role