Player Matchup

Nu Wa
Nu Wa
Diamond III
DaLama
Nu Wa
Diamond III
Level 256
God Stats
3W - 1L
1,354 SR
Queue Stats
267W - 247L
2,302 MMR
Solo
Apollo
Apollo
Diamond II
SaintThomas
Apollo
Diamond II
Level 183
God Stats
9W - 7L
1,632 SR
Queue Stats
121W - 96L
2,339 MMR
Solo
Serqet
Serqet
Masters
Saëns
Serqet
Masters
Level 178
God Stats
3W - 2L
1,612 SR
Queue Stats
126W - 112L
2,314 MMR
Solo
Cthulhu
Cthulhu
Diamond I
Telemanos
Cthulhu
Diamond I
Level 145
God Stats
5W - 4L
1,643 SR
Queue Stats
117W - 86L
2,389 MMR
Solo
Geb
Geb
Diamond III
Wrathbringerr
Geb
Diamond III
Level 194
God Stats
3W - 0L
1,888 SR
Queue Stats
226W - 198L
2,300 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 191
1,626 SR
2,329 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 126
1,564 SR
2,142 MMR
He Bo
He Bo
Masters
 
He Bo
Masters
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Amaterasu
Amaterasu
Diamond III
BigThiccBoi111
Amaterasu
Diamond III
Level 68
God Stats
6W - 2L
1,889 SR
Queue Stats
166W - 134L
2,297 MMR
Solo
Bacchus
Bacchus
Diamond III
FluffyFalkor
Bacchus
Diamond III
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 53L
2,260 MMR
Solo
Cupid
Cupid
Diamond I
TheGEast
Cupid
Diamond I
Level 174
God Stats
3W - 5L
1,432 SR
Queue Stats
240W - 197L
2,312 MMR
Solo
Kali
Kali
Diamond II
Zoëy
Kali
Diamond II
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 62L
2,340 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DaLama
Nu Wa
13
2 / 2 / 2
7,500
625
7,624
4,695
900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
13
4 / 1 / 2
7,240
603
5,675
5,272
1,795
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
Saëns
Serqet
12
3 / 1 / 5
6,574
548
4,822
7,764
3,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cthulhu
Telemanos
Cthulhu
14
5 / 2 / 2
8,027
669
9,535
8,595
6,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
0 / 1 / 6
6,243
520
2,796
8,602
5,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
FreyaMaman BrigitteLoki

VS

Bans
LancelotAresKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
1 / 2 / 2
6,763
564
3,773
6,098
1,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
BigThiccBoi111
Amaterasu
12
1 / 3 / 1
6,741
562
3,536
12,939
5,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Bacchus
FluffyFalkor
Bacchus
9
0 / 4 / 3
5,929
494
5,850
9,085
7,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Cupid
TheGEast
Cupid
10
1 / 2 / 1
6,140
512
2,756
7,264
2,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kali
Zoëy
Kali
12
4 / 3 / 1
6,931
578
4,236
10,787
3,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
14
Kills
7
7
Deaths
14
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
2
2
1
L
Amaterasu
BigThiccBoi111
Amaterasu
1
3
1
0.5
W
Nu Wa
DaLama
Nu Wa
2
2
2
1.5
L
Bacchus
FluffyFalkor
Bacchus
0
4
3
0.38
W
Apollo
4
1
2
5
W
Serqet
Saëns
Serqet
3
1
5
5.5
W
Cthulhu
Telemanos
Cthulhu
5
2
2
3
L
Cupid
TheGEast
Cupid
1
2
1
0.75
W
0
1
6
3
L
Kali
Zoëy
Kali
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,452
Damage
20,151
34,928
Taken
46,173
17,296
Mitigated
20,434
11,263
Healing
18,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
3,773
316
0
728
6,098
1,602
0
2,450
3,298
47,505
0
L
Amaterasu
BigThiccBoi111
Amaterasu
3,536
1,599
0
6,696
12,939
5,656
0
7,639
4,210
0
46,362
W
Nu Wa
DaLama
Nu Wa
7,624
596
0
1,157
4,695
900
0
1,971
2,584
47,594
828
L
Bacchus
FluffyFalkor
Bacchus
5,850
810
0
2,110
9,085
7,508
0
2,328
6,203
23,116
1,770
W
Apollo
5,675
3,232
0
2,554
5,272
1,795
0
2,663
2,609
0
57,604
W
Serqet
Saëns
Serqet
4,822
741
0
633
7,764
3,046
0
1,467
6,217
0
47,963
W
Cthulhu
Telemanos
Cthulhu
9,535
1,533
43
3,331
8,595
6,150
0
1,046
7,460
49,908
1,326
L
Cupid
TheGEast
Cupid
2,756
1,589
0
3,646
7,264
2,080
305
1,979
4,965
0
43,531
W
2,796
279
0
3,545
8,602
5,405
0
2,220
6,378
14,447
0
L
Kali
Zoëy
Kali
4,236
2,212
0
4,996
10,787
3,588
0
3,288
7,111
0
41,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,584
Gold Earned
32,504
408
Minions Killed
386
0
Camps Cleared
0
1,306,861
Distance Traveled
1,248,767
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,763
564
94
8
0
261,708
3
L
Amaterasu
6,741
562
95
8
0
250,926
2
W
Nu Wa
7,500
625
104
9
0
226,292
2
L
Bacchus
5,929
494
32
3
0
254,776
2
W
Apollo
7,240
603
114
10
0
228,056
0
W
Serqet
6,574
548
78
7
0
329,633
1
W
Cthulhu
8,027
669
99
8
0
233,965
2
L
Cupid
6,140
512
87
7
0
197,361
0
W
Geb
6,243
520
13
1
0
288,915
4
L
Kali
6,931
578
78
7
0
283,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role