Player Matchup

Cthulhu
Cthulhu
Gold V
 
Cthulhu
Gold V
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Da Ji
Da Ji
Gold II
APOLL0 VEX
Da Ji
Gold II
Level 151
God Stats
1W - 1L
1,770 SR
Queue Stats
151W - 157L
1,546 MMR
Solo
Zeus
Zeus
Gold I
RaZr Zurich
Zeus
Gold I
Level 121
God Stats
7W - 8L
1,198 SR
Queue Stats
250W - 263L
1,722 MMR
Party 1
Artemis
Artemis
Gold III
SnailTrail420
Artemis
Gold III
Level 63
God Stats
17W - 26L
1,493 SR
Queue Stats
129W - 125L
1,545 MMR
Solo
Yemoja
Yemoja
Gold IV
yahhy33t
Yemoja
Gold IV
Level 105
God Stats
3W - 6L
1,444 SR
Queue Stats
44W - 52L
1,529 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 109
1,481 SR
1,568 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 132
1,449 SR
1,539 MMR
Guan Yu
Guan Yu
Gold II
Bhronos
Guan Yu
Gold II
Level 156
God Stats
7W - 3L
1,541 SR
Queue Stats
83W - 57L
1,528 MMR
Solo
Poseidon
Poseidon
Gold II
GhostZero32
Poseidon
Gold II
Level 66
God Stats
13W - 7L
1,699 SR
Queue Stats
75W - 78L
1,533 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold I
Jones3Gaming
Tsukuyomi
Gold I
Level 149
God Stats
1W - 1L
1,293 SR
Queue Stats
110W - 108L
1,535 MMR
Solo
Ares
Ares
Gold II
RougeStar35
Ares
Gold II
Level 185
God Stats
5W - 10L
1,400 SR
Queue Stats
281W - 273L
1,549 MMR
Solo
Hou Yi
Hou Yi
Gold IV
TTVcountryyboy
Hou Yi
Gold IV
Level 102
God Stats
1W - 0L
1,312 SR
Queue Stats
50W - 52L
1,550 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
2 / 6 / 2
6,396
533
4,522
11,990
5,600
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Da Ji
10
1 / 3 / 1
5,597
466
2,926
8,771
2,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
4 / 2 / 1
7,273
606
6,001
4,726
1,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
11
2 / 5 / 1
6,155
513
6,885
8,941
2,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
yahhy33t
Yemoja
11
3 / 2 / 1
6,625
552
2,820
8,781
5,517
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
Ao KuangMedusaThanatosSusano

VS

Bans
King ArthurKumbhakarnaChang'eKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bhronos
Guan Yu
11
5 / 3 / 2
6,468
539
5,232
11,130
7,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
GhostZero32
Poseidon
13
3 / 3 / 0
7,172
598
3,162
5,883
1,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Jones3Gaming
Tsukuyomi
13
3 / 1 / 3
6,594
550
5,701
7,586
2,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
5 / 3 / 0
7,446
621
8,624
10,679
5,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 2 / 4
6,598
550
5,986
8,105
2,307
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
12
Kills
18
18
Deaths
12
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
6
2
0.5
L
Da Ji
1
3
1
0.5
W
Guan Yu
Bhronos
Guan Yu
5
3
2
2
W
Poseidon
GhostZero32
Poseidon
3
3
0
1
W
Tsukuyomi
Jones3Gaming
Tsukuyomi
3
1
3
4.5
L
4
2
1
2.25
W
5
3
0
1.67
L
Artemis
2
5
1
0.5
W
2
2
4
2
L
Yemoja
yahhy33t
Yemoja
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,154
Damage
28,705
43,209
Taken
43,383
17,435
Mitigated
19,400
7,957
Healing
13,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,522
541
0
2,966
11,990
5,600
0
7,435
3,966
39,969
915
L
Da Ji
2,926
675
0
1,106
8,771
2,987
0
991
7,730
0
37,373
W
Guan Yu
Bhronos
Guan Yu
5,232
508
363
2,334
11,130
7,558
0
2,064
9,016
0
25,074
W
Poseidon
GhostZero32
Poseidon
3,162
425
0
1,660
5,883
1,527
0
3,054
2,533
50,673
0
W
Tsukuyomi
Jones3Gaming
Tsukuyomi
5,701
1,530
0
3,924
7,586
2,356
0
1,988
5,404
0
50,981
L
6,001
83
0
1,080
4,726
1,258
294
1,286
3,197
48,151
1,167
W
8,624
1,011
0
3,617
10,679
5,652
0
4,302
6,377
33,928
3,369
L
Artemis
6,885
2,565
0
537
8,941
2,073
0
0
8,741
0
43,379
W
5,986
2,421
0
2,078
8,105
2,307
0
1,208
6,897
0
44,699
L
Yemoja
yahhy33t
Yemoja
2,820
827
985
1,283
8,781
5,517
0
1,078
7,549
18,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,046
Gold Earned
34,278
343
Minions Killed
354
0
Camps Cleared
0
1,133,580
Distance Traveled
1,233,058
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,396
533
71
6
0
214,480
5
L
Da Ji
5,597
466
63
5
0
250,141
2
W
Guan Yu
6,468
539
38
3
0
245,184
1
W
Poseidon
7,172
598
98
8
0
246,907
3
W
Tsukuyomi
6,594
550
88
7
0
284,611
0
L
Zeus
7,273
606
106
9
0
233,697
1
W
Ares
7,446
621
50
4
0
221,875
4
L
Artemis
6,155
513
68
6
0
206,408
0
W
Hou Yi
6,598
550
80
7
0
234,481
0
L
Yemoja
6,625
552
35
3
0
228,854
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role