Player Matchup

Fenrir
Fenrir
Doughda
Fenrir
Level 171
God Stats
3W - 7L
1,260 SR
Queue Stats
157W - 163L
1,479 Elo+
Party 2
Athena
Athena
Jade Fireborn
Athena
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 155L
1,430 Elo+
Solo
Ao Kuang
Ao Kuang
Nerodomas
Ao Kuang
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
125W - 160L
1,350 Elo+
Party 1
Vulcan
Vulcan
PlasticCutlery
Vulcan
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
172W - 193L
1,408 Elo+
Party 1
Merlin
Merlin
Quasipox
Merlin
Level 158
God Stats
1W - 5L
1,343 SR
Queue Stats
157W - 163L
1,479 Elo+
Party 2
Team Averages
Level 113
1,420 SR
1,429 Elo+

VS

Team Averages
Level 141
1,392 SR
1,486 Elo+
Charybdis
Charybdis
 
Charybdis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
JURASSIC x MAN
Persephone
Level 129
God Stats
1W - 1L
1,283 SR
Queue Stats
178W - 208L
1,475 Elo+
Solo
Discordia
Discordia
Kvothe2012
Discordia
Level 147
God Stats
1W - 1L
1,412 SR
Queue Stats
98W - 111L
1,442 Elo+
Solo
Izanami
Izanami
YoshiroSasaki
Izanami
Level 120
God Stats
1W - 1L
1,262 SR
Queue Stats
29W - 35L
1,449 Elo+
Solo
Ares
Ares
phoenixwrath666
Ares
Level 149
God Stats
1W - 3L
1,500 SR
Queue Stats
740W - 541L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Doughda
Fenrir
16
4 / 4 / 6
8,443
844
6,065
8,622
3,242
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

12
0 / 6 / 2
6,993
699
329
12,868
9,456
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ao Kuang
Nerodomas
Ao Kuang
12
3 / 6 / 3
7,687
769
3,261
10,728
9,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 5 / 3
8,655
866
10,140
6,775
2,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
Quasipox
Merlin
14
0 / 3 / 4
7,566
757
4,955
6,614
2,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
5 / 4 / 10
9,083
908
14,332
8,825
3,576
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
JURASSIC x MAN
Persephone
8
1 / 0 / 0
7,032
703
73
0
0
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
Kvothe2012
Discordia
16
5 / 1 / 15
9,769
977
10,802
5,153
2,213
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
17
9 / 2 / 10
10,068
1,007
11,223
8,264
3,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 5 / 12
9,391
939
5,491
12,240
12,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
71
10
Kills
24
24
Deaths
12
18
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
5
4
10
2.5
L
Fenrir
Doughda
Fenrir
4
4
6
1.75
W
Persephone
JURASSIC x MAN
Persephone
1
0
0
1
L
0
6
2
0.17
W
Discordia
Kvothe2012
Discordia
5
1
15
12.5
L
Ao Kuang
Nerodomas
Ao Kuang
3
6
3
0.75
L
3
5
3
0.9
L
Merlin
Quasipox
Merlin
0
3
4
0.67
W
Izanami
9
2
10
7
W
4
5
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,750
Damage
41,921
45,607
Taken
34,482
26,770
Mitigated
21,912
7,237
Healing
10,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
14,332
4,894
911
1,665
8,825
3,576
769
5,747
3,003
0
27,880
L
Fenrir
Doughda
Fenrir
6,065
449
40
2,024
8,622
3,242
0
3,478
5,144
0
11,801
W
Persephone
JURASSIC x MAN
Persephone
73
0
0
0
0
0
0
0
0
82
0
L
329
153
1,545
940
12,868
9,456
0
3,487
9,381
3,782
0
W
Discordia
Kvothe2012
Discordia
10,802
614
1,843
1,120
5,153
2,213
1,052
2,096
3,015
29,232
158
L
Ao Kuang
Nerodomas
Ao Kuang
3,261
741
0
1,015
10,728
9,212
0
3,553
7,175
6,120
0
L
10,140
93
51
107
6,775
2,395
0
3,221
3,554
22,875
461
L
Merlin
Quasipox
Merlin
4,955
109
156
1,359
6,614
2,465
0
2,618
3,996
23,254
0
W
Izanami
11,223
6,585
717
2,886
8,264
3,911
2,932
4,592
3,636
0
28,701
W
5,491
134
347
1,167
12,240
12,212
437
5,598
6,437
8,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,344
Gold Earned
45,343
95
Minions Killed
128
0
Camps Cleared
0
830,653
Distance Traveled
725,714
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,083
908
37
4
0
164,127
0
L
Fenrir
8,443
844
17
2
0
199,605
0
W
Persephone
7,032
703
1
0
0
18,840
0
L
Athena
6,993
699
8
1
0
133,915
0
W
Discordia
9,769
977
35
4
0
184,765
0
L
Ao Kuang
7,687
769
8
1
0
150,615
0
L
Vulcan
8,655
866
32
3
0
181,571
0
L
Merlin
7,566
757
30
3
0
164,947
3
W
Izanami
10,068
1,007
43
4
0
182,718
0
W
Ares
9,391
939
12
1
0
175,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role