Player Matchup

Erlang Shen
Erlang Shen
Ashborn3X
Erlang Shen
Level 41
God Stats
10W - 12L
1,467 SR
Queue Stats
122W - 140L
1,408 Elo+
Party 1
Odin
Odin
MisutaCloudy
Odin
Level 83
God Stats
3W - 7L
1,406 SR
Queue Stats
280W - 249L
1,473 Elo+
Party 1
Janus
Janus
SpaceMT
Janus
Level 102
God Stats
29W - 43L
1,405 SR
Queue Stats
254W - 235L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Verum Diablo
Ao Kuang
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
335W - 326L
1,474 Elo+
Party 1
Neith
Neith
xXDestriveXx
Neith
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 28L
1,379 Elo+
Party 1
Team Averages
Level 70
1,456 SR
1,447 Elo+

VS

Team Averages
Level 120
1,603 SR
1,499 Elo+
Cerberus
Cerberus
 
Cerberus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
AHylianDrunk92
Bastet
Level 155
God Stats
11W - 6L
1,431 SR
Queue Stats
136W - 120L
1,529 Elo+
Solo
Charybdis
Charybdis
JonesJutsu
Charybdis
Level 63
God Stats
5W - 2L
1,739 SR
Queue Stats
20W - 28L
1,464 Elo+
Party 2
Cthulhu
Cthulhu
OmegaReaperXIII
Cthulhu
Level 156
God Stats
7W - 6L
1,533 SR
Queue Stats
179W - 153L
1,544 Elo+
Solo
Chang'e
Chang'e
RudeBar
Chang'e
Level 122
God Stats
1W - 3L
1,812 SR
Queue Stats
130W - 129L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Ashborn3X
Erlang Shen
9
0 / 3 / 0
4,624
420
757
7,097
2,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
0 / 2 / 0
4,412
401
2,724
6,591
3,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
SpaceMT
Janus
10
0 / 6 / 0
5,653
514
1,363
6,643
1,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Verum Diablo
Ao Kuang
11
1 / 3 / 1
5,637
512
3,283
9,562
2,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
1 / 2 / 0
5,534
503
3,509
5,193
1,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
1 / 0 / 3
6,155
560
2,558
7,016
3,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

13
7 / 1 / 4
7,058
642
7,097
8,699
2,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
JonesJutsu
Charybdis
11
1 / 0 / 2
6,033
548
2,519
3,932
1,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 0 / 1
7,732
703
3,387
3,889
2,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
RudeBar
Chang'e
13
4 / 1 / 6
7,611
692
7,452
5,359
1,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
2
Kills
16
16
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
0
3
2.5
W
7
1
4
9
L
Erlang Shen
Ashborn3X
Erlang Shen
0
3
0
0
W
Charybdis
JonesJutsu
Charybdis
1
0
2
2
L
0
2
0
0
W
3
0
1
3.5
W
Chang'e
RudeBar
Chang'e
4
1
6
7
L
Janus
SpaceMT
Janus
0
6
0
0
L
Ao Kuang
Verum Diablo
Ao Kuang
1
3
1
0.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,636
Damage
23,013
35,086
Taken
28,895
12,397
Mitigated
11,560
9,089
Healing
14,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
2,558
108
0
2,131
7,016
3,228
0
0
6,897
16,604
2,081
W
7,097
1,358
0
5,055
8,699
2,605
9
2,189
6,418
0
43,527
L
Erlang Shen
Ashborn3X
Erlang Shen
757
385
0
2,082
7,097
2,935
0
2,785
3,802
0
17,815
W
Charybdis
JonesJutsu
Charybdis
2,519
1,522
0
2,774
3,932
1,108
230
0
3,860
0
38,264
L
2,724
519
0
1,375
6,591
3,705
0
2,517
4,074
0
14,119
W
3,387
318
0
920
3,889
2,874
0
0
3,889
41,615
2,385
W
Chang'e
RudeBar
Chang'e
7,452
552
598
2,789
5,359
1,745
1,077
2,255
2,859
47,701
1,280
L
Janus
SpaceMT
Janus
1,363
163
0
460
6,643
1,851
0
3,916
2,727
36,085
0
L
Ao Kuang
Verum Diablo
Ao Kuang
3,283
830
0
4,478
9,562
2,643
0
2,041
7,521
30,126
1,840
L
3,509
902
0
694
5,193
1,263
0
1,069
4,124
0
31,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,860
Gold Earned
34,589
282
Minions Killed
399
0
Camps Cleared
0
1,056,854
Distance Traveled
1,085,756
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,155
560
37
3
0
196,408
2
W
Bastet
7,058
642
79
7
0
265,740
4
L
Erlang Shen
4,624
420
30
3
0
198,377
2
W
Charybdis
6,033
548
82
7
0
185,011
0
L
Odin
4,412
401
21
2
0
229,665
5
W
Cthulhu
7,732
703
114
10
0
222,460
1
W
Chang'e
7,611
692
87
8
0
216,137
0
L
Janus
5,653
514
89
8
0
193,509
0
L
Ao Kuang
5,637
512
76
7
0
245,303
0
L
Neith
5,534
503
66
6
0
190,000
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role