Player Matchup

Cthulhu
Cthulhu
Marbleeye444
Cthulhu
Level 145
God Stats
13W - 3L
1,835 SR
Queue Stats
141W - 139L
1,510 Elo+
Party 2
Danzaburou
Danzaburou
OpiumMerchant
Danzaburou
Level 54
God Stats
3W - 0L
1,748 SR
Queue Stats
57W - 54L
1,526 Elo+
Party 2
Chiron
Chiron
Zuuley
Chiron
Level 149
God Stats
4W - 1L
1,837 SR
Queue Stats
152W - 161L
1,500 Elo+
Party 2
Geb
Geb
danacerbo
Geb
Level 129
God Stats
8W - 1L
1,782 SR
Queue Stats
110W - 101L
1,544 Elo+
Party 2
Sol
Sol
ohSlongy
Sol
Level 147
God Stats
6W - 19L
1,335 SR
Queue Stats
231W - 252L
1,482 Elo+
Party 2
Team Averages
Level 125
1,707 SR
1,512 Elo+

VS

Team Averages
Level 123
1,591 SR
1,532 Elo+
Chernobog
Chernobog
 
Chernobog
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
ViciousIsCrackd
King Arthur
Level 90
God Stats
0W - 3L
1,500 SR
Queue Stats
224W - 209L
1,527 Elo+
Party 1
Hun Batz
Hun Batz
chazlauth
Hun Batz
Level 77
God Stats
5W - 3L
1,931 SR
Queue Stats
345W - 365L
1,539 Elo+
Solo
Nox
Nox
porchien
Nox
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 110L
1,487 Elo+
Solo
Chaac
Chaac
vVFlaminNinjaVv
Chaac
Level 156
God Stats
2W - 2L
1,522 SR
Queue Stats
108W - 78L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Marbleeye444
Cthulhu
12
1 / 1 / 5
6,544
1,309
5,886
5,043
4,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Danzaburou
OpiumMerchant
Danzaburou
9
1 / 0 / 2
5,413
1,083
1,896
1,159
492
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Chiron
Zuuley
Chiron
10
2 / 0 / 4
5,815
1,163
8,151
2,747
1,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 2 / 2
4,991
998
2,795
5,374
2,805
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

12
2 / 0 / 2
6,085
1,217
4,571
2,778
1,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
12
0 / 1 / 3
5,790
1,158
3,884
4,236
1,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
ViciousIsCrackd
King Arthur
9
1 / 2 / 2
5,140
1,028
3,634
8,288
5,920
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hun Batz
chazlauth
Hun Batz
1
0 / 0 / 0
1,316
263
0
0
0
9
2 / 2 / 0
5,629
1,126
1,772
3,961
1,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

11
0 / 1 / 2
5,438
1,088
6,159
8,992
4,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
6
Kills
3
3
Deaths
6
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
1
3
1.5
W
Cthulhu
Marbleeye444
Cthulhu
1
1
5
3.5
W
Danzaburou
OpiumMerchant
Danzaburou
1
0
2
2
L
King Arthur
ViciousIsCrackd
King Arthur
1
2
2
1
W
Chiron
Zuuley
Chiron
2
0
4
4
L
Hun Batz
chazlauth
Hun Batz
0
0
0
0
W
0
2
2
0.5
W
2
0
2
3
L
2
2
0
1
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,299
Damage
15,449
17,101
Taken
25,477
9,975
Mitigated
13,261
5,217
Healing
10,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
3,884
2,638
66
971
4,236
1,500
0
2,567
1,669
0
16,092
W
Cthulhu
Marbleeye444
Cthulhu
5,886
230
166
1,165
5,043
4,602
0
924
4,119
15,130
0
W
Danzaburou
OpiumMerchant
Danzaburou
1,896
696
153
307
1,159
492
0
0
1,159
0
5,276
L
King Arthur
ViciousIsCrackd
King Arthur
3,634
715
349
3,761
8,288
5,920
0
3,347
4,941
0
6,695
W
Chiron
Zuuley
Chiron
8,151
2,823
557
496
2,747
1,063
0
0
2,747
0
11,344
L
Hun Batz
chazlauth
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
W
2,795
0
425
836
5,374
2,805
0
795
4,579
3,613
0
W
4,571
1,460
0
1,112
2,778
1,013
0
53
2,725
15,733
0
L
1,772
146
380
862
3,961
1,304
0
2,897
1,064
4,432
0
L
6,159
677
405
3,596
8,992
4,537
0
4,441
4,551
0
9,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,848
Gold Earned
23,313
64
Minions Killed
53
0
Camps Cleared
0
503,442
Distance Traveled
455,993
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
5,790
1,158
26
5
0
112,115
0
W
Cthulhu
6,544
1,309
18
4
0
120,178
0
W
Danzaburou
5,413
1,083
7
1
0
52,058
0
L
King Arthur
5,140
1,028
8
2
0
106,933
0
W
Chiron
5,815
1,163
13
3
0
111,691
0
L
Hun Batz
1,316
263
0
0
0
0
0
W
Geb
4,991
998
0
0
0
110,501
3
W
Sol
6,085
1,217
26
5
0
109,014
1
L
Nox
5,629
1,126
8
2
0
115,772
0
L
Chaac
5,438
1,088
11
2
0
121,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role