Player Matchup

Scylla
Scylla
Diamond III
 
Scylla
Diamond III
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Platinum IV
BobLeeCamper
King Arthur
Platinum IV
Level 184
God Stats
0W - 2L
1,286 SR
Queue Stats
62W - 56L
1,828 MMR
Party 1
Ymir
Ymir
Diamond IV
LegacyHeart
Ymir
Diamond IV
Level 127
God Stats
12W - 13L
1,608 SR
Queue Stats
410W - 429L
2,134 MMR
Solo
Cernunnos
Cernunnos
Platinum V
Verliese
Cernunnos
Platinum V
Level 105
God Stats
2W - 4L
1,261 SR
Queue Stats
131W - 137L
1,811 MMR
Solo
Nemesis
Nemesis
Gold III
yNewGold
Nemesis
Gold III
Level 144
God Stats
19W - 18L
1,587 SR
Queue Stats
140W - 145L
1,453 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 151
1,448 SR
1,745 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 172
1,598 SR
1,836 MMR
Anhur
Anhur
Diamond II
 
Anhur
Diamond II
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Silver III
 
Fafnir
Silver III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Diamond III
Shıver
Cabrakan
Diamond III
Level 254
God Stats
82W - 75L
1,598 SR
Queue Stats
668W - 684L
2,272 MMR
Solo
Ne Zha
Ne Zha
Platinum I
Sütab
Ne Zha
Platinum I
Level 212
God Stats
3W - 2L
1,524 SR
Queue Stats
144W - 139L
2,008 MMR
Solo
Poseidon
Poseidon
Platinum II
éoalegcarai
Poseidon
Platinum II
Level 158
God Stats
5W - 5L
1,870 SR
Queue Stats
203W - 194L
1,901 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
1 / 2 / 2
7,573
541
6,624
6,286
1,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
BobLeeCamper
King Arthur
11
1 / 6 / 0
6,494
464
2,999
11,260
7,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

8
0 / 5 / 2
5,964
426
2,636
9,548
4,450
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
Verliese
Cernunnos
14
3 / 5 / 0
8,054
575
8,826
11,985
2,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
yNewGold
Nemesis
9
1 / 7 / 0
6,083
435
3,434
12,620
3,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
SusanoLancelotArtioChang'e

VS

Bans
FreyaAthenaOdinCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
7 / 2 / 1
8,658
618
8,938
9,886
3,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Fafnir
 
Fafnir
11
2 / 0 / 7
7,433
531
3,896
9,743
9,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Cabrakan
Shıver
Cabrakan
15
7 / 0 / 4
9,782
699
6,432
11,526
11,880
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
Sütab
Ne Zha
14
2 / 3 / 11
7,835
560
8,108
10,978
4,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Poseidon
éoalegcarai
Poseidon
15
7 / 1 / 6
9,289
664
10,016
6,806
1,798
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
54
6
Kills
25
25
Deaths
6
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
2
2
1
W
Anhur
 
Anhur
7
2
1
3.75
W
Fafnir
 
Fafnir
2
0
7
5.5
L
King Arthur
BobLeeCamper
King Arthur
1
6
0
0.17
L
0
5
2
0.2
W
Cabrakan
Shıver
Cabrakan
7
0
4
9
W
Ne Zha
Sütab
Ne Zha
2
3
11
2.5
L
Cernunnos
Verliese
Cernunnos
3
5
0
0.6
L
Nemesis
yNewGold
Nemesis
1
7
0
0.14
W
Poseidon
éoalegcarai
Poseidon
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,519
Damage
37,390
51,699
Taken
48,939
19,283
Mitigated
31,339
8,629
Healing
20,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
6,624
754
0
302
6,286
1,439
0
3,677
2,609
64,011
0
W
Anhur
 
Anhur
8,938
6,137
0
4,689
9,886
3,437
0
912
8,974
0
68,777
W
Fafnir
 
Fafnir
3,896
1,248
0
5,193
9,743
9,704
0
2,264
7,334
18,585
0
L
King Arthur
BobLeeCamper
King Arthur
2,999
213
0
1,678
11,260
7,026
0
5,636
5,624
0
32,175
L
2,636
714
0
1,220
9,548
4,450
0
4,419
5,129
10,475
0
W
Cabrakan
Shıver
Cabrakan
6,432
1,186
0
6,175
11,526
11,880
0
1,691
9,750
62,898
3,705
W
Ne Zha
Sütab
Ne Zha
8,108
2,117
0
1,960
10,978
4,520
29
2,105
8,738
0
57,415
L
Cernunnos
Verliese
Cernunnos
8,826
5,150
0
4,183
11,985
2,756
1,050
1,304
10,681
0
65,128
L
Nemesis
yNewGold
Nemesis
3,434
722
0
1,246
12,620
3,612
0
4,718
7,902
0
23,909
W
Poseidon
éoalegcarai
Poseidon
10,016
1,803
0
2,087
6,806
1,798
682
2,247
4,337
75,379
1,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,168
Gold Earned
42,997
359
Minions Killed
485
0
Camps Cleared
0
1,299,227
Distance Traveled
1,407,912
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,573
541
133
10
0
308,985
6
W
Anhur
8,658
618
104
7
0
264,453
5
W
Fafnir
7,433
531
26
2
0
278,490
3
L
King Arthur
6,494
464
53
4
0
265,559
0
L
Ymir
5,964
426
13
1
0
187,343
1
W
Cabrakan
9,782
699
133
10
0
243,156
0
W
Ne Zha
7,835
560
86
6
0
319,371
0
L
Cernunnos
8,054
575
120
9
0
233,097
1
L
Nemesis
6,083
435
40
3
0
304,243
1
W
Poseidon
9,289
664
136
10
0
302,442
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role