Player Matchup

Surtr
Surtr
aIrighted
Surtr
Level 42
God Stats
1W - 5L
1,273 SR
Queue Stats
47W - 28L
1,534 Elo+
Party 2
Chang'e
Chang'e
eIiminaters
Chang'e
Level 52
God Stats
0W - 3L
1,500 SR
Queue Stats
17W - 22L
1,444 Elo+
Party 2
Artemis
Artemis
illGankRightLane
Artemis
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 44L
1,506 Elo+
Party 2
Team Averages
Level 73
1,424 SR
1,495 Elo+

VS

Team Averages
Level 134
1,546 SR
1,478 Elo+
Ah Puch
Ah Puch
Ray_The_Mann
Ah Puch
Level 123
God Stats
2W - 0L
1,619 SR
Queue Stats
31W - 37L
1,458 Elo+
Party 1
Anubis
Anubis
UchihaVengence4
Anubis
Level 158
God Stats
3W - 3L
1,445 SR
Queue Stats
81W - 96L
1,509 Elo+
Party 1
Baron Samedi
Baron Samedi
naiblik
Baron Samedi
Level 122
God Stats
2W - 2L
1,574 SR
Queue Stats
47W - 54L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
aIrighted
Surtr
15
3 / 6 / 2
9,193
766
3,688
15,017
16,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chang'e
eIiminaters
Chang'e
14
1 / 3 / 2
8,392
699
2,786
10,331
3,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
2 / 5 / 2
8,738
728
6,148
10,292
2,716
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Ray_The_Mann
Ah Puch
16
6 / 2 / 8
10,384
865
14,736
7,410
2,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
8 / 3 / 5
10,789
899
11,453
7,999
3,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
naiblik
Baron Samedi
15
0 / 2 / 14
9,415
785
5,012
9,029
9,819
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
6
Kills
14
14
Deaths
7
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Ray_The_Mann
Ah Puch
6
2
8
5
W
8
3
5
3.5
L
Surtr
aIrighted
Surtr
3
6
2
0.67
L
Chang'e
eIiminaters
Chang'e
1
3
2
0.67
L
2
5
2
0.6
W
Baron Samedi
naiblik
Baron Samedi
0
2
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,622
Damage
31,201
35,640
Taken
24,438
22,105
Mitigated
16,245
7,833
Healing
6,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Ray_The_Mann
Ah Puch
14,736
274
0
1,238
7,410
2,865
94
738
6,672
41,526
0
W
11,453
45
0
2,051
7,999
3,561
790
1,124
6,875
32,388
732
L
Surtr
aIrighted
Surtr
3,688
1,031
0
1,880
15,017
16,349
0
11,925
2,945
448
21,834
L
Chang'e
eIiminaters
Chang'e
2,786
329
1,579
3,251
10,331
3,040
0
9,037
1,209
14,186
396
L
6,148
1,741
0
1,123
10,292
2,716
0
9,743
396
0
24,273
W
Baron Samedi
naiblik
Baron Samedi
5,012
412
932
1,990
9,029
9,819
314
984
8,045
27,489
544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,323
Gold Earned
30,588
106
Minions Killed
166
0
Camps Cleared
0
605,493
Distance Traveled
629,418
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,384
865
76
6
0
222,482
0
W
Anubis
10,789
899
51
4
0
197,727
1
L
Surtr
9,193
766
36
3
0
206,323
0
L
Chang'e
8,392
699
29
2
0
211,096
0
L
Artemis
8,738
728
41
3
0
188,074
0
W
Baron Samedi
9,415
785
39
3
0
209,209
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role