Player Matchup

Serqet
Serqet
Gold IV
ByL2008
Serqet
Gold IV
Level 224
God Stats
2W - 3L
1,513 SR
Queue Stats
357W - 366L
1,507 MMR
Solo
Chaac
Chaac
Gold V
Lynchc5
Chaac
Gold V
Level 125
God Stats
23W - 28L
1,459 SR
Queue Stats
120W - 132L
1,312 MMR
Party 3
Ishtar
Ishtar
Silver III
Solace Fear
Ishtar
Silver III
Level 176
God Stats
0W - 1L
1,134 SR
Queue Stats
9W - 7L
1,526 MMR
Party 1
Nemesis
Nemesis
Bronze III
VerdantVapor
Nemesis
Bronze III
Level 204
God Stats
0W - 1L
1,275 SR
Queue Stats
3W - 3L
1,500 MMR
Party 1
Thanatos
Thanatos
Platinum V
fressh7
Thanatos
Platinum V
Level 156
God Stats
2W - 1L
1,704 SR
Queue Stats
49W - 37L
1,722 MMR
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 177
1,417 SR
1,513 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 126
1,629 SR
1,510 MMR
Jormungandr
Jormungandr
Gold III
 
Jormungandr
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver I
HouseRHLM
Ah Muzen Cab
Silver I
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,445 MMR
Party 2
Cliodhna
Cliodhna
Gold II
Zovyx
Cliodhna
Gold II
Level 134
God Stats
11W - 9L
1,722 SR
Queue Stats
184W - 191L
1,515 MMR
Solo
Bacchus
Bacchus
Gold II
n0tf0rgiven
Bacchus
Gold II
Level 141
God Stats
1W - 2L
1,542 SR
Queue Stats
158W - 153L
1,590 MMR
Party 2
Anubis
Anubis
Bronze III
sketchyliquor
Anubis
Bronze III
Level 150
God Stats
2W - 0L
1,879 SR
Queue Stats
3W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
ByL2008
Serqet
12
1 / 13 / 8
8,400
420
7,648
19,510
10,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Chaac
Lynchc5
Chaac
15
2 / 8 / 6
8,973
449
10,976
29,400
19,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
17
1 / 2 / 0
10,576
529
10,768
12,965
4,869
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
VerdantVapor
Nemesis
17
4 / 8 / 6
9,857
493
15,549
21,721
7,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
fressh7
Thanatos
17
5 / 9 / 1
10,157
508
12,382
20,005
5,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bans
Bake KujiraNu WaMedusaArachne

VS

Bans
ThorAwilixHachimanAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
18
7 / 3 / 14
12,573
629
14,515
22,460
24,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ah Muzen Cab
HouseRHLM
Ah Muzen Cab
18
8 / 1 / 10
12,235
612
18,513
17,510
8,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cliodhna
Zovyx
Cliodhna
19
13 / 3 / 9
12,355
618
14,710
17,334
7,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
n0tf0rgiven
Bacchus
17
5 / 1 / 21
12,063
603
8,924
20,185
32,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

19
7 / 5 / 10
13,011
651
25,585
20,472
11,705
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
104
13
Kills
40
40
Deaths
13
21
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
7
3
14
4.67
L
Serqet
ByL2008
Serqet
1
13
8
0.38
W
Ah Muzen Cab
HouseRHLM
Ah Muzen Cab
8
1
10
13
L
Chaac
Lynchc5
Chaac
2
8
6
0.63
L
Ishtar
1
2
0
0.5
L
Nemesis
VerdantVapor
Nemesis
4
8
6
0.88
W
Cliodhna
Zovyx
Cliodhna
13
3
9
5.83
L
Thanatos
fressh7
Thanatos
5
9
1
0.61
W
Bacchus
n0tf0rgiven
Bacchus
5
1
21
15.5
W
7
5
10
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,323
Damage
82,247
103,601
Taken
97,961
48,393
Mitigated
83,702
30,606
Healing
40,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
14,515
2,354
0
7,254
22,460
24,264
2,100
972
21,069
90,444
4,400
L
Serqet
ByL2008
Serqet
7,648
880
0
2,760
19,510
10,231
109
9,106
10,106
0
16,152
W
Ah Muzen Cab
HouseRHLM
Ah Muzen Cab
18,513
7,411
0
5,118
17,510
8,427
2,756
910
16,293
0
95,802
L
Chaac
Lynchc5
Chaac
10,976
593
0
9,736
29,400
19,586
0
16,821
12,430
0
56,691
L
Ishtar
10,768
6,378
0
5,213
12,965
4,869
835
4,220
8,648
0
99,881
L
Nemesis
VerdantVapor
Nemesis
15,549
7,463
0
2,530
21,721
7,927
0
8,452
12,885
0
84,316
W
Cliodhna
Zovyx
Cliodhna
14,710
1,537
0
10,617
17,334
7,109
1,831
691
16,502
0
90,211
L
Thanatos
fressh7
Thanatos
12,382
2,422
0
10,367
20,005
5,780
747
8,430
11,015
0
58,205
W
Bacchus
n0tf0rgiven
Bacchus
8,924
2,077
0
6,870
20,185
32,197
566
952
18,964
22,047
0
W
25,585
1,622
0
10,640
20,472
11,705
2,588
586
19,270
115,760
2,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,963
Gold Earned
62,237
545
Minions Killed
559
0
Camps Cleared
0
1,865,716
Distance Traveled
1,935,381
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,573
629
124
6
0
330,852
0
L
Serqet
8,400
420
24
1
0
381,575
3
W
Ah Muzen Cab
12,235
612
125
6
0
406,465
0
L
Chaac
8,973
449
79
4
0
364,894
0
L
Ishtar
10,576
529
207
10
0
339,031
5
L
Nemesis
9,857
493
130
7
0
403,371
0
W
Cliodhna
12,355
618
120
6
0
456,310
2
L
Thanatos
10,157
508
105
5
0
376,845
0
W
Bacchus
12,063
603
25
1
0
424,347
7
W
Anubis
13,011
651
165
8
0
317,407
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role