Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
Abilitty
Ravana
Level 108
God Stats
6W - 1L
1,697 SR
Queue Stats
85W - 79L
1,477 Elo+
Party 1
Cabrakan
Cabrakan
Px350
Cabrakan
Level 88
God Stats
1W - 2L
1,172 SR
Queue Stats
39W - 41L
1,458 Elo+
Party 1
Amaterasu
Amaterasu
negativers
Amaterasu
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,519 Elo+
Party 1
Kukulkan
Kukulkan
zSlay3r
Kukulkan
Level 170
God Stats
2W - 2L
1,650 SR
Queue Stats
173W - 195L
1,457 Elo+
Party 1
Team Averages
Level 116
1,504 SR
1,482 Elo+

VS

Team Averages
Level 145
1,439 SR
1,504 Elo+
King Arthur
King Arthur
ElEze62
King Arthur
Level 158
God Stats
24W - 24L
1,455 SR
Queue Stats
305W - 288L
1,526 Elo+
Party 2
Nu Wa
Nu Wa
Gerlmjunior
Nu Wa
Level 157
God Stats
0W - 1L
1,379 SR
Queue Stats
31W - 47L
1,427 Elo+
Party 3
Rama
Rama
Regnolt89
Rama
Level 119
God Stats
8W - 12L
1,551 SR
Queue Stats
152W - 187L
1,506 Elo+
Party 3
Kumbhakarna
Kumbhakarna
niovalente
Kumbhakarna
Level 156
God Stats
3W - 6L
1,311 SR
Queue Stats
338W - 345L
1,518 Elo+
Party 2
Ganesha
Ganesha
pr3dator3
Ganesha
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 46L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
1 / 1 / 7
7,746
596
6,786
9,658
4,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ravana
Abilitty
Ravana
14
7 / 2 / 4
8,354
643
9,452
6,982
2,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
Px350
Cabrakan
11
3 / 1 / 6
7,247
557
3,500
9,212
7,951
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Amaterasu
negativers
Amaterasu
14
7 / 2 / 3
8,868
682
9,076
13,279
8,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Kukulkan
zSlay3r
Kukulkan
14
4 / 2 / 3
8,670
667
7,231
5,467
1,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ElEze62
King Arthur
12
2 / 6 / 2
7,195
553
10,605
15,524
9,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
2 / 3 / 1
6,751
519
3,327
5,649
1,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
11
0 / 5 / 0
6,608
508
4,075
8,808
2,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Kumbhakarna
niovalente
Kumbhakarna
13
4 / 4 / 3
7,326
564
5,477
11,146
4,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
pr3dator3
Ganesha
10
0 / 4 / 4
6,142
472
2,000
11,334
7,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
22
Kills
8
8
Deaths
22
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
1
1
7
4.5
W
Ravana
Abilitty
Ravana
7
2
4
4.5
L
King Arthur
ElEze62
King Arthur
2
6
2
0.5
L
2
3
1
0.83
W
Cabrakan
Px350
Cabrakan
3
1
6
6
L
Rama
0
5
0
0
W
Amaterasu
negativers
Amaterasu
7
2
3
4.25
L
Kumbhakarna
niovalente
Kumbhakarna
4
4
3
1.38
L
Ganesha
pr3dator3
Ganesha
0
4
4
0.5
W
Kukulkan
zSlay3r
Kukulkan
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,045
Damage
25,484
44,598
Taken
52,461
25,005
Mitigated
25,336
14,713
Healing
10,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
6,786
3,778
0
5,218
9,658
4,141
690
1,239
8,419
0
37,230
W
Ravana
Abilitty
Ravana
9,452
3,070
0
748
6,982
2,593
0
1,882
5,100
0
57,629
L
King Arthur
ElEze62
King Arthur
10,605
1,975
0
3,547
15,524
9,832
0
1,781
13,138
0
53,754
L
3,327
1,649
0
0
5,649
1,379
348
2,186
3,221
39,669
0
W
Cabrakan
Px350
Cabrakan
3,500
875
0
1,566
9,212
7,951
0
2,536
6,676
16,145
0
L
Rama
4,075
2,928
0
2,030
8,808
2,437
0
801
7,071
0
51,988
W
Amaterasu
negativers
Amaterasu
9,076
3,992
0
6,236
13,279
8,679
660
2,080
11,199
0
55,949
L
Kumbhakarna
niovalente
Kumbhakarna
5,477
876
0
2,800
11,146
4,297
0
3,250
7,343
49,826
896
L
Ganesha
pr3dator3
Ganesha
2,000
295
0
2,158
11,334
7,391
0
2,081
9,000
22,755
2,181
W
Kukulkan
zSlay3r
Kukulkan
7,231
845
0
945
5,467
1,641
0
3,186
2,281
75,186
1,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,885
Gold Earned
34,022
448
Minions Killed
404
0
Camps Cleared
0
1,354,377
Distance Traveled
1,223,657
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,746
596
108
8
0
285,168
4
W
Ravana
8,354
643
90
7
0
288,327
0
L
King Arthur
7,195
553
103
8
0
247,129
5
L
Nu Wa
6,751
519
81
6
0
236,295
0
W
Cabrakan
7,247
557
9
1
0
274,775
6
L
Rama
6,608
508
118
9
0
233,760
0
W
Amaterasu
8,868
682
98
8
0
256,182
2
L
Kumbhakarna
7,326
564
94
7
0
268,091
0
L
Ganesha
6,142
472
8
1
0
238,382
2
W
Kukulkan
8,670
667
143
11
0
249,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role