Player Matchup

Chang'e
Chang'e
AtomicGuide4202
Chang'e
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,610 Elo+
Party 2
Neith
Neith
HITB0X72
Neith
Level 89
God Stats
16W - 8L
1,621 SR
Queue Stats
98W - 86L
1,523 Elo+
Party 1
Zhong Kui
Zhong Kui
SmiteSuckMe
Zhong Kui
Level 63
God Stats
0W - 2L
1,338 SR
Queue Stats
172W - 166L
1,504 Elo+
Solo
Thanatos
Thanatos
Syrphix
Thanatos
Level 125
God Stats
0W - 2L
1,276 SR
Queue Stats
2W - 9L
1,220 Elo+
Party 2
Terra
Terra
dillong12101
Terra
Level 140
God Stats
12W - 8L
1,642 SR
Queue Stats
95W - 83L
1,520 Elo+
Party 1
Team Averages
Level 107
1,476 SR
1,475 Elo+

VS

Team Averages
Level 129
1,490 SR
1,465 Elo+
Vulcan
Vulcan
BlinBlinPR
Vulcan
Level 125
God Stats
9W - 13L
1,238 SR
Queue Stats
94W - 111L
1,419 Elo+
Party 3
Sobek
Sobek
JethorA
Sobek
Level 146
God Stats
1W - 2L
1,517 SR
Queue Stats
165W - 152L
1,534 Elo+
Solo
Ravana
Ravana
Osuk3
Ravana
Level 156
God Stats
1W - 0L
1,241 SR
Queue Stats
135W - 128L
1,467 Elo+
Party 3
Surtr
Surtr
TurtleZ-333
Surtr
Level 108
God Stats
15W - 8L
1,627 SR
Queue Stats
122W - 112L
1,454 Elo+
Party 4
Olorun
Olorun
bedside_killer
Olorun
Level 112
God Stats
4W - 1L
1,826 SR
Queue Stats
228W - 228L
1,453 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 0
7,694
513
1,852
9,144
2,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
HITB0X72
Neith
13
1 / 1 / 1
7,250
483
6,006
5,794
1,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Zhong Kui
SmiteSuckMe
Zhong Kui
13
1 / 5 / 3
8,389
559
12,752
15,244
9,993
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Thanatos
Syrphix
Thanatos
14
2 / 4 / 1
7,709
514
3,653
12,918
3,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 3 / 1
6,281
419
7,138
12,726
4,813
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BlinBlinPR
Vulcan
15
5 / 1 / 4
9,192
613
5,907
4,304
1,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
JethorA
Sobek
13
2 / 2 / 3
7,662
511
9,786
18,268
13,506
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
Osuk3
Ravana
15
8 / 3 / 3
9,124
608
9,093
7,122
3,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
3 / 0 / 2
7,327
488
6,167
12,252
9,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
0 / 2 / 4
7,702
513
4,918
7,053
2,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
7
Kills
18
18
Deaths
8
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
W
Vulcan
BlinBlinPR
Vulcan
5
1
4
7
L
Neith
HITB0X72
Neith
1
1
1
1.5
W
Sobek
JethorA
Sobek
2
2
3
1.75
W
Ravana
Osuk3
Ravana
8
3
3
3.17
L
Zhong Kui
SmiteSuckMe
Zhong Kui
1
5
3
0.5
L
Thanatos
Syrphix
Thanatos
2
4
1
0.63
W
3
0
2
4
W
0
2
4
1
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,401
Damage
35,871
55,826
Taken
48,999
22,530
Mitigated
30,008
27,757
Healing
22,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,852
35
136
2,816
9,144
2,260
0
3,542
5,294
53,340
916
W
Vulcan
BlinBlinPR
Vulcan
5,907
355
0
886
4,304
1,364
440
1,312
2,992
58,037
1,474
L
Neith
HITB0X72
Neith
6,006
2,291
0
2,424
5,794
1,577
0
2,069
3,362
0
60,777
W
Sobek
JethorA
Sobek
9,786
392
0
9,234
18,268
13,506
0
10,372
7,896
46,614
0
W
Ravana
Osuk3
Ravana
9,093
2,396
0
2,432
7,122
3,110
0
2,586
4,536
0
65,262
L
Zhong Kui
SmiteSuckMe
Zhong Kui
12,752
2,548
0
5,578
15,244
9,993
0
8,434
6,810
59,231
3,731
L
Thanatos
Syrphix
Thanatos
3,653
605
0
11,435
12,918
3,887
0
2,543
10,288
0
55,052
W
6,167
1,309
220
6,287
12,252
9,601
141
3,165
9,087
1,640
37,080
W
4,918
2,033
893
2,513
7,053
2,427
597
4,032
3,021
61,951
3,869
L
7,138
454
176
5,192
12,726
4,813
0
3,917
8,431
38,889
1,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,323
Gold Earned
41,007
509
Minions Killed
458
0
Camps Cleared
0
1,438,457
Distance Traveled
1,502,537
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,694
513
97
6
0
275,347
3
W
Vulcan
9,192
613
108
7
0
318,888
2
L
Neith
7,250
483
146
10
0
273,437
0
W
Sobek
7,662
511
65
4
0
284,341
0
W
Ravana
9,124
608
109
7
0
344,757
0
L
Zhong Kui
8,389
559
106
7
0
246,073
1
L
Thanatos
7,709
514
97
6
0
327,699
4
W
Surtr
7,327
488
66
4
0
301,812
0
W
Olorun
7,702
513
110
7
0
252,739
0
L
Terra
6,281
419
63
4
0
315,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role