Player Matchup

Cupid
Cupid
Caloric
Cupid
Level 126
God Stats
3W - 2L
1,737 SR
Queue Stats
78W - 72L
1,445 Elo+
Solo
Kukulkan
Kukulkan
Immort_Draconis
Kukulkan
Level 88
God Stats
143W - 146L
1,479 SR
Queue Stats
177W - 186L
1,381 Elo+
Solo
Jormungandr
Jormungandr
T0P DUELIST
Jormungandr
Level 121
God Stats
11W - 12L
1,524 SR
Queue Stats
294W - 293L
1,475 Elo+
Party 1
Hercules
Hercules
vShadynasty
Hercules
Level 128
God Stats
8W - 11L
1,444 SR
Queue Stats
343W - 341L
1,474 Elo+
Solo
Fenrir
Fenrir
xXRavenyraXx
Fenrir
Level 158
God Stats
5W - 6L
1,444 SR
Queue Stats
220W - 220L
1,483 Elo+
Party 1
Team Averages
Level 124
1,526 SR
1,452 Elo+

VS

Team Averages
Level 145
1,567 SR
1,451 Elo+
Discordia
Discordia
 
Discordia
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
AndroidWater76
Medusa
Level 102
God Stats
4W - 4L
1,456 SR
Queue Stats
179W - 180L
1,384 Elo+
Solo
Khepri
Khepri
BlUnDeRgAt8848
Khepri
Level 146
God Stats
2W - 1L
1,715 SR
Queue Stats
39W - 37L
1,431 Elo+
Solo
Sun Wukong
Sun Wukong
ColdHard_Kash
Sun Wukong
Level 157
God Stats
15W - 24L
1,578 SR
Queue Stats
220W - 262L
1,509 Elo+
Solo
Susano
Susano
will19035
Susano
Level 187
God Stats
7W - 5L
1,587 SR
Queue Stats
632W - 617L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Caloric
Cupid
7
1 / 3 / 0
5,967
351
3,429
5,811
1,205
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
16
3 / 3 / 1
9,170
539
5,756
6,806
2,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
T0P DUELIST
Jormungandr
13
0 / 4 / 2
8,022
472
3,181
15,001
11,974
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
vShadynasty
Hercules
12
1 / 3 / 0
7,395
435
7,747
13,531
11,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Fenrir
14
4 / 3 / 2
8,393
494
9,330
15,157
5,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
0 / 2 / 4
8,219
483
4,566
6,503
1,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
5 / 3 / 4
9,549
562
10,774
10,093
3,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
3 / 2 / 4
8,508
500
3,669
14,265
11,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
ColdHard_Kash
Sun Wukong
15
4 / 0 / 1
9,179
540
10,619
12,643
17,436
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
will19035
Susano
16
4 / 2 / 4
9,153
538
7,872
12,822
4,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
9
Kills
16
16
Deaths
9
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
0
2
4
1
W
5
3
4
2.33
W
3
2
4
2.5
L
Cupid
Caloric
Cupid
1
3
0
0.33
W
Sun Wukong
ColdHard_Kash
Sun Wukong
4
0
1
4.5
L
Kukulkan
3
3
1
1.17
L
Jormungandr
T0P DUELIST
Jormungandr
0
4
2
0.25
L
Hercules
vShadynasty
Hercules
1
3
0
0.33
W
Susano
will19035
Susano
4
2
4
3
L
Fenrir
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,443
Damage
37,500
56,306
Taken
56,326
32,561
Mitigated
38,683
16,300
Healing
15,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
4,566
375
0
1,542
6,503
1,540
0
2,260
4,243
38,905
31
W
10,774
5,365
0
2,099
10,093
3,414
5,283
2,709
7,384
0
69,269
W
3,669
660
218
2,684
14,265
11,872
159
2,294
11,971
35,786
0
L
Cupid
Caloric
Cupid
3,429
2,272
72
1,657
5,811
1,205
0
1,107
4,704
0
19,799
W
Sun Wukong
ColdHard_Kash
Sun Wukong
10,619
3,099
0
3,512
12,643
17,436
296
0
12,643
2,817
46,960
L
Kukulkan
5,756
65
23
648
6,806
2,286
304
1,933
4,561
65,904
10
L
Jormungandr
T0P DUELIST
Jormungandr
3,181
1,653
0
1,278
15,001
11,974
816
3,272
11,565
40,101
1,537
L
Hercules
vShadynasty
Hercules
7,747
2,718
0
5,798
13,531
11,317
0
1,394
12,137
0
41,939
W
Susano
will19035
Susano
7,872
1,530
0
5,156
12,822
4,421
19
1,664
11,158
0
63,998
L
Fenrir
9,330
2,347
0
6,824
15,157
5,779
0
1,378
13,671
0
55,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,947
Gold Earned
44,608
368
Minions Killed
414
0
Camps Cleared
0
1,338,447
Distance Traveled
1,562,158
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,219
483
86
5
0
298,721
0
W
Medusa
9,549
562
126
7
0
305,095
0
W
Khepri
8,508
500
48
3
0
299,306
0
L
Cupid
5,967
351
32
2
0
150,487
0
W
Sun Wukong
9,179
540
65
4
0
298,182
3
L
Kukulkan
9,170
539
116
7
0
328,312
6
L
Jormungandr
8,022
472
70
4
0
265,384
0
L
Hercules
7,395
435
77
5
0
236,198
6
W
Susano
9,153
538
89
5
0
360,854
1
L
Fenrir
8,393
494
73
4
0
358,066
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role